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Posts from M-200% №11

5.0 (2 ratings)
Announcement
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10 years ago
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M-200% #11


Another tournament is announced open, using only M-size templates.

Winners of previous tournaments:
M-200% #1 - RomarioGrom
M-200% #2 - FireToSky
M-200% #3 - Zydar
M-200% #4 - Pit for LM
M-200% #5 - Pit for LM
M-200% #6 - Aya
M-200% #7 - Amiloo
M-200% #8 - Juristis
M-200% #9 - did not take place
M-200% #10 - twaryna

Organizational matters:

1. Host - skd (ICQ 593-626-431), Judges - Sanin (ICQ 423-164-784), The_ (ICQ 241-568-808), Amiloo (ICQ 388-281-368).
2. The tournament is official, regular, and follows the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The tournament schedule will not change after registration closes during the tournament.
4. All tournament games count toward the HoMM3 HW Player Rating.
5. Players who are in the SoD Player Rating are invited to the tournament.
The host has the right to refuse registration to players without a rating, players recently registered on the site, as well as players who have had disqualifications for violating tournament deadlines in other tournaments on HeroesWorld.
6. In matches not played within the set deadline, technical results will be assigned.
7. Saves and password files for all matches must be kept until the end of the tournament and presented upon the first request of the hosts, judges, or any member of the AC. Forgetting or losing the password for a game may serve as grounds for assigning a technical loss in the match.
8. Controversial issues, if any arise, please discuss off the forum. To resolve, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation is not covered by the rules, the judges will rely on basic logic and gaming ethics.

Schedule


Rules.

1. Game version. The tournament uses game version SoD 3.2(4.0) + HD mod version 4.2 + HW_rulez 1.38 (if a newer version is released, this rule item is subject to change).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112). After each subjective restart, players swap starting colors.
A restart of generations with identical towns is taken at the request of at least one opponent immediately after map generation (this is a technical restart at the request of any participant, no restart day is spent, no color swap occurs).
4. Starting town, hero, and bonus are random.
5. The right to choose the starting color in the first generation belongs to the player who wins the coin toss. The HW Rules "Flip a coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
In BO3 games, the right to choose color passes to the other player for the second game; if a third game is necessary, a new coin toss is conducted.
6. The following templates are used in the tournament: Skirmish, 2sm2c, Balance (Size M, no Dungeon, monster strength - average, difficulty 200%, roads - slow/average).
For each stage in BO1 rounds, a template will be set according to the drawing.
In BO3 rounds - the template for the first game from the three available templates is chosen by the player who lost the coin toss for color choice; in the second game, the right to choose the template passes to the opponent, who selects a template from the two remaining templates; if a third game is necessary, it is played on the remaining template (note: the template is chosen first, after which the player selects the color for the first generation).
7. All games are played with a chess timer: 8-4-1.

Tournament format.

1. The tournament uses the Double Elimination system (loser in the upper bracket moves to the lower bracket, loser in the lower bracket leaves the tournament).
2. Early stages are BO1 matches; from the Quarterfinals of the upper bracket and the Quarterfinals of the lower bracket, matches are BO3.
3. The Grand Final of the tournament consists of BO3 series, where the winner of the upper bracket needs to win one series, and the winner of the lower bracket needs to win two series.

Deadlines.

1. Registration: May 1 - May 13.
2. Start of tournament games: May 14.
3. Round deadlines:
Upper Bracket:
Round of 64 - until 18.05
Round of 32 - until 22.05
Round of 16 - until 02.06
Round of 8 - until 12.06
Quarterfinals - until 26.06
Semifinals - until 10.07
Final - until 07.08;

Lower Bracket:
Round 1 - not applicable
Round 2 - until 28.05
Round 3 - until 02.06
Round 4 - until 07.06
Round 5 - until 12.06
Round 6 - until 19.06
Round 7 - until 26.06
Round 8 - until 03.07
Round 9 - until 10.07
Quarterfinals - until 24.07
Semifinals - until 07.08
Final - until 21.08;

Grand Final - until 18.09.

