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Are these all different characters, or are they all based on the same cheat code?
New here? I'm Roha — want a quick tour?
I once tried Rocker, but only on the battlefield; I haven't tried the ballerina, the motorcycle, or shooting with a slingshot. It's cool.
Regarding clumsy hands that grow from the same place as the legs – sometimes even cheats won't help. I once played a map, I think it was called "World Museum," and I placed unreal armies on the passage. I arrived on the territory of the enemy, who could be defeated with a single shalaboon, but I couldn't get to him. I looked in the editor – there was a free passage 2 cells wide, and there didn't seem to be any events or conditions, but in the game, it was like hitting a glass wall...
Do you have a save file?
Too bad, I didn't save it. Only after a couple of years did I have the idea to save interesting but unfinished games.
I decided to try to recreate this game. I added a hero to the map at the right spot and started playing. There's a sign on the path that says "Caution! Evil Berserkers!". I clicked on it, and that's it, I can't move forward. Sometimes, to pass through a certain area, you need to visit an object located on the road, both on the way there and back. But here, it seems the sign is placed in such a way that it completely blocks the path. :mad:
Could you please tell me how to view other people's battle saves? I put them in the save folder in my profile, but they don't appear in the saved games. There are many saves there...
I think so. It's not the first time I've encountered maps where there is no passage - clearly, there isn't one; I checked with the editor. But here, I didn't immediately understand - there is a passage, but it's impossible to pass. I quickly created a mage to test, but it was approximately like that.
By the way, since I'm here again, I'll leave a comment. I figured out what the problem with this map is. There are no bugs or errors in it – it's just designed for two players. From the other player's side, the path should be easily passable (although I haven't tried), but the dumb AI apparently can't do that at a higher difficulty. And it turns into an unsolvable task.