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Hello, I might be posting in the wrong place, but does anyone know how to change the models of the Death Dancers to Wind Dancers? If you know, please explain step by step and in detail how to change them; I don't understand anything about it, to be honest. I hope someone can help me with this problem. If there is a mod that changes the models, please provide a link. Thank you:smile45:
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There are actually two models: one for combat and another for the map; they don't change in exactly the same place. Okay, regardless, let's start by opening the map editor. For the map: place dancers on the map, select one of them, go to the left panel called ObjectPropretiesTree, find the Shared line, highlight it, and click "...". A menu will appear; you need to find Model there and click "..." as well. If the dancer is not upgraded, Blade_Juggler_LOD_ is displayed there; instead, click War_Dancer_, then "OK." The blades seem to have animation issues. Change AnimSet (the line next to Model) to WarDancer; this works. Accordingly, do everything in reverse with an upgrade. It's difficult to change the model in combat without using the advanced editor. You can find instructions on how to make the editor advanced here. Then open the Creature tab in the advanced editor, Preserve, and you'll see our dancers there (they also have the same name). Click on one of them, find the Visual line, and in the dialog box that appears, find AnimCharacter; inside, you'll find the models and animations we are familiar with. Replace everything. It's best not to use LOD versions because they have low resolution and aren't suitable for combat (you can use them for the map, but it's still undesirable). That's it; save the map, and either leave it as is (it will work like a mod), or you can change the extension from h5m to h5u and put it in UserMODs. You can do all the same things without the map editor, but you need to manually dig through the resources and write down the necessary properties in the appropriate files using Notepad, then archive the result while preserving the folder structure. If you want, you can use this method, but I usually create most mods using the editor.
 

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Thank you, I understand.

Added 1 minute ago
Are you referring to the "..." button in the editor?
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Yes. It appears there if you click on the text in the specified lines, to the right of the line.
 

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Thank you for your help.

Added 2 hours and 7 minutes ago
I apologize again, do you have all of this in a mod format? Because I've tried three times to do it as you described, but the models don't want to change, either on the map or in battle.
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No, I don't have it. I can try to create it, yes, give me some time.
 

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In reply to Ment
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Thank you very much.
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I haven't tested it, please check. What I did: I changed the models for two types of dancers, the downgraded and the first upgraded versions. I changed the animations to make them work correctly. I changed the icons. Everything is high-resolution, and the low-resolution versions have been "cleaned up."
Installation: Unzip the archive into the UserMODs folder.
Attachments 1
1 file attached • Total size: 4.4 KB
 

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Thank you, you have been very helpful. I don't have the opportunity to check it right now, but thank you anyway.

Added after 15 hours and 31 minutes
Hello, I looked at the mod, and it's well done. You just didn't quite understand me; I was talking about replacing the model of the first upgrade (Dancing with Death) with the second upgrade (Dancing with the Wind), meaning that no downgrade needs to be changed with anything else. If I haven't bothered you enough, please redo it)) Thank you.
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Oops, I messed up... Never mind, most likely tomorrow evening. Please excuse me for the mistake!
 

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We are all human and prone to making mistakes; I understand you perfectly, thank you.
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Hello, nothing has changed at all.
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Thank you!
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