Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
Just letting you know, I'm new to this.
Added 5 minutes later
I also noticed some bugs, like:
When you start a map where the city has initial troops,
if you choose either Fortress or Conflux, the troops in the city
will be Conflux (Fortress troops)
or Fortress (Conflux troops).
Added 1 minute later
I would like to not replace the castles but add new ones, but I guess it won't be easy to do.
Added 1 minute later
Please fix the troop bugs; this bug is annoying.
Added 4 hours 10 minutes later
I also noticed some bugs, like:
When you start a map where the city has initial troops,
if you choose either Fortress or Conflux, the troops in the city
will be Conflux (Fortress troops)
or Fortress (Conflux troops).
Attention, off-topic! Guys, tell me, which files need to be removed from the mod to replace only one race? I really like to test each race against each other, and the idea of Tower Gnomes against the Academy/Demons against Elementals keeps me up at night :DD P.S. I haven't heard from you in a while. I hope you haven't abandoned such a wonderful project?
If you replace the contents of the GameMechanics\Creature\Creatures[COLOR="DarkRed"]Inferno[/COLOR] folder from that mod with the files from the city replacement, you will be able to play as Elementals (a clash between Elementals and Demons is impossible because they have the same special ability; the same problem exists with Gnomes and Mages; this can only be implemented with NCF).
I'm interested in when version 1.4 will be released.
I'm a newbie, by the way.
Added 5 minutes later
I also noticed bugs like:
We enter a map where there are initial troops in the city.
We choose either Stronghold or Conflux, and the troops in the city are:
Conflux (Stronghold troops)
Stronghold (Conflux troops)
Added 1 minute later
I would like to not replace the castles but add new ones, but I think it will be difficult to do.
Added 1 minute later
Please fix the bugs with the troops; this bug is annoying.
These bugs most often occur on downloaded maps; try this file: https://yadi.sk/d/6Viz6px_ruite. It should fix these bugs (if you play with it on standard maps, the opposite bug will appear)
I wonder if there will be new campaigns for the mod.
There will be, but not in the near future.
I came up with a scenario for the Factions.
It's still too early to think about that.
I only came up with ideas for the Elementals.
So, what is it? There is already a general, approximate concept for the plot of this faction, but maybe you can suggest something worthwhile?
Some mages decided to create a new state but couldn't do it on their own and needed help. They went in search of Zehir, but he refused to help them. Then, demons came and offered their assistance, and after that, the state was created, and the elementals became evil and sought revenge on Zehir, but not all of them.
That's absurd. On what basis did Zehir refuse, considering the dire state of his people? What do the demons have to do with it? Why are the elementals evil and seeking revenge on Zehir (who did nothing to them)?
Some mages decided to create a new state but couldn't do it on their own; they needed help. They went in search of Zehir, who refused to assist them. Then demons came and offered their help, after which the state was created, and evil elementals took revenge on Zehir, but not all of them.
Yes, I agree that two Necropolis castles are too much. Okay, but what about a faction of werewolves, or lycanthropes?
Such fantasy minorities don't deserve their own faction. But adding werewolves as neutral creatures...why not?
By the way, I'm a little confused that bone dragons have become level 6 creatures in the city.