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Posts from King of the Hill 2

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10 years ago
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"King of the Hill-2" Tournament

King of the Hill is an ongoing tournament based on the "play until you are defeated" principle, where only two players can participate at a time – the loser gives up their place to the next contender, and the winner continues playing until they lose themselves. In other words, players must try to defeat the current King of the Hill and end his winning streak; the player who defeats him takes his place. The winner of the previous tournament is HellLight.

Organizational matters:
1. Tournament organizers – Nitro, skd; judge – Dirty Player.
2. The tournament starts on April 1, 2016. The deadline is April 1, 2017.
3. The tournament will be held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
4. All games in the tournament are played within the HoMM3 HW Player Rating system.
5. Minor adjustments to the regulations may be made during the tournament.
6. If any controversial issues arise, please discuss them outside the forum. To resolve them, contact one of the organizers or the tournament judge via ICQ and provide daily save files, ICQ logs, and other necessary information.
7. Any unjustified delays in the game, squabbles, and disrespectful behavior towards opponents will be strictly punished, up to a permanent ban from the tournament.

Requirements for participants:
1. Experienced Heroesworld players are invited to participate in the tournament.
2. Players with a General rating of 1800+, as well as players included in the top-15 Tournament Ranking, have the right to register freely for the tournament (at any time from the start of registration until the start of the tournament).
3. Applications for participation from other players will be considered by the organizers and the tournament judge individually.
4. You can submit an application to participate even after the start of the tournament.

The winner of the tournament will receive:
1. An avatar award: King's crown

2. Cash prize: $200 + donation (to a bank account or Paypal) within a week after the results are announced.
Donation:
Noom - 1000 RUR.
In reply to Nitro
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10 years ago
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Regulations


Rules:

1. Game version: The tournament is held on the SoD game version + HD mod version 4.1+ (or later, if a new stable version is available at the time of the game). With mutual agreement between players – HotA.
2. All templates must use patch HW_rulez 1.38 (or later, if a new stable version is available at the time of the game).
3. The tournament is played according to the rules for online games in Heroes 3 for the SoD version, and the rules for online games for the HotA version.
When playing on the SoD version of Heroes, the "guild mage restructuring" option must be enabled.
Players are prohibited from building Libraries in all cities on the map except for the starting city of the Tower, which one of the players started with.
If a player captures the Tower city where a Library was built by the computer, they can use it without any restrictions.
4. Restarts total 3 days (111+111+111 or 111+112 or 113).
5. The following templates are used in the tournament:
Balance (L-U), Mini-Nostalgia, Diamond, Jebus Cross, 8mm6a, Spider, 6lm10a.
The King of the Hill removes two templates, after which the challenger chooses a template for the game.
6. City selection: A random pair of cities is selected using a randomizer (if an identical pair appears, automatic regeneration occurs). Each player has the right to request a re-generation once for 500 gold as compensation to their opponent. The challenger announces first whether they want to regenerate or not. If, after regeneration, at least one of the cities repeats, the player who paid for the regeneration has the right to perform another free regeneration once (they announce this immediately after generating the pair of cities). After determining the final pair of cities, trading takes place. The challenger makes the first bid.
7. After determining the cities for the game, bidding for color takes place. The challenger makes the first bid.
8. Before the start of trading, the amount of gold equal to 1500+500*N is taken from the King of the Hill and added to the challenger, where N = the number of games in the current series for the King of the Hill, i.e., for the first game -2000, for the second -2500, etc. At the same time, the maximum amount of gold that can be transferred from the King to the challenger before the start of trading is 4000.
9. In case the King of the Hill is absent and two challengers are competing for the title of King, a regular template removal occurs, which is started by the second player in the pair. Then, city and color trading takes place according to the tournament rules (the second player in the pair makes the first bid). The initial amount of gold for both players in this case is the same.
10. A winner receives 1 point for winning a game.
If the King of the Hill wins 3 games in a row, then for each subsequent game they win, their "weight" will increase by 0.5 points until it reaches 2 points per victory over the king, which will ultimately go to the player who defeats him.