I wish all players intense, successful, and victorious battles! The tournament winner will be awarded the "Winner's Cup of the online tournament Heroes of Might and Magic 3 called M-200%" for their avatar.
In reply to skd
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10 years ago
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Left without restorations because I had to take 112 in a good surrender, due to a block on the secondary.
The opponent had another one, he didn't restore his Inferno, nothing interesting at the respawn, just one external dwelling of goblins (the opponent has an external dwelling of imps + an external dwelling of demons).
On the secondary, it's also completely empty, just one upgrade for 1k, no artifacts, nothing. There was a Gundula, already with Earth and such, but I made a willful decision to start leveling Iona, since I didn't see a way to win except through magic outs, considering the opponent kept having Mullich, then Paira, then Grindan pop up.
In the end, I managed to exploit good mine guards.
In the first fight, I break 90+ upgraded zombies on mud with a zero-level Iona, three birds, 14 wolves, and 60+ goblins, losing all the wolves and 14 goblins. Considering that auto-battle showed a total loss with fewer than 20 zombies killed — very good.
In the second, a lackey picked up a second mine guarded by 115 thieves.
Meanwhile, the opponent broke into a neighboring zone I saw from the lookout, also breaking through my guard.
Gundula broke a passage into another treasure zone, picked up a quest artifact (5k experience) there, but that treasure zone was the dreariest crap I've seen — a bunch of mana shrines + a Castle, that's the whole treasure zone, so I just went to attack the opponent, first building GM2, where I got a Bolt and doubled my mana in a fountain.
Iona level 4, stats at zero. However, I take both the opponent's secondary and main around turns 124-125, since he's still clearing the treasure zone. It was all clear by then IMO, since with an economy of 6k+ vs. 500 gold per day, there's nothing you can do (the opponent didn't color his mines, the guards there were nastier). But the opponent frayed my nerves a bit — first, thanks to Paira, he managed to return to his main on turn 131, and using the color mechanic, prevented me from denying him growth.
Then Pyrr just sits in the Castle ).
So we ran around a bit, I attacked the town once, traded (at a loss for me, but given the economy it didn't matter), bought back, then more running around, etc. At home I built bears, was ready to strike on turn 211 with 5 Michaels, but being broke and the war of attrition with lackeys forced the opponent to surrender a bit earlier.

Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Вей / Vey Start Hero Вей / Vey
Иона / Iona Main Hero Иона / Iona
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Skirmish
Game Length
146 days
Game Date
6/11/2016
Reported
6/11/2016 9:44 AM
Rating Impact Archived
The_ 1681 1691 +10 ↑
rebellious 1561 1551 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/11/2016 6:04 PM

In reply to The_
10 years ago
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The situation could have turned in a different direction at any moment. Only my GM2 was missing bolts and failed to complete the quest for 15k gold, while in that depressing treasure, there was a 4*1 breastplate and... a teapot surrounded by a crowd of battle unicorns. Thanks for the game.
In reply to skd
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10 years ago
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Very rich horse respawn in Citadel + full buyout with two native heroes at 121, went through the treasure sites toward the opponent. Met, fought a bit, GG.
Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Оррин / Orrin Start Hero Оррин / Orrin
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Гервульф / Gerwulf Start Hero Гервульф / Gerwulf
Кси / Xsi Main Hero Кси / Xsi
Map Template
Skirmish
Game Length
126 days
Game Date
6/11/2016
Reported
6/11/2016 6:14 PM
Rating Impact Archived
Scorpiona 1655 1665 +10 ↑
alkaposha 1515 1505 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/12/2016 8:53 PM

In reply to skd
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10 years ago
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It was a tough game. Thanks for playing.
Battle Report Accepted
Random Faction Random
Саня / Sanya Start Hero Саня / Sanya
Димер / Deemer Main Hero Димер / Deemer
Победа / Def Победа / Def
Random Faction Random
Ябаркас / Jabarkas Start Hero Ябаркас / Jabarkas
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Balance M
Game Length
144 days
Game Date
6/11/2016
Reported
6/11/2016 6:46 PM
Rating Impact Archived
Blitz 1490 1522 +32 ↑
=Lizard= 1949 1917 -32 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/11/2016 7:52 PM

In reply to Blitz
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10 years ago
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Blitz
A tough game. Thanks for the match.

I played (somehow) close to perfectly. After the game, looking at the map, I didn't find any issues with my gameplay here. The Dimmer was easily countered, but the Dimmer – with mages from Haven – was a real problem... Thanks for the game, and best of luck in the future!
In reply to Blitz
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10 years ago
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Information:

The following matches have a mandatory game time set for 15:00 Moscow time on Sunday, June 12:

Alexey-omsk - Elmidar
malopom4lu - PUTINking
In reply to skd
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10 years ago
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Please update the bottom grid; yesterday, an opponent tried to connect with me, but I had no idea that a game was already in progress.
In reply to Scorpiona
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10 years ago
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Scorpiona
Please update the bottom grid; yesterday, an opponent contacted me, and I had no idea that it was already time to play:cool:

The update will be released right after the end of the round today; he just wanted to play ahead of time, but the time for the game hasn't arrived yet.
In reply to rebellious
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10 years ago
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Managed to build a Castle on the first [week/turn], although there were issues with magic. In the secondary [hero/zone], I got a Griffin Conservatory 1 (a level 2 would have been ideal). On the second week, my opponent was the first to reach the central zone with a Castle, but thanks to lookout posts I could see all his actions.
I bought everything available and attacked with Kirj [Kirya?] almost without magic, when the opponent decided to move through ГО towards me or into the treasure zone (by the way, the treasure zone covered 1/3 of the map with 20 Dragon Fly Hives :eek: ).
I was lucky that my opponent couldn't build either Minotaurs or even a Stronghold, although thanks to portals he had 18 dendroid [guards/trees?] and 100+ Troglodytes that came from the mine on the second week.

