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Posts from Tactics for the Stronghold.

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In reply to evgen
19 years ago
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I usually gather Orcs and Ogre Mages. The latter are quite strong. And if there are many Orcs, they shoot very well from a distance! And also, monsters. If there are at least 15 of them, it's good enough for an average enemy. True, they are slow... And Cyclops are great! If there are many of them, it's even better!
19 years ago
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placing Cyclops in the Stronghold is complete nonsense, in my opinion. Upgrading dwellings for the same crystal cost is much more effective. I try to build Aviary and Stronghold or Town Hall in the first week, and Dwellings and Capitol in the second week. I rarely upgrade the Aviary at first – there are more important buildings, and they only differ in speed and lightning attack.
In reply to r00t
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19 years ago
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I completely agree with r00t regarding castle development. But besides Dessa and Krag Hag, which other heroes do you level up? What do you think of Gundula?
19 years ago
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Kreg-Heg with Gondula are simply terrifying killers! But I like Dessa more; you can calculate how much further a logistics-focused hero will travel in a month compared to a non-logistics-focused hero, and that essentially translates into a lead of several days.
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19 years ago
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I agree about Dessa! If you level her up to 15 and equip her with sacpogs and gloves, she runs so fast that she can catch and outrun any hero (except for other logistics experts)!
Скоро! Всем ждать! Они явятся!:smile20:
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18 years ago
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The Citadel has everything it needs to reach level 7 in the first week. There's no need to overcomplicate things with Ogres and Orcs – it's a waste of money and time.
If you've found crystals, your path leads directly to the Monsters. In the second week, take 2 Monsters and proceed at a brisk pace, looting the map and capturing Castles. If you have an excessive amount of money and a Castle and Capitol are already built in your city, it makes sense to add Ruhs to your army as well.
And you should do this as quickly as possible – move faster, gather more money and resources. Otherwise, if you're a Barbarian and not in a hurry, you'll end up defeated.

Goblins are useless in battle without an upgrade – they are too weak and slow. Hobgoblins can reach the enemy archers and block them. They might even kill someone or at least reduce the retaliation for the Wolf Riders.
During a siege, they are cannon fodder, protecting others from tower fire.
That's all that's required of them.

It's not advisable to bring Ogres and Orcs along with Monsters in your army. At most, they can be in a second army, but usually, they remain in the city, resting in the barracks, defending the Castle, and only join the troops for a decisive campaign into enemy territory.
Land aus Blut im Aschenregen,
Wüst und leer und ohne Segen.
Hier bin ich durch dich gefangen,
Muss für dich durchs Feuer gehen.
Du siehst mich in Flammen stehen,
Glühend will ich dich empfangen.
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18 years ago
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Without upgrading Ogres, it's impossible; who will then cast Bloodlust on monsters and Rukh?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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18 years ago
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Everyone already knows what I'm going to say, right?
Of course – you can exchange upgraded Ogres for artifacts and gold in the Utopia or for Angels in the Conservatory.

Орден Фениксахаризматический :) лидер
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18 years ago
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Well... you won't be able to do that if you don't have ogres in your army))) but if you do, let them cast spells and serve as cannon fodder.))
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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18 years ago
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The Citadel is a cool castle, that's why I have such a nickname! A good tactic in battle is to cast Bloodlust on your creatures, and they will deal so much damage due to the 80% reduction in enemy defense combined with Bloodlust. And you can also use this tactic + always cast Block. This way you will have both a strong attack and a strong defense. It is also very effective to cast Block if you have only one group of warriors left, but only if you can respond to at least one attack. The coolest creatures in the Citadel are the Rukh, the Monster, and the Ogre! Cyclops are weak, Orcs are not bad, but also weak. If they didn't take out the Riders so quickly, they would also be cool, and Goblins... are decent cannon fodder, but in the later stages of the game, they are not very useful, and they also slow down your turns. Their heroes are good, especially Crag Hack and Gundula. However, if you don't develop quickly, i.e., if you don't place at least Rukhs in the first week, you're done, they will easily defeat you!
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18 years ago
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Reveal the secret,
tell me how to rush with Stronghold :)
No, I'll put the question more simply - how can you even kill anyone with it? :))
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18 years ago
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You click with the mouse and quickly build creatures. And quickly means rushing...
In reply to KoR
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18 years ago
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KoR;120286
Reveal the secret,
tell me how to rush with Stronghold :)
No, I'll ask a simpler question - how can you even kill anyone with it? :))

:cool: you can check it here...
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*sinister knight*
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18 years ago
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to KOR
I'm puzzled as to how to rush with Inferno. Some believe that you need to quickly build Ifrits. Being able to build Ifrits, Rocs, and if you push yourself, you can build Ogres in the same amount of time, plus strong Barbarian heroes (Dessa, Crag Hack, Gurnisson, Gundula), plus the low cost of building and units, plus the insane attack power will make the start the fastest. Without wasting time on minor things like capturing mines, you capture outer dwellings, loot treasure chambers, break through the guardians that prevent you from moving further across the territory, and capture castles. The main thing is to fight more!!! You only spend money on buying Ogres, Rocs... and maybe Orcs. And there you have it – a rush.
In reply to KoR
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18 years ago
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If you start with a large amount of resources, you can build a Monster Lair on the 2nd day! For a rush strategy, it's also good to take Ogres and Orcs into battle. This combination works quite well; the Monster Lair provides a defense reduction, and since heroes aren't leveled up quickly during a rush, the monsters will primarily rely on their own skills, plus a small attack and defense bonus from the hero (though this is unlikely to be significant). Orcs are strong in the early stages, and Ogres can be used to fly over the Fortress wall.

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