Tournament format:

1. Only one game is always active in the tournament – “King of the Hill versus Challenger.” The game lasts until 1 victory.
2. Due to the specifics of the tournament, most players will be on the bench waiting for their turn; hence comes the main requirement: conduct games as often as possible.
The time limit for one game is a maximum of 1 week.
If after 1 week the game has not been started, the player whose fault it was will be sent to the reserve list where they will miss 5 consecutive draws and a new player will be appointed in their place. If the players cannot agree due to various reasons, they must immediately notify the host.
3. The next challenger is selected from the general list of all accepted players randomly using the script. The hosts contact them via ICQ and/or PM regarding readiness to play.
If a player does not respond to messages within 24 hours or says that they are temporarily busy, the hosts return to the draw and choose the next player, etc., until a suitable player is found.
A participant who needs a break from tournament games for more than 1 week must notify the tournament host before the next draw.
A player with more than one unconfirmed report older than one week will be excluded from the next draw.
4. A player who refuses a match or loses receives a decreasing coefficient for the chances of being drawn again. The coefficient decreases by 0.25 each time.
The reduction of the coefficient is provided up to 0.25 - below this value, the coefficient does not decrease further.
If the coefficient of all participants reaches 0.25, its value is restored to the initial value.
5. A player who refuses a match or loses misses 5 consecutive draws.
6. If three times in a row the challengers for the title of King of the Hill are players who have already been drawn previously, the next challenger drawn will guaranteed be a player who has not been drawn before (if such a player remains on the list).
7. If the current King of the Hill cannot continue participating in the tournament for any reason, or requires a break from playing (more than 1 week), they must immediately notify the host, after which a new pair of players will be launched immediately.
In reply to Nitro
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10 years ago
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Points scored:

=Lizard= - 14.
FireToSky - 11.
Gomunguls - 10.
HellLighT - 8.5.
Dark - 5.
Amster - 5.
Redwhait HP - 4.
Falcone - 3.
BISHOP - 3.
Dawidu91 - 3.
Amiloo - 3.
Kilgor - 3.
Sanin - 3.
herolwy - 2.
************
Juristis - 1.
KobRa_RR - 1.
In reply to Nitro
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10 years ago
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Game History:

