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Posts from Satellite tournament #1 for CIS-2016 in St. Petersburg. Auto-translated

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Greetings, respected forum participants!!!
We present to your attention a "satellite" tournament, the main prize of which will be paid participation and accommodation at the main tournament of the year, CIS-2016, in St. Petersburg.
The above-mentioned package includes:
Accommodation: 7 days in a standard twin room, 8,850 rubles, with the option to choose a roommate (or roommatess)
Meals: 7 days, breakfast and lunch, 4,550 rubles
Conference hall payment for all days - 1,500 rubles
Participation in the main CIS-2016 event - 3,000 rubles

Total package cost: 18,000 rubles

Entry fee - 1,500 rubles. Preferred payment method: transfer to a Sberbank card. Any commission fees are to be covered by the Sender.

Registration is confirmed only after the money is transferred to me!
Detailed information about the CIS 2016 tournament
/topic/11728/

Attention:
This package will be issued on-site on 30.04.16 or 01.05.16 and cannot be transferred to third parties, nor converted into cash (there is an option to exchange the room for an upgraded one with an additional payment or change the meal plan; everything else remains unchanged!!). If the winner of this tournament declines the trip, the package cost is non-refundable and will be added to the prize pool!

TOURNAMENT #1

Tournament bracket: will be here

Tournament Schedule:
Ceremonial draw (online via m200 if the internet doesn't fail)) 21.02.16 at 21:00
Round 1: 21/02 - 28/02
Round 2: 29/02 - 06/03
Round 3: 07/03 - 13/03
Final: 14/03 - 20/03


Players residing in St. Petersburg and the Leningrad Region are not allowed to participate in this tournament. (An exception is permitted for those who donate half of the BI to the prize pool; as the organizer, I cannot refuse benefactors))
Minimum number of participants: 12 people. Main prize: a package for accommodation and participation in the main tournament of the year, CIS-2016 in St. Petersburg.

Rules: standard + the following changes:
Game version: SoD 3.2 + latest working version of the HD-Mod + HeroesWorld Rules 1.38 (except for the Anarchy template)
Templates: h3dm1, 8mm6a, 6lm10a, JebusCross, Diamond, Mini-Nosta, Anarchy. The player lower in the bracket starts the template draft.
Faction and color selection: Randomizer with bidding. The player higher in the bracket makes the first bid for the faction. (If the bid for a faction reaches 10,000, the color is given to the other player for free)
Description: The host generates a pair of random factions using a special button. Immediately after generation, each player may request a regeneration once for a 500-gold penalty paid to the opponent. If during the regeneration at least one faction repeats, the same player may (but is not obligated to) request a free regeneration until a new pair of factions appears. The penalty cannot exceed 10,000 gold. After bidding for the faction, bidding for color takes place.
For example, after all bidding, a pair of red Castle vs. blue Fortress is generated. Castle was bought for 2,000, and the color for 1,000. The host transfers the total sum of 3,000 to the players' accounts via a special button (in HeroesWorld Rules 1.38) before the start of the game as follows: sets a value of -3,000 next to the red player, and +3,000 next to the blue player.
We play with rebuilding! Since at the CIS it will be enabled to avoid deadlock situations: might VS control.
Time limit for each game: 7 days!
P.S. Restarts on day 113, as usual.

An interesting question has come up regarding the rules for the SoD mirror, since the HeroesWorld rules are still in development, I will formulate the general points mandatory for participants of this Satellite.
Timer: 21,00 +8,30 + 1,15
1). Before the game, each participant can ban from 0 to 1 faction, then a mandatory faction is generated. Who bans the faction first is determined by a coin toss.
2). Then bidding for the hero takes place. Each participant can ban from 0 to 1 hero, then bidding occurs to choose first from the remaining heroes. Who bans the hero first is determined by a coin toss.
3). Then bidding for color. The winner transfers the total amount to the loser.
4). Redraw is allowed. Bid accordingly.
5). Hit and Run is forbidden
6). Philosophy of sameness for h3dm1:
Based on the consideration that both opponents have everything identical (well, except for heroes so far..), the meaning of additional restrictions is lost, meaning players can go wherever they want and pick up/visit any objects without breaking the guard!!! Including with Fly or Dimension Door
7). As for all L+U - the restriction of 1 Dimension Door per turn per hero applies.
8). It is allowed to buy and upgrade any monsters
9). Diplomacy, Cloak of the Undead King, Cartographer, Hill Fort, and the use of game cheats/bugs described by the HeroesWorld rules are FORBIDDEN!!!
10). When starting with a non-Necropolis faction, it is forbidden to build the Amplifier +10% to Necro in secondary towns. Otherwise, there would be a strong imbalance for whom Necro works and for whom it doesn't. I hope Wizard can make identical heroes or do something about Necro))
11). Using level 4-5 scrolls without building the Mage Guild is FORBIDDEN!! However, HeroesWorld Rules will not allow this anyway)
12). If I remember anything else, or if I am reminded, I will add it.

