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Posts from HoMM3 HD bug reports.

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Hello, I have the following problem:
UI.RecruitDlg.AutoSet = 1
UI.RecruitDlg.AutoSet.Max = 0
The tweaks are set this way, but when I try to recruit creatures, the maximum number is displayed, although it should be 1. What could be the problem? Maybe I'm entering something incorrectly?
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to KobRa_RR
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KobRa_RR
UI.RecruitDlg.AutoSet = 1
UI.RecruitDlg.AutoSet.Max = 0

In earlier versions, this allowed you to recruit only 1 creature, but it hasn't been working correctly for some time and now offers to buy all available creatures at once. Please fix this.

Well, what a familiar problem!


In reply to Juristis
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Juristis
Hello, I have the following problem:
UI.RecruitDlg.AutoSet = 1
UI.RecruitDlg.AutoSet.Max = 0
The tweaks are set this way, but when I try to recruit creatures, the maximum number is displayed, although it should be 1. What could be the problem? Maybe I'm entering something incorrectly?

This is a problem with the HB rules; I once wrote to Wizard about it, and he promised to fix it...
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Hello. I wanted to play with a friend online via Hamachi, but it didn't work. The version I installed, I downloaded from Toganash's VK group. I launch the game, click on multiplayer, then TCP/IP, and the game crashes. The same thing happens when I try to select any other connection method except for hotseat and in HoTA. Just in case, I'm attaching the HotA crash log.
It would be great if you could explain how to fix my problem here.
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It seems like it recognizes the In the Wake of Gods campaign, but it can't start it and throws an error.
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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Restarting the map does not save the placed computer castles; they are reset to random ones. This applies to the Diamond and Mini-Nostalgia templates.
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baratorch
If I launch "HD_Launcher.exe" and select "Heroes3.exe" in it, the game doesn't work over TCP/IP (IP address not found).
But if I launch "HD_Launcher.exe", select "Heroes3.exe", click "Create HD exe", save the file, and then select "Heroes3 HD.exe" in the launcher, the game works over TCP/IP.
How can this be explained?

It took me three days to figure this out =/
In reply to baratorch
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baratorch
Alukret
Is it a firewall or antivirus issue?
Everything is disabled: Windows Defender, Windows Firewall, Windows Update.
There is no antivirus.
We tried playing through Hamachi.
Has anyone else experienced this?
In reply to Alukret
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Baratorch, I couldn't get it to run via TCP/IP with compatibility mode (by the way, I have Windows 10, but that doesn't matter). I'm also attaching the logs from when The Shadow of Death crashed in 16-bit mode, and a screenshot of the error message it displays.
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baratorch
HoMM3 HD 4.2 beta 4

[ ] In the random map generator settings window, it is now impossible to select invalid settings. (H, XH, and G map sizes are now fully and correctly taken into account; buttons for invalid sizes and quantities become unavailable; unlike previous versions, map sizes are correctly compared, for example, L+U is larger than XL)


Because of this, the settings for h3dm1 and other mirrored templates are now incorrectly set. It is not possible to set more than 1 player on this template. However, if you select 2 players on another template and then switch to h3dm1, it will work that way.
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Good afternoon. The HD mod corrupts WoG save files. When loading save files created with the HD mod, the game crashes before it can fully load the save file. Save files created in WoG without the HD mod work without problems and load correctly, even with the HD mod. Save files made with the HD mod crash even when attempting to load them without the HD mod! Win7x64 I tested it on a computer with XP, and it's the same. It crashes when loading most save files, meaning almost all (19 out of 20) save files, including autosaves, become corrupted. There are almost no crashes in the game itself. Map: random. Clean installation (Platinum). I'm attaching the log and save file. Thank you very much for your work.
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Hello.
I would like to know if the developer has paid attention to the problem... and if there will be a solution.
Here are the log and save files – the latest ones.
Thank you again.
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Well, I want to apologize for the misunderstanding...
It seems that the problem is still in the game itself (((
I tried playing without HD - the same thing happens. After some turn, all saves become corrupted... :(
I loaded the last working save, saved again on the same day - and this new save loaded normally... But after finishing the turn (even without doing anything), on the next day and further - all saves are corrupted (((
I don't know what to do... I even downloaded the original SoD in English, and on a computer with English XP, I installed only WoG in English without mods/expansions. I even renamed the map to wogify_random_map_1 - nothing helps (((
And it's a pity to give up, I spent several days on this map(((((((
Maybe someone can advise me?

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