1) HellLighT (Blue, Conflux, Luna, Luna) def Kilgor (Red, Castle, Valeska, Moandor) 6lm10a 133 (+1)
2) Gomunguls (Blue, Rampart, Kyrie, Kreg Heg) def HellLighT (Red, Dungeon, Shakti, Shakti) Balance 125 (+1)
3) Gomunguls (Red, Castle, Valeska, Moandor) def Dave_HUN (Blue, Fortress, Tazar, Tazar) 6lm10a 137 (+1)
4) =Lizard= (Red, Dungeon, Shakti, Gurnisson) def Gomunguls (Blue, Castle, Valeska, Dessa) Jebus Cross 126 (+1)
5) Redwhait HP (Blue, Conflux, Random, Ciel, Edric) def =Lizard= (Red, Necropolis, Clavius, Clavius) Diamond 136 (+1)
6) Amster (Red, Necropolis, Clavius, Clavius) def Redwhait HP (Blue, Conflux, Luna, Luna) Balance 131 (+1)
7) Sanin (Red, Castle, Caitlin, Moandor) def Amster (Blue, Inferno, Calh, Vidomina) Spider 135 (+1)
8) HellLighT (Red, Necropolis, Clavius, Clavius) def Sanin (Blue, Castle, Caitlin, Dragon) Diamond 141 (+1)
9) HellLighT (Red, Fortress, Tazar, Tazar) def Maretti (Blue, Dungeon, Gunnar, Gunnar) 6lm10a 142 (+1)
10) =Lizard= (Blue, Necropolis, Galtran, Galtran) def HellLighT (Red, Conflux, Lacus, Lacus) Jebus Cross 132 (+1)
11) =Lizard= (Red, Castle, Valeska, Gurnisson) def Dawidu91 (Blue, Necropolis, Clavius, Galtran) 8mm6a 125 (+1)
12) Kilgor (Red, Fortress, Tazar, Tazar) def =Lizard= (Blue, Inferno, Calh, Tant) 6lm10a 216 (+1)
13) Amiloo (Blue, Castle, Caitlin, Vistan) def Kilgor (Red, Fortress, Tazar, Tazar) 8mm6a 135 (+1)
14) Amiloo (Blue, Stronghold, Dessa, Gunnar) def FireToSky (Red, Conflux, Random, Erdamon, Inteus) 8mm6a 124 (+1)
15) Redwhait HP (Red, Tower, Solmir, Dessa) def Amiloo (Blue, Necropolis, Clavius, Clavius) Diamond 117 (+1)
16) Redwhait HP (Blue, Tower, Solmir, Solmir) def Maretti (Red, Fortress, Tazar, Tazar) Balance 146 (+1)
17) Dark (Blue, Fortress, Tazar, Tazar) def Redwhait HP (Red, Conflux, Labeta, Pasis) Spider 212 (+1)
18) Dark (Blue, Inferno, Mariussa, Mariussa) def BISHOP (Red, Fortress, Tazar, Tazar) Jebus Cross 134 (+1)
19) Amster (Red, Conflux, Labeta, Labeta) def Dark (Blue, Tower, Solmir, Sir Mullich) 6lm10a 127 (+1)
20) =Lizard= (Blue, Tower, Solmir, Gundula) def Amster (Red, Conflux, Enain, Moner) Diamond 134 (+1)
21) KobRa_RR (Blue, Dungeon, Shakti, Shakti) def =Lizard= (Red, Castle, Valeska, Dessa) Diamond 117 (+1)
22) Juristis (Red, Conflux, Random, Gelar, Lacus) def KobRa_RR (Blue, Rampart, Kyrie, Gundula) Balance 134 (+1)
23) FireToSky (Blue, Conflux, Labeta, Galtran) def Juristis (Red, Inferno, Octavia, Ivor) 6lm10a 126 (+1)
24) FireToSky (Blue, Tower, Ain, Moner) def Gomunguls (Red, Rampart, Kyrie, Kyrie) Spider 136 (+1)
25) FireToSky (Red, Necropolis, Tant, Dessa) def BISHOP (Blue, Rampart, Kyrie, Kyrie) Mini-Nostalgia 135 (+1)
26) FireToSky (Red, Dungeon, Shakti, Shakti) def Dark (Blue, Conflux, Ignissa, Galtran) 6lm10a 225 (+1)
27) HellLighT (Blue, Tower, Solmir, Galtran) def FireToSky (Red, Stronghold, Gurnisson, Gurnisson) Mini-Nostalgia 137 (+1.5)
28) Dawidu91 (Red, Rampart, Kyrie, Kyrie) def HellLighT (Blue, Dungeon, Shakti, Dessa) Mini-Nostalgia 141 (+1)
29) Amster (Blue, Fortress, Bron, Tamika) def Dawidu91 (Red, Random, Castle, Caitlin, Gurnisson) 8mm6a 122 (+1)
30) Gomunguls (Red, Dungeon, Gunnar, Gunnar) def Amster (Blue, Tower, Solmir, Solmir) 6lm10a 141 (+1)
31) Gomunguls (Red, Fortress, Tazar, Tazar) def Redwhait HP (Blue, Conflux, Gelar, Moner) Mini-Nostalgia 147 (+1)
32) Gomunguls (Red, Rampart, Kyrie, Kyrie) def Amiloo (Blue, Necropolis, Galtran, Galtran) Jebus Cross 124 (+1)