Please note that Redraw is allowed on the following templates:
h3dm1, 8mm6a, 6lm10a, Anarchy
On the templates JebusCross, Diamond, Mini-Nosta, Redraw is FORBIDDEN!!!


However, by agreement with your opponent, but only BEFORE THE GAME! You can negotiate and change the rules as you wish!
__________________

Organizer/Judge/Collector - KobRa_RR

Resolve all disputable situations with your opponent. If you cannot, save the game and write (call) me. (but not after midnight, please!!!! :D )
In case a player categorically disagrees with the Judge's decision, the regulations provide for an urgent appeal to the Chief Judge -Dirty Player.

List of participants:
=Lizard=
Amiloo
Fire2Sky
HellLight
Falcone
Redwhait HP
Amster
Noom
BAJIEHOK
Sanin
Dark
Aiwe
The
Mizrael
Sevensan


Registration must be done in this topic, stating your nickname

To transfer the entry fee, please contact me via ICQ 286406830 or Skype: kobrarr

Don't miss your chance to get to the main Heroes event of the year for just 1,500 rubles!!!

(c)Alexxl


In reply to Sevensan
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#185
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Sevensan
It ended very sadly, into a mix of blocks and a one-way path as the only route. Then I started to develop, but wherever I went, it was either a block or a one-way path. In the end, I reached my opponent, turned around, and went to clear my own hives.

By the third week (I think), Marius already had Dimension Door and Flight, while from my 4 Dragon Utopias, I got nothing against magic and nothing for control. Instead, it shoved a skill for resistance and I put on a cloak with 10% resistance))

In the end, I was attacked with 5 Efreet with Armageddon for 1380. The Angels resisted, and Mass Haste finished the game. If not for the resist, I probably wouldn’t have gotten any further in the satellite)) Either I’d be running around with 20 hussars, chugging along further)))

Thanks.

Everything was very difficult; over the entire game I took only one Griffin Conservatory min. building, and this angel made it all the way to the end of the game. I could only start demoning at the end of the fourth week, before that something kept not falling into place: three days of travel from the main to the crossroads, little gold, little resources. Meanwhile, I kept losing hussars in tough battles. As a result, I constantly had nothing to take the Dragon Utopias with, even though there were quite a lot of them. Air was available from the start, but only with one Dimension Door, so you couldn’t really fly around much.
When I took the enemy dungeon on 147, I was planning to fly home the same way the next day, or retake my castle, but then Crag took the Dragon Utopia and stopped in the neighboring zone, and I decided it was a chance :D Although it was clear I was risking a lot in many regards, the attack was too tempting. First, he had a very decent army size compared to mine, with good working stacks, and second, on 211 the astrologers announced the Month of Plague, meaning the demoning that had just barely started was getting shut down flat.
But this time, the resistance turned out stronger than Armageddon

Thanks for the game.
ICQ 423164784

In reply to KobRa_RR
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#186
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KobRa_RR
WOW! And how many Tier 1 angels were there? Ideally, to win, you need two groups to resist.
P.S. A black orb would have helped.

7 Tier 1 units. The angel with 20 hit points was finished off by a buffed ifrit, and there were 19 ducks vs. 5 ifrits, which couldn't be won.

