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Hello everyone.
I recently registered on HW and am still learning how to play Heroes. For now, reading the layouts is not easy (determining zones, finding guards for passages, etc.). I don't want to get technical losses and be known as an unscrupulous player, so every time I spend half an hour looking at the open map trying to figure out where everything is located. I would be grateful if someone could find the time and help me understand what's what.
For starters, Situation #1
Balance L-U layout:

There is a save file after the first day in which all the guards are still present (the save file is attached; I had to archive it because the .GM1 file wouldn't attach).
Looking at the map, I divided the zones like this:

(the top and bottom edges didn't quite fit, but I think the main idea is clear)
Guards:
1-6 Bandits 50-99 and Harpies 50-99
1-7 Dryads 20-49
1-5 Firebirds 10-19
6-3 Iron Golems 20-49 and Efreet Sultans 10-19
7-4 Liches 20-49 and Medusa Queens 20-49
3-8 Gold Golems 20-49 and Guards 100-249
4-9 Water Elementals 50-99
8-2 Pikemen 50-99 and Hellhounds 20-49
9-2 Obsidian Gargoyles 50-99 and Mummies 20-49
5-2 Titans 5-9 and Firebirds 10-19
5-10 Silver Pegasi 50-99
But something doesn't "fit" with the layout.
1) There is a passage between zones 6 and 7 that isn't on the map at all:

This passage has no guards, only goblins from crystals.
(By the way, in the game I actively used this passage. Accordingly, I want to understand what will happen to me in a real game? Will I get a technical loss for using a generation bug, or will they say it's okay because that's how it was generated, or did I just place the zones incorrectly and there should be a passage there?)
2) As far as I understand, the guard in zone 5 overlaps with zone 10. That is, even after defeating my firebirds (1-5) and entering zone 5, I won't be able to enter zone 10 by defeating the pegasus; instead, I will have to defeat the titans, which are the guard of 5-2, not 5-10. Is this normal?
3) The blue player's road to their home town (inside their own zone) is interrupted. Is this normal?
4) Why is my starting zone so small? Zones 2, 7, and 8 look much larger, while the layout description says that 1 and 2 should be approximately twice as large as all the others.
P.S. If I posted in the wrong section, please don't scold me too harshly, moderators, and move it where it belongs. This is my first post :-)
I recently registered on HW and am still learning how to play Heroes. For now, reading the layouts is not easy (determining zones, finding guards for passages, etc.). I don't want to get technical losses and be known as an unscrupulous player, so every time I spend half an hour looking at the open map trying to figure out where everything is located. I would be grateful if someone could find the time and help me understand what's what.
For starters, Situation #1
Balance L-U layout:
There is a save file after the first day in which all the guards are still present (the save file is attached; I had to archive it because the .GM1 file wouldn't attach).
Looking at the map, I divided the zones like this:

(the top and bottom edges didn't quite fit, but I think the main idea is clear)
Guards:
1-6 Bandits 50-99 and Harpies 50-99
1-7 Dryads 20-49
1-5 Firebirds 10-19
6-3 Iron Golems 20-49 and Efreet Sultans 10-19
7-4 Liches 20-49 and Medusa Queens 20-49
3-8 Gold Golems 20-49 and Guards 100-249
4-9 Water Elementals 50-99
8-2 Pikemen 50-99 and Hellhounds 20-49
9-2 Obsidian Gargoyles 50-99 and Mummies 20-49
5-2 Titans 5-9 and Firebirds 10-19
5-10 Silver Pegasi 50-99
But something doesn't "fit" with the layout.
1) There is a passage between zones 6 and 7 that isn't on the map at all:

This passage has no guards, only goblins from crystals.
(By the way, in the game I actively used this passage. Accordingly, I want to understand what will happen to me in a real game? Will I get a technical loss for using a generation bug, or will they say it's okay because that's how it was generated, or did I just place the zones incorrectly and there should be a passage there?)
2) As far as I understand, the guard in zone 5 overlaps with zone 10. That is, even after defeating my firebirds (1-5) and entering zone 5, I won't be able to enter zone 10 by defeating the pegasus; instead, I will have to defeat the titans, which are the guard of 5-2, not 5-10. Is this normal?
3) The blue player's road to their home town (inside their own zone) is interrupted. Is this normal?
4) Why is my starting zone so small? Zones 2, 7, and 8 look much larger, while the layout description says that 1 and 2 should be approximately twice as large as all the others.
P.S. If I posted in the wrong section, please don't scold me too harshly, moderators, and move it where it belongs. This is my first post :-)





