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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to The_
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10 years ago
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The_
We picked all the rests, and I took that restart on the only road to GO, which turned out to be very handy, since Laura showed up in the tavern.
In the end, the tempo lineup paid off, even without nooks, but with 6 hives (though all small, 30 ducks from 6 = lol) + 2 Griffin Conservatories for 3 angels, crushed the Hydra on 121, collected goodies in the center, by the time the opponent came out I was fully prepared, Kyrre died from a scout hero out of prison - no outs. Their lineup was weaker and GO was nastier.
Thanks for the game!
2 hives vs 6 / 1 cons(small:D) vs 2 / GO: titans vs Hydra up :D
No chance... TFP
In reply to Dawidu91
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10 years ago
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Could you please help me understand the tournament schedule? As I understand it, the 4th round should end tomorrow, June 4th, but I haven't even heard that the match between Hellight and Silence has been played or that the results have been posted. And I'm supposed to play against someone from this pair (probably Silence, I messaged him, but he didn't reply). Also, it seems that the matches between Amster and Maretti, Protos and Vova, and Bishop and Rosenkrant have not been played yet. There are still 3 rounds left, but the 5th round is supposed to start the day after tomorrow... :confused: I'm leaving for a week soon, and I wouldn't want to come back and be faced with any "surprises." ;)
In reply to злой_романтик
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10 years ago
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I took all the respawns; my opponent still had one left but didn't follow. We played Jebus Cross on the middle roads.
The start was weak, but thanks to a level 5 Melody from the prison, I got 50+ Centaurs. One road was blocked by a group of 50+ Flies for an external dwelling of Horns and a bunch of junk.
Soon it turned out the second road was also blocked, by Death Knights for +4+4 armor. I ran around, finding an external dwelling of Elves along the way.
On day three, I scouted a Pandora's Box. This gave some hope for a positive outcome of the match. 2 external dwellings of Horses, 1 Griffin Conservatory, 1 Obelisk - if the Guardian Creature isn't too nasty, I can break through thanks to my stats.
On day 4, I reached the road; on day 5, I revealed a lookout post on it and saw there was nothing further. Guardian Creature - a group of Nagas, right behind them a Swamp Town, slightly further - a Tomb of Earth behind Death Knights. Decent. I split my army and ran to take the external dwellings. After breaking through the Flies, I found a second Obelisk behind them. I built Horses in the Castle; thanks to the external market, I had money to buy everything. I didn't make it to the villages.
On day 121, I took the first Obelisk, and it was a maximum! I was pleased and recaptured the Pandora's Box. On day 122, I replenished my mana, split my army, and ran to the Guardian Creature. The army took the Griffin Conservatory, which turned out to be a tier 3, which was also pleasing. The second Obelisk on day 123 gave another 8 Wiverns. The army is decent, stats are good, but Kyrre is level 8 with Expert Pathfinding.
I somewhat barely broke through the Guardian Creature and the Tomb of Earth on day 124, getting Estates and Tactics. In the center, there are Dragon Utopias, but it's not very clear how to take them without losing everything.
On day 125, I made a very difficult decision. I ran to the town. Built a Tavern, saw the opponent's Guardian Creature, broken through, nearby Galtran heading somewhere off-road. His troops are about the same as mine (if, of course, 20+ Wiverns isn't actually 40+), stats about the same as mine. Perhaps I should have skipped a day in the Castle, then built a Mage Guild there, so that at the end of the day after dumping my mana in the Dragon Utopia, I could calmly spend the night there replenishing my magic. But the Dragon Utopia was also very dangerously placed, right by the road. Anyway, I entered the Dragon Utopia. It turned out to be a tier 3; I lost the remaining Centaurs, 1 Rogue, and 1 Wivern, and used all my mana. It gave a second Tomb of Earth, a Tomb of Fire, and Boots of Resistance. The situation was extremely dangerous, but fortunately, Galtran, also out of mana, ran back to his respawn to take Dragon Utopias.
On day 126, I simply took a Pandora's Box for experience and spent the night in a dungeon. On day 127, I doubled my mana, thought I was incredibly awesome, and entered another Dragon Utopia. It was maximum level. It ate almost all the Unicorns, but gave simply fantastic rewards: +5 all, +4 all, +3 all, and a Tomb of Air. With stats of 20-30 and control, you feel pretty good. I learned Air Magic up; in the second-to-last slot, I finally got Armor.
On day 131, I upgraded Wiverns, moved my troops, flew around the wasteland, but only found 1 Beehive for 8. On day 132, I flew completely into the wasteland, another Obelisk for 6 (already without an upgrade), a Pandora's Box for experience (Expert Armor), and I stopped by a Dragon Utopia. If I had Scouting, I could have intercepted and killed Galtran at the start.
However, he didn't bring anything valuable from the respawn, and on day 133, based on the overview, it was absolutely clear where to find the main Necromancer. Dimension Door, Visions - stats are low, mana for 1 cast. Lots of troops, but thanks to my stats and fast units on my home ground, even with Fireball under Curse of the Netherworld, I should have won easily. I attack - no Curse of the Netherworld, no Cloak of the Undead King, the battle is won without difficulty.
Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
133 days
Game Date
6/4/2016
Reported
6/4/2016 8:16 AM
Rating Impact Archived
Pit for LM 1817 1826 +9 ↑
Roger-ua 1664 1655 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/4/2016 10:36 AM