33) Gomunguls (Blue, Conflux, Random, Brissa, Brissa) def Dave_HUN (Red, Rampart, Kyrie, Kyrie) Diamond 121 (+1)
34) Gomunguls (Blue, Castle, Valeska, Galtran) def Falcone (Red, Dungeon, Shakti, Shakti) 6lm10a 133 (+1)
35) =Lizard= (Red, Castle, Valeska, Kyrie) def Gomunguls (Blue, Necropolis, Aislinn, Aislinn) Diamond 124 (+2)
36) =Lizard= (Red, Tower, Solmir, Gunnar) def Sanin (Blue, Castle, Valeska, Kreg Heg) Mini-Nostalgia 147 (+1)
37) =Lizard= (Red, Necropolis, Clavius, Clavius) def herolwy (Blue, Rampart, Kyrie, Kyrie) 8mm6a 131 (+1)
38) Dark (Blue, Fortress, Tazar, Tazar) def =Lizard= (Red, Rampart, Kyrie, Kyrie) 8mm6a 144 (+1)
39) BISHOP (Blue, Dungeon, Shakti, Gunnar) def Dark (Red, Fortress, Tazar, Tazar) Jebus Cross 127 (+1)
40) BISHOP (Red, Dungeon, Shakti, Tamika) def Falcone (Blue, Inferno, Calh, Galtran) 6lm10a 221 (+1)
41) Dawidu91 (Blue, Fortress, Tazar, Tazar) def BISHOP (Red, Castle, Valeska, Kyrie) Jebus Cross 133 (+1)
42) Dawidu91 (Blue, Stronghold, Dessa, Dessa) def Redwhait HP (Red, Conflux, Random, Enain, Kreg Heg) Mini-Nostalgia 135 (+1)
43) Kilgor (Red, Fortress, Tazar, Tazar) def Dawidu91 (Blue, Dungeon, Gunnar, Gunnar) Mini-Nostalgia 144 (+1)
44) =Lizard= (Red, Dungeon, Shakti, Shakti) def Kilgor (Blue, Inferno, Calh, Galtran) Jebus Cross 134 (+1)
45) =Lizard= (Red, Necropolis, Clavius, Galtran) def herolwy (Blue, Inferno, Calh, Tant) 8mm6a 127 (+1)
46) Sanin (Blue, Tower, Solmir, Galtran) def =Lizard= (Red, Stronghold, Gurnisson, Gurnisson) Diamond 141 (+1)
47) Amiloo (Blue, Castle, Caitlin, Dessa) def Sanin (Red, Dungeon, Gunnar, Gunnar) 6lm10a 141 (+1)
48) HellLighT (Red, Tower, Solmir, Gundula) def Amiloo (Blue, Fortress, Bron, Luna) Diamond 127 (+1)
49) HellLighT (Red, Dungeon, Shakti, Shakti) def Gomunguls (Blue, Fortress, Tazar, Gundula) 8mm6a 117 (+1)
50) HellLighT (Blue, Stronghold, Dessa, Dessa) def Amster (Red, Dungeon, Gunnar, Gunnar) Spider 141 (+1)
51) Falcone (Blue, Castle, Caitlin, Broghild) def HellLighT (Red, Dungeon, Shakti, Shakti) Jebus Cross 125 (+1)
52) BISHOP (Blue, Fortress, Bron, Bron) def Falcone (Red, Stronghold, Kreg Heg, Kreg Heg) 6lm10a 221 (+1)
53) Dark (Blue, Inferno, Mariussa, Tant) def BISHOP (Red, Dungeon, Shakti, Gunnar) Spider 225 (+1)
54) FireToSky (Red, Fortress, Tazar, Tazar) def Dark (Blue, Stronghold, Dessa, Gurnisson) 6lm10a 141 (+1)
55) Kilgor (Red, Dungeon, Shakti, Shakti) def FireToSky (Blue, Inferno, Calh, Grindan) Mini-Nostalgia 133 (+1)
56) herolwy (Blue, Rampart, Kyrie, Kyrie) def Kilgor (Red, Dungeon, Gunnar, Gunnar) 6lm10a 141 (+1)
57) herolwy (Blue, Inferno, Pyra, Pyra) def Sanin (Red, Conflux, Ignissa, Ignissa) Spider 141 (+1)
58) Gomunguls (Red, Conflux, Brissa, Dessa) def herolwy (Blue, Tower, Ain, Clavius) 6lm10a 145 (+1)
59) Gomunguls (Blue, Tower, Solmir, Gundula) def BISHOP (Red, Conflux, Brissa, Kyrie) Mini-Nostalgia 222 (+1)
60) Gomunguls (Blue, Dungeon, Shakti, Shakti) def Dawidu91 (Red, Conflux, Brissa, Dessa) Balance 137 (+1)
61) =Lizard= (Red, Castle, Valeska, Gunnar) def Gomunguls (Blue, Stronghold, Dessa, Dessa) 8mm6a 137 (+1)
62) Dark (Blue, Stronghold, Gretchen, Gretchen) def =Lizard= (Red, Necropolis, Galtran, Galtran) Jebus Cross 131 (+1)
63) HellLighT (Red, Dungeon, Shakti, Tant) def Dark (Blue, Conflux, Random, Moner, Dimmer) Spider 135 (+1)
64) Amster (Red, Tower, Solmir, Solmir) def HellLighT (Blue, Stronghold, Gurnisson, Luna) Balance 127 (+1)
