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Posts from M-200% №11

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#2
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M-200% #11


Another tournament is announced open, using only M-size templates.

Winners of previous tournaments:
M-200% #1 - RomarioGrom
M-200% #2 - FireToSky
M-200% #3 - Zydar
M-200% #4 - Pit for LM
M-200% #5 - Pit for LM
M-200% #6 - Aya
M-200% #7 - Amiloo
M-200% #8 - Juristis
M-200% #9 - did not take place
M-200% #10 - twaryna

Organizational matters:

1. Host - skd (ICQ 593-626-431), Judges - Sanin (ICQ 423-164-784), The_ (ICQ 241-568-808), Amiloo (ICQ 388-281-368).
2. The tournament is official, regular, and follows the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The tournament schedule will not change after registration closes during the tournament.
4. All tournament games count toward the HoMM3 HW Player Rating.
5. Players who are in the SoD Player Rating are invited to the tournament.
The host has the right to refuse registration to players without a rating, players recently registered on the site, as well as players who have had disqualifications for violating tournament deadlines in other tournaments on HeroesWorld.
6. In matches not played within the set deadline, technical results will be assigned.
7. Saves and password files for all matches must be kept until the end of the tournament and presented upon the first request of the hosts, judges, or any member of the AC. Forgetting or losing the password for a game may serve as grounds for assigning a technical loss in the match.
8. Controversial issues, if any arise, please discuss off the forum. To resolve, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation is not covered by the rules, the judges will rely on basic logic and gaming ethics.

Schedule


Rules.

1. Game version. The tournament uses game version SoD 3.2(4.0) + HD mod version 4.2 + HW_rulez 1.38 (if a newer version is released, this rule item is subject to change).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112). After each subjective restart, players swap starting colors.
A restart of generations with identical towns is taken at the request of at least one opponent immediately after map generation (this is a technical restart at the request of any participant, no restart day is spent, no color swap occurs).
4. Starting town, hero, and bonus are random.
5. The right to choose the starting color in the first generation belongs to the player who wins the coin toss. The HW Rules "Flip a coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
In BO3 games, the right to choose color passes to the other player for the second game; if a third game is necessary, a new coin toss is conducted.
6. The following templates are used in the tournament: Skirmish, 2sm2c, Balance (Size M, no Dungeon, monster strength - average, difficulty 200%, roads - slow/average).
For each stage in BO1 rounds, a template will be set according to the drawing.
In BO3 rounds - the template for the first game from the three available templates is chosen by the player who lost the coin toss for color choice; in the second game, the right to choose the template passes to the opponent, who selects a template from the two remaining templates; if a third game is necessary, it is played on the remaining template (note: the template is chosen first, after which the player selects the color for the first generation).
7. All games are played with a chess timer: 8-4-1.

Tournament format.

1. The tournament uses the Double Elimination system (loser in the upper bracket moves to the lower bracket, loser in the lower bracket leaves the tournament).
2. Early stages are BO1 matches; from the Quarterfinals of the upper bracket and the Quarterfinals of the lower bracket, matches are BO3.
3. The Grand Final of the tournament consists of BO3 series, where the winner of the upper bracket needs to win one series, and the winner of the lower bracket needs to win two series.

Deadlines.

1. Registration: May 1 - May 13.
2. Start of tournament games: May 14.
3. Round deadlines:
Upper Bracket:
Round of 64 - until 18.05
Round of 32 - until 22.05
Round of 16 - until 02.06
Round of 8 - until 12.06
Quarterfinals - until 26.06
Semifinals - until 10.07
Final - until 07.08;

Lower Bracket:
Round 1 - not applicable
Round 2 - until 28.05
Round 3 - until 02.06
Round 4 - until 07.06
Round 5 - until 12.06
Round 6 - until 19.06
Round 7 - until 26.06
Round 8 - until 03.07
Round 9 - until 10.07
Quarterfinals - until 24.07
Semifinals - until 07.08
Final - until 21.08;

Grand Final - until 18.09.

I wish all players intense, successful, and victorious battles! The tournament winner will be awarded the "Winner's Cup of the online tournament Heroes of Might and Magic 3 called M-200%" for their avatar.

