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I would like to know your strategy for playing as the Stronghold faction, as well as its strengths and weaknesses.
New here? I'm Roha — want a quick tour?
+ good heroes and decent monsters (of almost all types)
When attacking an enemy castle, Cyclops can destroy walls. So, it makes sense to separate their troops.
I have a memory of playing with the Stronghold on the map The Lord of War. When I cloned 4800 Behemoths and tore everyone apart. That was insane damage...
The Stronghold is a pretty good Castle. Its advantages include a low price for units and good growth. This city is more convenient for playing for a quick victory, as development here takes place almost without problems. I consider the weak magic to be a disadvantage; besides that, I don't see anything that stands out. There are good heroes here – Battle Mages and Barbarians. For starters, I personally choose Dessa; she has Logistics, which is especially valuable at the beginning of the game. Then, I try to upgrade the birds during the first week, and then I follow a well-established scheme, building either Cyclops or Ogres, and then go into battle!
Destroying walls is useful, but it takes up an extra slot for your army.
You can use that slot for a regular unit from another castle.
That's a bit much, but you can split them up.
Yes, it occupies a slot, but if there are no other warriors and 3-4 empty slots...
What difficulty level are you playing on?
I don't quite agree with building Rocs on the first week... it's usually tough on the economy, and it slows things down significantly (except when there's a rich territory and many weak guards).
Although, if the guards are weak, there's no problem defeating them with goblins and orcs (three Rocs won't make a difference)...
but spending an extra day and money...