65) Amster (Red, Conflux, Tunar, Moandor) def Amiloo (Blue, Dungeon, Shakti, Shakti) 8mm6a 116 (+1)
66) Sanin (Blue, Fortress, Tazar, Tazar) def Amster (Red, Necropolis, Tant, Tant) Spider 112 (+1)
67) =Lizard= (Red, Dungeon, Gunnar, Gunnar) def Sanin (Blue, Rampart, Kyrie, Galtran) 6lm10a 141 (+1)
68) =Lizard= (Red, Dungeon, Gunnar, Galtran) def Gomunguls (Blue, Rampart, Kyrie, Kyrie) 6lm10a 212 (+1)
69) =Lizard= (Red, Tower, Solmir, Tazar) def Kilgor (Blue, Stronghold, Kreg Heg, Gunnar) Jebus Cross 134 (+1)
70) FireToSky (Red, Fortress, Tazar, Tazar) def =Lizard= (Blue, Stronghold, Tiraxor, Galtran) 6lm10a 127 (+1)
71) FireToSky (Blue, Necropolis, Tant, Tant) def Redwhait HP (Red, Fortress, Tazar, Tazar) Diamond 127 (+1)
72) FireToSky (Red, Stronghold, Tiraxor, Tiraxor) def Falcone (Blue, Dungeon, Gunnar, Gunnar) 6lm10a 144 (+1)
73) FireToSky (Red, Rampart, Ivor, Ivor) def Amiloo (Blue, Stronghold, Dessa, Dessa) 6lm10a 212
74) FireToSky (Red, Stronghold, Kreg Heg, Kreg Heg) def BISHOP (Blue, Necropolis, Clavius, Clavius) 6lm10a 134 (+1)
75) FireToSky (Blue, Necropolis, Tant, Tant) def Amster (Red, Rampart, Kyrie, Kyrie) 6lm10a 124 (+1)
76) Falcone (Red, Conflux, Random, Inteus, Luna) def FireToSky (Blue, Tower, Ain, Pasis) 6lm10a 117 (+2)
77) Redwhait HP (Blue, Dungeon, Shakti, Shakti) def Falcone (Red, Castle, Caitlin, Kyrie) Jebus Cross 125 (+1)
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10 years ago
In reply to Nitro
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10 years ago
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Please register me for the tournament.
In reply to Nitro
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10 years ago
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Seems like I meet all the requirements.
In reply to KobRa_RR
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10 years ago
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Good advertisement for the rating system :smile35:

P.S. I'll play a skirmish match with a newbie, 200 mana.
In reply to Nitro
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10 years ago
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Please register me for the tournament.

Maybe I'll get lucky and do well.
In reply to Nitro
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10 years ago
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Please register me for the tournament.
In reply to Aiwe
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10 years ago
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Aiwe
Good advertisement for the rating :smile35:

P.S. I'll play a skirmish match with a newbie on map 200.
You'll be at it for a while before you reach 1800 that way :)
In reply to Nitro
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10 years ago
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Please register me for the tournament.
In reply to Nitro
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10 years ago
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Please register me for the tournament.
In reply to Nitro
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10 years ago
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Please register me for the tournament.
In reply to Nitro
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10 years ago
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Please register me for the tournament.

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