UTC+03:00, icq 593626431
In reply to Toganash
#159
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Thank you for the game (it was my first time playing, and I completed it 200%).
Battle Report Accepted
Random Faction Random
Адела / Adela Start Hero Адела / Adela
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Поражение / Lose Поражение / Lose
Random Faction Random
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Skirmish
Game Length
133 days
Game Date
5/17/2016
Reported
5/17/2016 7:47 PM
Rating Impact Archived
Kruptik 1426 1410 -16 ↓
malopom4lu 1382 1398 +16 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/17/2016 7:51 PM

In reply to Kruptik
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#160
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Kruptik
thank you for the game (it was my first time playing at 200%)
thank you for the game
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#162
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double

UTC+03:00, icq 593626431
In reply to malopom4lu
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#163
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Just leaving some screenshots of this mess here :smile14:

Thanks for the game.
Attachments 3
3 files attached • Total size: 673.6 KB
Battle Report Accepted
Random Faction Random
Риланд / Ryland Start Hero Риланд / Ryland
Жозефина / Josephine Main Hero Жозефина / Josephine
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Дарксторн / Darkstorn Start Hero Дарксторн / Darkstorn
Алагар / Alagar Main Hero Алагар / Alagar
Map Template
2sm2c
Game Length
132 days
Game Date
5/17/2016
Reported
5/17/2016 8:11 PM
Rating Impact Archived
Blitz 1521 1509 -12 ↓
Scorpiona 1597 1609 +12 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/18/2016 6:20 AM

In reply to Blitz
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#164
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Blitz
I'll just leave screenshots of this mess here :smile14:

Thanks for the game.
The opponent went into the Mage Guild and into heroes, while I went into the army with Castle, on 131 the only Dragon Fly Hive in the treasure fell to the max:rolleyes: and let's go to the Citadel. On 132 I killed a significant part of the opponent's troops at the Citadel.
Thanks for the game.


469326983
In reply to skd
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#165
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After all the restarts, the draw didn't give the most optimal pair, but Gosha showed up on the 1/1. There was nowhere special to necro, and there was almost no wood at all.
On the plus side: 3 external dwellings of Gnolls. Result of the first week: Lizardmen in the Citadel + a dwelling for bonus Gnoll growth :D
Nothing tasty on the Necro-respawn, but 2 roads, Eyes + Golems.
On day 122, I broke through the Golems into a Treasure Vault, and there was an immediate block of 20+ cauldrons for a Pandora's Box, so I had to wait for Haste to be delivered. In the Pandora's Box: 30 Gre Gogs. Then I took a quest artifact with 50 Demons and an external dwelling of Devils. The quest gave 15k gold. I also squeezed another Pandora's Box for the entire 2nd level. Then I went to a teleport through the Eye, after first replenishing my mana. In the next Treasure Vault, the tasty bits were an Imp Habitat and +4 Attack. On day 132, I finally built the Converter and shoved almost all the fodder into it. 350 Skeletons with Advanced Air started tearing everything apart. Then suddenly Zeddite bursts in without mana and attacks. 70 Gre Eyes, 100 Troglodytes, and some other odds and ends — I Blind the Eyes, and Gryzzy surrenders.

Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Джедитт / Jeditte Start Hero Джедитт / Jeditte
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Map Template
Skirmish
Game Length
132 days
Game Date
5/18/2016
Reported
5/18/2016 12:32 PM
Rating Impact Archived
Redwhait 1721 1736 +15 ↑
Grizvald 1714 1699 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/18/2016 12:33 PM

In reply to Redwhait
#166
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Redwhait HP
After all the restarts, it didn't produce the most optimal pairing, but Gosha showed up.
Thanks for the game!
Reddi won the coin toss for color, and after that, there was no point in continuing, as everything depended on skill. Thanks for the game.
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to malopom4lu
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#167
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Respawn with a small area and no money, but Shakhta arrived with 2 stacks and, together with Obsoi, revealed the dwelling of horses in the adjacent zone, guarded by a horde of Troglodytes. I decide to play. Somehow, through the markets, I only build portals in the dungeons and markets. On 122, having bought 7 horses (and 5 unbought due to lack of money), and upgraded them through the stables, I go to the adjacent zone through 22 upgraded monks, and there, along a roadless path, stands a guard at the entrance to the same adjacent zone (25 upgraded ogres) — Gurni with 27 dogs, 6 birds, 19 orcs, and singles. Stats 5 1 5 1, mine are 10 2 2 2 (13 mana for a couple of arrow spells). I attack without hesitation and get an easy win. The horses handled it on their own with a loss of 2 (ballista rules). With expert offense and running around, damage is 300–480. 120 Troglodytes and 3 Harpies, bought back on the first week, acted as FB statics.

