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Posts from M-200% №11

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Announcement
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10 years ago
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M-200% #11


Another tournament is announced open, using only M-size templates.

Winners of previous tournaments:
M-200% #1 - RomarioGrom
M-200% #2 - FireToSky
M-200% #3 - Zydar
M-200% #4 - Pit for LM
M-200% #5 - Pit for LM
M-200% #6 - Aya
M-200% #7 - Amiloo
M-200% #8 - Juristis
M-200% #9 - did not take place
M-200% #10 - twaryna

Organizational matters:

1. Host - skd (ICQ 593-626-431), Judges - Sanin (ICQ 423-164-784), The_ (ICQ 241-568-808), Amiloo (ICQ 388-281-368).
2. The tournament is official, regular, and follows the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The tournament schedule will not change after registration closes during the tournament.
4. All tournament games count toward the HoMM3 HW Player Rating.
5. Players who are in the SoD Player Rating are invited to the tournament.
The host has the right to refuse registration to players without a rating, players recently registered on the site, as well as players who have had disqualifications for violating tournament deadlines in other tournaments on HeroesWorld.
6. In matches not played within the set deadline, technical results will be assigned.
7. Saves and password files for all matches must be kept until the end of the tournament and presented upon the first request of the hosts, judges, or any member of the AC. Forgetting or losing the password for a game may serve as grounds for assigning a technical loss in the match.
8. Controversial issues, if any arise, please discuss off the forum. To resolve, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation is not covered by the rules, the judges will rely on basic logic and gaming ethics.

Schedule


Rules.

1. Game version. The tournament uses game version SoD 3.2(4.0) + HD mod version 4.2 + HW_rulez 1.38 (if a newer version is released, this rule item is subject to change).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112). After each subjective restart, players swap starting colors.
A restart of generations with identical towns is taken at the request of at least one opponent immediately after map generation (this is a technical restart at the request of any participant, no restart day is spent, no color swap occurs).
4. Starting town, hero, and bonus are random.
5. The right to choose the starting color in the first generation belongs to the player who wins the coin toss. The HW Rules "Flip a coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
In BO3 games, the right to choose color passes to the other player for the second game; if a third game is necessary, a new coin toss is conducted.
6. The following templates are used in the tournament: Skirmish, 2sm2c, Balance (Size M, no Dungeon, monster strength - average, difficulty 200%, roads - slow/average).
For each stage in BO1 rounds, a template will be set according to the drawing.
In BO3 rounds - the template for the first game from the three available templates is chosen by the player who lost the coin toss for color choice; in the second game, the right to choose the template passes to the opponent, who selects a template from the two remaining templates; if a third game is necessary, it is played on the remaining template (note: the template is chosen first, after which the player selects the color for the first generation).
7. All games are played with a chess timer: 8-4-1.

Tournament format.

1. The tournament uses the Double Elimination system (loser in the upper bracket moves to the lower bracket, loser in the lower bracket leaves the tournament).
2. Early stages are BO1 matches; from the Quarterfinals of the upper bracket and the Quarterfinals of the lower bracket, matches are BO3.
3. The Grand Final of the tournament consists of BO3 series, where the winner of the upper bracket needs to win one series, and the winner of the lower bracket needs to win two series.

Deadlines.

1. Registration: May 1 - May 13.
2. Start of tournament games: May 14.
3. Round deadlines:
Upper Bracket:
Round of 64 - until 18.05
Round of 32 - until 22.05
Round of 16 - until 02.06
Round of 8 - until 12.06
Quarterfinals - until 26.06
Semifinals - until 10.07
Final - until 07.08;

Lower Bracket:
Round 1 - not applicable
Round 2 - until 28.05
Round 3 - until 02.06
Round 4 - until 07.06
Round 5 - until 12.06
Round 6 - until 19.06
Round 7 - until 26.06
Round 8 - until 03.07
Round 9 - until 10.07
Quarterfinals - until 24.07
Semifinals - until 07.08
Final - until 21.08;

Grand Final - until 18.09.

I wish all players intense, successful, and victorious battles! The tournament winner will be awarded the "Winner's Cup of the online tournament Heroes of Might and Magic 3 called M-200%" for their avatar.
In reply to Freeman
10 years ago
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freesha
Thank you for the game.
GG
In reply to Churik
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10 years ago
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internet connection issues and lack of time... I apologize :smile12:
In reply to PutinKING
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10 years ago
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Information:

The date for the game between Georg_ and freesha is set for tomorrow, Thursday, June 16th, at 20:00 Moscow time.
In reply to PutinKING
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10 years ago
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I didn't restart because I had already scouted out the locations of the base and gnolls, and then I also had vision on the opponent's location at 112, where they had a weak respawn point. Nevertheless, efreets appeared there, and I upgraded all my units and launched an attack with an expert tactic)), quickly eliminating 7 gr.basilisks)) luckily, it didn't escalate to a full-blown fight for the Fortress!))
Thanks for the game!
Battle Report Accepted
Random Faction Random
Дракон / Drakon Start Hero Дракон / Drakon
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Победа / Def Победа / Def
Random Faction Random
Пайра / Pyre Start Hero Пайра / Pyre
Зидар / Zydar Main Hero Зидар / Zydar
Map Template
Skirmish
Game Length
125 days
Game Date
6/16/2016
Reported
6/16/2016 5:33 PM
Rating Impact Archived
KobRa_RR 1973 1974 +1 ↑
socola 1491 1490 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/16/2016 5:36 PM