In reply to Pit for LM
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Pit for LM
I chose all the rests, my opponent had one more but he didn't follow. We played Jebus Cross on middle roads.
Start was weak, but thanks to Melody's 5th level from the prison, I got 50+ centaurs. One road was blocked by a group of 50+ flies for an external dwelling of horns and a bunch of junk.
Soon, the second road was also discovered to be blocked by death knights for +4+4 armor. I ran around, finding an external dwelling of elves along the way.
On day three, I scouted the Pandora's Box. This gave some hopes for a positive outcome of the game. 2 external dwellings of horses, 1 Griffin Conservatory, 1 University - if the Guarded Object isn't too nasty, it will be breakable thanks to stats.
On day 4, I reached the road; on day 5, I revealed a view spot on it and saw that there was nothing further. Guarded Object - a group of nagas, right behind them - a swamp town, a bit further - a tome of earth behind death knights. Normal. I split my army, run to hit the external dwellings. Breaking through the flies, I discovered a second University behind them. Built horses in the castle, thanks to the external market I had money to buy everything. Didn't reach the refugee camps.
On day 121, I took the first University, and it was a max! I was happy, beat the Pandora's Box. On day 122, I replenished mana, split my army, and ran to the Guarded Object. The army took the Griffin Conservatory, which turned out to be level 3, which also made me happy. The second University on day 123 gave another 8 Wisps. The army is decent, stats are there, but Kirr is level 8 with expert Pathfinding.
I barely broke through the Guarded Object and the tome of earth on day 124, receiving Estates and Tactics. In the center are Dragon Utopias, but it's not very clear how to take them without losing everything.
On day 125, I made a very tough decision. Ran to the town. Built a tavern, I see my opponent's Guarded Object, breached, nearby Galtran, heading somewhere off-road. Troops about like mine (if, of course, 20+ Wisps aren't 40+), stats about like mine. Perhaps I should have skipped a day in the castle, then built a Mage Guild there, so that at the end of the day after dumping mana in the Dragon Utopia, I could calmly spend the night here, replenishing magic. But the Dragon Utopia was also very dangerously placed, right by the road. Anyway, I jumped into the Dragon Utopia. It turned out to be level 3, I gave up the remaining centaurs, 1 Roc, and 1 Wisp, dumped all my mana. Gave a second tome of earth, a tome of fire, and Boots of Resistance. The situation was extremely dangerous, but luckily, Galtran, also left without mana, ran back to his respawn to take Dragon Utopias.
On day 126, I just took a Pandora's Box for experience, spent the night in a dungeon. On day 127, I doubled my mana, thought I was immensely cool and jumped into another Dragon Utopia. It was a max. Devoured almost all the unicorns, but gave fabulously: +5 all, +4 all, +3 all, and a tome of air. With stats of 20-30 and control, you feel quite good. I leveled up Air Magic, finally got Armor in the second-to-last slot.
On day 131, I upgrade Wisps, bring up troops, fly around the wasteland, but only find 1 Hive for 8. On day 132, I fly completely into the wasteland, another University for 6 (already without upgrade), Pandora for experience (Expert Armor), I stop at a Dragon Utopia. If I had Scouting, I could have ambushed and killed Galtran at the start.
However, he took nothing valuable from the respawn, and by day 133, from the view, it was absolutely clear where to look for the main Necromancer. Dimension Door, Visions - stats low, mana for 1 cast. Many troops, but thanks to stats and fast units on home ground, I should have easily won the Fireball even under Curse Shots. I attack - no Curse Shots, no Cloak, the battle is won without difficulty.
Thank you for the game!

I confirm.

On my 111 I see an external dwelling of Dracs, a Griffin Conservatory, Galtran gets Earth Magic, but after a max Crypt there are 70-80 skeletons left, 6 heroes, 1 road blocked by Swordsmen for a resource and a Dragon Utopia. After long deliberation, I decide to play after all. Further, it turned out all roads were blocked, nothing to Necromance on. On 117 (90 skeletons) I don't level up Galtran's Earth Magic, got Weapon - MISTAKE! Further, I fail by deleting a hero, I don't buy from the town (being stingy), thinking I'll manage anyway. On 121, I hit 100+ Orcs for 2 HP, and a Conservatory level 3 on 122 because of saving:( I break my army and go home, replenish mana. On 125, Lich Cloaks gather resploot, take 3 Hives (one max - with 3 Angels, barely got out) Sword +5 all, only on the first Guarded Object do I level up Earth Magic, forced to hit and cannot avoid the 2nd Guarded Object, take a Hive and Shield +12 -3 for 20+ Bone Dragons, see a Crystal of Evocation for 20+ Giants. On 126, I take the Crystal of Evocation having 19 mana, no views, I've already seen the blue ones, decide to pick up 2 Dragon Utopias at home. Picked up the Dragon Utopias, collected an Elixir, but nothing else. Ready to die, which is what happened.