Thanks for the game!
Battle Report Accepted
Random Faction Random
Шакти / Shakti Start Hero Шакти / Shakti
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Random Faction Random
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Balance
Game Length
122 days
Game Date
5/18/2016
Reported
5/18/2016 12:54 PM
Rating Impact Archived
Andres 1726 1738 +12 ↑
Wladysha 1661 1649 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/19/2016 6:38 PM

In reply to ЯR
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#168
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YaR
Thank you for the game!
Thank you for the game!
In reply to skd
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#169
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Thank you for playing!
Battle Report Accepted
Random Faction Random
Алагар / Alagar Start Hero Алагар / Alagar
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Random Faction Random
Брон / Bron Start Hero Брон / Bron
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm2c
Game Length
144 days
Game Date
5/18/2016
Reported
5/18/2016 4:56 PM
Rating Impact Archived
yarik1987 1354 1372 +18 ↑
Iamsamstan 1439 1421 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/18/2016 7:13 PM

In reply to malopom4lu
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#170
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Very bad roads + snow prevented me from playing at a good tempo.
I decided to level Kyrre to the max and gather an army; there was an external dwelling of elves on the respawn.
First firebird on week 4, the opponent had implosion at 500+ power, I had stats — I win, followed by a tribute; I hand over quest artifacts, they give a decent amount of meat, and a couple of days later I pressed him in the Castle.

Thanks for the game!
241-568-808
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Торгрим / Thorgrim Start Hero Торгрим / Thorgrim
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Жозефина / Josephine Start Hero Жозефина / Josephine
Жозефина / Josephine Main Hero Жозефина / Josephine
Map Template
2sm2c
Game Length
147 days
Game Date
5/18/2016
Reported
5/18/2016 5:32 PM
Rating Impact Archived
The_ 1630 1647 +17 ↑
Roger-ua 1682 1665 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/18/2016 6:03 PM

In reply to The_
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#171
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The_
Very bad roads + snow prevented me from playing at a fast tempo.
I decided to level Kyrre to the max and gather an army; there was an external dwelling of elves on the respawn.
First Fireball at week 4, opponent has implosion at 500+, I have stats — I win, followed by a buyout, I hand in quest artifacts, they give a decent amount of troops, a couple of days later I finished him off in his Castle.

Thanks for the game!


I confirm.

First pancake is lumpy on Cm2c. Possibly could have won if I had taken the opponent's main and he rushed to defend it. Implosion was at 625, there was a summon of Earth Elementals at 12 though, and there was also Armageddon. But if the opponent had gone and taken my main, learned Explosion, the result would have been the same. Even in a single Fireball, my 3500 HP of troops with no combat stats against the opponent's 5000 HP.

Thanks for the game!
Весна 2013.
In reply to malopom4lu
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#172
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After all the restarts, I managed to get Gurnisson and a decent amount of gold, plus a large conflux in my area, along with some power-ups. My path to the second town was heavily blocked, but capturing both gold mines (121) solved that problem, and the ballista unit made my fights easier. I got tactics from the witch hut and earth magic at level 4. Once he gained experience in earth magic, I learned the Slow spell in the dungeon and took a size 3 conflux on grass (126). The next day, I fully controlled my starting area without any losses. 131 started demon farming with +2 HP and returned some quest artifacts (20 Medusa Queens, 25 Swordsmen). The opponent gave up the next day, seeing my stats of 18/8/8/5.
Thank you for the game!


https://www.twitch.tv/dave_hun
Battle Report Accepted
Random Faction Random
Калид / Calid Start Hero Калид / Calid
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Random Faction Random
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
Skirmish
Game Length
132 days
Game Date
5/18/2016
Reported
5/18/2016 6:46 PM
Rating Impact Archived
Dave_HUN 1851 1854 +3 ↑
korvet 1544 1541 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/18/2016 6:49 PM

In reply to Dave_HUN
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#173
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Dave_HUN
After all the restarts, I managed to get Gurnisson and a decent amount of gold, plus a large conflux in my area, along with some power-ups. My path to the second town was heavily blocked, but capturing both gold mines (121) solved that problem, and the ballista unit made my fights easier. I got tactics from the witch hut and earth magic at level 4. Once he gained experience in earth magic, I learned the "Slow" spell in the dungeon and took a size 3 conflux on the grass (126). The next day, I fully controlled the conflux in my starting area without any losses. 131 started demon farming with +2 HP and returned some quest artifacts (20 Medusa Queens, 25 Swordsmen). My opponent gave up the next day, seeing my hero with 18/8/8/5 stats.
Thank you for the game!
I could have provided 7 angels to my opponent in exchange for 14 vipers and 30 ogres for the quest. Thank you for the game!
ICQ 678596492
In reply to yarik1987
#174
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yarik1987
Thanks for the game!
It seemed like a one-sided game to me: tons of gold, a dungeon with 2 cat stacks, a Miner, 2 Griffin Conservatories on the respawn and adjacent zone for 4 Angels, but there turned out to be a Luna who found a box for the whole 5 and +1 to speed, blowing up my Angels, cats, and corrupted Wyverns. Thanks for the game!
435-191-039
Discord Iamsamstan#6087

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