In reply to KobRa_RR
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10 years ago
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KobRa_RR
I didn't restart because I had already scouted out the locations of the base and the gnolls, and then I also had vision on the opponent's 112, which had a poor resource spawn. Nevertheless, efreets appeared there, and I upgraded them all and launched an attack with an expert tactic)), quickly eliminating 7 gr.basilisks)) luckily, it didn't reach the final battle)).
Thanks for the game!
Thanks for the game!
In reply to PutinKING
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10 years ago
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Thank you for playing.
Battle Report Accepted
Random Faction Random
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Random Faction Random
Брон / Bron Start Hero Брон / Bron
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
Balance
Game Length
124 days
Game Date
6/16/2016
Reported
6/16/2016 9:02 PM
Rating Impact Archived
Freeman 1474 1491 +17 ↑
Georg_ 1524 1507 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/16/2016 9:14 PM

In reply to Freeman
10 years ago
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freesha
Thank you for the game.
Thank you for the game.
In reply to bubuch
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10 years ago
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bubuch
Thank you for the game.

Thank you for the game!
In reply to PutinKING
10 years ago
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Thank you for playing!
Battle Report Accepted
Random Faction Random
Уланд / Uland Start Hero Уланд / Uland
Кристиан / Christian Main Hero Кристиан / Christian
Победа / Def Победа / Def
Random Faction Random
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
Skirmish
Game Length
115 days
Game Date
6/17/2016
Reported
6/19/2016 6:19 PM
Rating Impact Archived
Antiplayer 1825 1833 +8 ↑
Socrat 1649 1641 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/19/2016 7:57 PM

In reply to Antiplayer
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10 years ago
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Antiplayer
Thank you for the game!
Thank you for the game!
In reply to skd
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10 years ago
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Thank you for playing.
Battle Report Accepted
Random Faction Random
Гервульф / Gerwulf Start Hero Гервульф / Gerwulf
Циель / Ciele Main Hero Циель / Ciele
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Арлак / Arlach Start Hero Арлак / Arlach
Луна / Luna Main Hero Луна / Luna
Map Template
Skirmish
Game Length
125 days
Game Date
6/19/2016
Reported
6/19/2016 8:30 PM
Rating Impact Archived
bubuch 1654 1662 +8 ↑
Wyndoc 1458 1450 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/19/2016 8:34 PM

In reply to bubuch
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10 years ago
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bubuch
thank you for the game
The generator failed with the secondary unit block :mad:
Thank you for the game.
In reply to Socrat
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10 years ago
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Socrat
Thank you for the game!
thx for game
In reply to PutinKING
10 years ago
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Opp got Inferno twice in the first picks, he used up his re, I took 1 and off we went. At first, besides the elves' external dwelling, it was so-so, there was no main hero, but I had a lot of money, so I placed cavalry at the Citadel. Early in the second week, I took a Griffin Conservatory level 1; by the way, on 116, Labeta appeared, became the GG, ate a box, leveled up Earth, and also got Shooting. I decided to push through GO, there was no timer, so the ends of the battles (there was a portal) were handled through auto-battle, a bit was lost, but at the last second I reached Opp's Castle. Then, on the last move, I took the town with eels and pegasi and crashed there. Opp holed up, but there was no magic there and no GG.

Thanks for the game!
Battle Report Accepted
Random Faction Random
Янова / Jenova Start Hero Янова / Jenova
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Random Faction Random
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm2c
Game Length
126 days
Game Date
6/20/2016
Reported
6/20/2016 9:32 PM
Rating Impact Archived
Alexey-omsk 1343 1364 +21 ↑
Elmidar 1518 1497 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/23/2016 3:39 PM

In reply to Dave_HUN
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10 years ago
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Dave_HUN
After 1 restart, I got a comfortable start with roads, stables, and a rich map, so it was an easy decision to play. I took my second town on day 2, then collected all the gold in my starting area, secondary area, and treasure area. By the end of the week, I had horses and a citadel, but if I had planned a little better, angels would have been possible. I saw an angel dwelling in a treasure, so I took it in week 2 and built angels + a castle in my town, also upgrading my capital to level 131. I went deep into this treasure and killed 80 Rocs for a box that gave me 3 Artifacts. At level 135, I managed to upgrade 5 angels out of 6 and went to the opponent's side for a teleport when he gave up. This is the most imbalanced map ever; I am almost ashamed to have such luck in one game.
Thanks for the game!
So lucky, like team Hungary at Euro-2016. TFP

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