Thanks for the game!
Battle Report Accepted
Random Faction Random
Мирланда / Mirlanda Start Hero Мирланда / Mirlanda
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Дас / Dace Start Hero Дас / Dace
Дас / Dace Main Hero Дас / Dace
Map Template
Balance M
Game Length
125 days
Game Date
6/12/2016
Reported
6/12/2016 11:18 AM
Rating Impact Archived
Wyndoc 1421 1436 +15 ↑
Iamsamstan 1422 1407 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/12/2016 6:03 PM

In reply to Wyndoc
10 years ago
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Wyndoc
Managed to build a Castle on the first week, although there were problems with magic. In the secondary town I got a Griffin Conservatory 1 (a double would have been ideal). On the second week, the opponent reached the central zone with a Castle first, but thanks to lookout posts I saw all his movements.
I bought everything I could and attacked with Kiryu almost without magic, when the opponent decided to move through ГО towards me or into the treasure zone (by the way, the treasure zone was on 1/3 of the map with 20 Dragon Fly Hives :eek: ).
Luckily, the opponent couldn't build either Minotaurs or even a Stronghold at his place, although thanks to portals he had 18 Dendroid Guards and 100+ Troglodytes that came from the mine on the second week.

Thanks for the game!

I didn't try to restart the Dungeon, although on day 111 there were only 2 heroes and I spotted an external dwelling of Dendroid Guards, by day 121 there were 18 of them, I broke through to the center and wanted to rush to the opponent, but I messed up a bit, didn't double my mana for example, honestly I didn't expect the opponent to have that much power, although I also saw his movements, the pinnacle was that I had to urgently deal with real life matters right during the final, I had to run and surrender, but the game was enjoyable, thanks for the game!
In reply to Scorpiona
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10 years ago
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Scorpiona
Very rich respawn of horses in the Citadel + full buyout with two native heroes on 121, went through the trezhaks to the opponent. We met, fought, GG
Thanks for the game.
We met in the trez, wasted time due to very poor guards, took 2 gold mines, broke through the guards of the ulik but didn't have time to take it because of the timer, very quickly met again, fought, and that's it, she turned out to be stronger because she stole my pandora and ulik from under my nose
thanks for the games, only one game uploaded, entry into the trez on my side 49 greazy water elementals, the opponent didn't even take mines and in the pandora got 30 greazy harpies
In reply to rebellious
10 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Соруг / Saurug Start Hero Соруг / Saurug
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Жемчужина / Gem Start Hero Жемчужина / Gem
Терек / Terek Main Hero Терек / Terek
Map Template
2sm2c
Game Length
137 days
Game Date
6/13/2016
Reported
6/13/2016 9:34 AM
Rating Impact Archived
Antiplayer 1890 1870 -20 ↓
Andres 1746 1766 +20 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/13/2016 9:46 AM

In reply to Antiplayer
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10 years ago
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Antiplayer
Thank you for the game!

He conceded in 1 gate, immediately ramping to Citadel – I had an advantage. Then each of us broke into our respective Treasuries, where I had native dwells. And finally, in 98 moves I took the pocket in the Treasury while the opponent countered correctly, but 10 SP and 100 + mana on the Necro ultimately gave him nothing. A hopeless concession.

Thank you for the game!

P.S. During the game, the opponent showed magnanimity: I ran a scout hero from my zone into his, past a displaced guard without noticing. The opponent didn't demand a win for that, and we settled on removing the scout hero. Special thanks for that!
In reply to Andres
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10 years ago
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Information:

1. A technical result has been set: malopom4lu def PUTINking (no-show on the scheduled date for the match).

2. malopom4lu's mandatory match date is today, June 13th, at 19:00 Moscow time, against Socrat.

3. Due to objective reasons, a mandatory match date has been set for Alexey-omsk - Elmidar for June 20th at 19:00 Moscow time.

4. freesha and Georg_ should contact me on ICQ regarding your match; you have a maximum of 2 days.
In reply to skd
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10 years ago
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Thank you for playing!
Battle Report Accepted
Random Faction Random
Саня / Sanya Start Hero Саня / Sanya
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Орис / Oris Start Hero Орис / Oris
Луна / Luna Main Hero Луна / Luna
Map Template
Balance M
Game Length
141 days
Game Date
6/13/2016
Reported
6/13/2016 7:52 PM
Rating Impact Archived
Socrat 1627 1634 +7 ↑
malopom4lu 1427 1420 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/20/2016 4:08 PM

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