Thanks for the game. Good luck to the champion in the tournament!

P.S. I replayed, leveled up Galtran's Earth Magic on 117, bought the hero, took the Conservatory on 121, went with Galtran to the Guarded Object, reached it on 123, on 125 on my turn after the Dragon Utopia with the Cap of Silence and Cape of the Undead King I would have met Kirr with 200+ mana, would probably have won.

When replaying, I persistently got a week of Black Knights, had to for the sake of purity not buy 5 Black Knights:D .
In reply to злой_романтик
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10 years ago
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evil_romantic
Please help me understand the game timings....

with Protoss 6LM10A, turn 131, we're finishing it tomorrow.
In reply to wowa
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10 years ago
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with the Bishop, end of the second week, save. Hopefully, we'll finish it in the next few days.
In reply to RozenKran
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10 years ago
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In the HellLight-Silence match, a technical result has been recorded: +:-
The player Silence has been disqualified due to prolonged inactivity!
In reply to RozenKran
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10 years ago
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wowa
with Protoss, 6LM10A, turn 131, finishing tomorrow

RozenKran
with Bishop, end of the second week save, hopefully we'll finish in the next few days
So, tomorrow, judging by the table, the 5th round starts, and you haven't even finished the 3rd, catch up, otherwise the OFB will start soon - there the deadlines are much stricter, tech will be set the next day after the end of the round, and without exceptions ;)
In reply to злой_романтик
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10 years ago
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Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Mini-Nostalgia
Game Length
135 days
Game Date
6/6/2016
Reported
6/6/2016 11:33 AM
Rating Impact Archived
RozenKran 1752 1771 +19 ↑
BISHOP 1853 1834 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/10/2016 6:44 PM

In reply to злой_романтик
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10 years ago
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zloy_romantik
So, according to the schedule, the 5th round starts tomorrow, but you haven't finished the 3rd yet. Catch up, otherwise the OFB (Online Fighting Battle) will start soon, and the deadlines are much stricter there. Tech support will be provided the next day after the round ends, and there will be no exceptions ;)

Yes, that's a more correct approach, rather than what I'm doing: rushing and persuading everyone to play :smile01:
In reply to KobRa_RR
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10 years ago
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KobRa_RR
Yes, that's a more accurate description, rather than what I'm doing: pushing and persuading everyone to play :smile01:
You're really coddling them... taking them under your wing... :D Especially since I see that your persuasion isn't very effective, as people are already 1.5-2 rounds behind :(
In reply to злой_романтик
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10 years ago
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control was not provided
neither 3 Dragon Utopia own on the 3rd, nor the guild in the tavern helped
spent the 4th week as a pauper in a stale treasure zone, and that's where I died

failed to obtain any kind of control
neither in the 3 topes (all i've seen on the discovered map) nor in the guild
was attacked by Crag with the huge army and stats at the beginning of of the mounth 2

gg, thx for playing
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
211 days
Game Date
6/7/2016
Reported
6/7/2016 11:17 PM
Rating Impact Archived
wowa 1678 1664 -14 ↓
ProtosArchon 1711 1725 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/8/2016 4:35 PM

In reply to злой_романтик
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10 years ago
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Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
124 days
Game Date
6/8/2016
Reported
6/8/2016 1:07 PM
Rating Impact Archived
Heroin_HP 1689 1710 +21 ↑
Pit for LM 1856 1835 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/9/2016 10:24 AM

In reply to wowa
10 years ago
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wowa
control was not delivered
neither the 3 Dragon Utopia, taken on the 3rd, nor the guild in the tavern helped
spent the 4th week as a pauper in a stale treasure zone, and that's where I died

failed to obtain any kind of control
neither in the 3 topes (all i've seen on the discovered map) nor in the guild
was attacked by Crag with the huge army and stats at the beginning of of the mounth 2

gg, thx for playing

I confirm, thx for game.
In reply to Heroin_HP
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10 years ago
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Heroin_HP
Thank you for the game!
The situation became quite bleak; by month 1 week 1 day 3 I had the following: the road to the right towards the secondary hero is blocked (10+ Manticores), the road downwards leads to the ГО. The second village is "submerged" in the mountains. External dwellings - 0, Dragon Fly Hives - 0, Griffin Conservatories - 0, Pandora's Boxes - 0. I feel like resigning immediately, but the next day I find, in the deep wilderness, an external dwelling of dragons and a Griffin Conservatory with a Pandora's Box containing 100+ Archers. So a small hope arises to break through the ГО with Luna.
In short, I take the external dwelling, build dragons, on month 1 week 2 day 1 I grab 2 Angels, then pick up a couple of found artifacts for Spell Power, but due to a lack of gold, everything turned out messy and slow. I am only ready to attack the ГО on month 1 week 2 day 4, but behind it there are already red flags. There's nothing and no one to conduct a Fire Blast with; the main stack is 60 Dwarves from the Pandora's Box and 5 puny dragons. In frustration, I throw Luna at the ГО :D
Thank you for the game!

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