Let's start the final:
http://twitch.tv/sevensan
ICQ 335-665-133
Discord Sevensan#3379
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#187
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Gave away Castle for 3700, bought color for 400
On Tuesday we held a parent-teacher meeting. Dad Crag Hack, mom Kyrre, Sir Mullich, Lady Piquedame, as well as mustachioed Orrin, Fafner copying Djigurda, and bearded Torosarych
The roads turned out to be fast for some reason, when will they eradicate this scourge on XL+U !?:smile29:
On turn 113 I hit a crossroads and ran into a lot of swordsmen behind an external dwelling of psychics and a chest, everything would be fine, but on the map there are only 3 Conflux comps, and how many in total only the cheaters know. So presumably there are about 40 of them, charging in is not an option, going around through the steppe isn't great either, so I turn the horses home to clear the respawn, and Kyrre, left with nothing to do, sets off on a goblin for reconnaissance :smile13:
Further, nothing interesting, took a couple of crypts, tried some light guards for chests, took a small Dwarf Cottage. And only on day 6 with zero Crag Hack horses I attacked the cursed swordsmen.There are 46 of them with griffins :smile21: Merging was quite possible, but they didn't get moralelike crazy, the ballista fulfilled its purpose. And 30 marksmen moved on to the next round. But they did take one horse and a couple of swordsmen from me. But overall it couldn't have been fought much better
On turn 117 I capture the nearby brown Conflux comp. There's a papal municipality there, not even with air elementals :p
On turn 121 I take a small Griffin Conservatory for Crag Hack with a delivery of horses and air elementals. I defeat Kyrre on the main and she starts a new life from Monday:)
On turn 123 with Fafner another small Griffin Conservatory in the corner village of Conflux.
124 - something like 35 dendroid guards for Kyrre I break, there's a box of 10k exp, I level up slowly, but wisdom is only basic. I open a prison - there's Inteus level 5 with expert vision and fire + I took a scroll of implosion
125 - I finish building mage guild 4 in the Conflux comp's town - there's Town Portal/meteor shower, the same day I take the box with Inteus for a full level 4, Fafner has expert scholar and earth, but basic wisdom, Kyrre too, but without earth
126 - Piquedame on the last moves reaches another village, a necropolis one, thanks to the cheater fast roads :smile13:
Three dads gather there: Fafner, Kyrre, Inteus
They barely level their wisdom to advanced so they can use various spells
At the necropolis towns on those stupid fast roads, everything is obviously great. From mid-week stats are showing that look very much like lots of stat artifacts + gladius and lots of money, while I essentially have nothing) Another Griffin Conservatory, this time a two-hero one + through Town Portal I took two Dragon Fly Hives 6+4. But the prospects are quite good.
131 - I defeat Kyrre at Conflux, buy earth magic to go with air, run to the adjacent zone where a Dragon Utopia is visible. In mage guild 5 there's fishing
132 - I take the Dragon Utopia, there's a sentinel's shield and a bag of gold, from the merchants I buy a sea captain's hat and boots of speed (what a gift:smile04: )
Consistently short on resources, I trade all excess artifacts, scrolls
133-134 I ran through the super treasure zone, there are 2 Dragon Fly Hives 6+4 and a minimal Dragon Utopia with a hat :smile05: Traded the hat and other junk, rebuilt mage guild 5 a couple of times - there's earth elemental, implosion. All of this is very annoying, because I'm falling behind in every aspect. Conflux is at a crossroads, they could jump in and take it at any moment, but there's nothing else to do. I scrape together resources in an attempt to build Dimension Door, since no Dragon Utopias or super treasure zones are visible yet
135 - in the mage guild there's air elemental, I built angels, captured the crimson Conflux, from there through the scout's zone I revealed a treasure zone with an external angel dwelling, 4 Dragon Fly Hives and a Dragon Utopia. Frantically trying to level Kyrre's wisdom to 18
136 - the long-awaited Dimension Door, I jump Kyrre and Fafner into the super treasure zone, Inteus on backup.
137 - in the super treasure zone behind a mountain I see Clavius with 500+ skeletons, a lot of dragons, I snatch from under his nose a Dragon Utopia with all 3 stats and a crown 4/4. The dragons from the 4 Dragon Fly Hives added up to 30. Life is getting better, Kyrre with 2 Dimension Doors
141 - 9 archangels, I take a couple of towns with hero-hopping, Kyrre from the main captures the nearest Conflux, once of a pink comp, Gunnar was about to fly at me there, I cut him off, but he escapes because my tactics is expert
142 - I also grab a second Dragon Utopia in the treasure zone - there's all 6 stats, they took Conflux back from me, Kyrre can't reach it again, in panic I jump on low timer to Conflux, there into the well, after the well 199 movement points and nowhere to go) But with full army and ready to fight
But no attack came and they give me a gift. Clavius lands in Conflux with full army, and even with Renkanter. On my turn I pick up shackles of war, earth booster and attack
In this situation impossible, without Renkanter it would clearly be better for the blue team.
The post-mortem revealed some crazy chocolate from Alexander: on turn 117 with 4 external peasant dwellings 343 skeletons, on turn 124 a Dragon Utopia and everything in the same vein))) but apparently he relaxed somewhere, after getting fly in the guild on turn 135 he for some reason didn't rebuild it :confused: , and never got Dimension Door anywhere. In short, I had no business winning here, I just got lucky)))
Thank you for the game!


Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
6lm10a
Game Length
143 days
Game Date
3/20/2016
Reported
3/20/2016 9:16 AM
Rating Impact Archived
FireToSky 1720 1744 +24 ↑
Sevensan 1962 1938 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/23/2016 8:42 PM

In reply to FireToSky
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#188
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FireToSky
20.03.2016 FireToSky (Red, Castle, Valeska, Crag Hack) def Sevensan (Blue, Necropolis, Clavius, Clavius) 6lm10a 143

Gave 3700 for castle, bought color for 400
On Tuesday we had a parent-teacher meeting. Father Crag came, mother Kyrre, Sir Mullich, Lady Pire, as well as mustachioed Orrin, Fafner pretending to be Gigurda, and bearded Torosar
Roads turned out to be fast for some reason, when will this scourge be eradicated on XL+U?! :smile29:
On 113 I hit a crossroads, bumped into a lot of swordsmen guarding an external dwelling of berserkers and a chest, all would be fine, but there are only 3 Conflux computers on the map, and only the cheater's secret knows how many in total. So presumably there are about 40 of them, not an option to attack, not very good to go around through the wasteland, so I turn the horses home to clear the respawn, while Kyrre, left with nothing to do, sets off on reconnaissance on a goblin :smile13:
Nothing interesting after that, grabbed a couple of crypts, tried some light guards for chests, took a mini Dwarf Cottage. And only on day 6 with zero Crag and the horses I attacked the cursed swordsmen.There are 46 of them with Grand Style :smile21: It was quite possible to lose, but they didn't morale like devils, the ballista fulfilled its purpose. And 30 Marksmen moved to the next round. But they did take one horse and a couple of swordsmen from me. But overall, it could hardly have been fought better
On 117 I capture the nearby brown Conflux computer. There is a Papal Municipality there, not even with air elementals :p
On 121 I take a mini Griffin Conservatory with Crag, using delivered horses and air elementals. I defeat Kyrre on the main and she starts a new life from Monday :)
On 123 with Fafner another mini Griffin Conservatory in the corner village of Conflux.
124 - something like 35 gr. Dendroid Soldiers, I break them with Kyrre, there's a box of 10k experience, I level her up little by little, but Wisdom is only basic. I open a prison - there's Inteus level 5 with expert Vision and Fire + recovered a scroll of Implosion
125 - I build Mage Guild 4 in the Conflux computer - there's Town Portal/Meteor Shower, on the same day I take the box with Inteus for the entire level 4, Fafner has expert Scholar and Earth, but basic Wisdom, Kyrre has the same, but without Earth
126 - Pire on her last moves reaches another village, a Necropolis one, thanks to the cheater's fast roads :smile13:
Three daddies go there: Fafner, Kyrre, Inteus
Barely level their Wisdom to advanced so they can use all sorts of resources
For Necropolis, with the stupid fast roads, everything is obviously great. Since mid-week, stats are visible very similar to many stat artifacts + Gladius and a lot of gold, while I have practically nothing) Another Griffin Conservatory, this time a two-bagger, via Town Portal I took two Dragon Fly Hives, 6+4. But the prospects are quite good.
131 - I defeat Kyrre in Conflux, buy Earth for Air, run to the adjacent zone where a Dragon Utopia is revealed. In Mage Guild 5 a Fish
132 - I take the Dragon Utopia, there's a Sentinel's Shield and a Bag of Gold, I buy a Horn of the Abyss and Boots of Speed from the merchants (what a gift :smile04: )
Constantly short on resources, I trade all unnecessary artifacts and scrolls
133-134 ran through the super treasure zone, there are 2 Dragon Fly Hives 6+4 and a minimum Dragon Utopia with a Hat :smile05: Traded the Hat and other junk, rebuilt Mage Guild 5 a couple of times - there's Earth Elemental, Implosion. All this is very annoying, because I'm behind in all parameters. Conflux is at a crossroads, it can be Town Portal'd to and taken at any moment, but there's nothing else to do. I desperately farm resources trying to build Dimension Door, since Dragon Utopias and super treasure zones are not yet in sight
135 - in Mage Guild Air Elemental, built Angels, captured the crimson Conflux, from it through the lookout revealed a treasure zone with an external Angel dwelling, 4 Dragon Fly Hives and a Dragon Utopia. Frantically trying to level Wisdom for Kyrre at level 18
136 - long-awaited Dimension Door, I jump Kyrre and Fafner into the super treasure zone, Inteus as backup.
137 - in the super treasure zone behind a mountain I see Clavius with 500+ Skeletons, a lot of Wyverns, I snatch the Dragon Utopia with All for One +3 and a Crown of the Supreme 4/4 right from under his nose. The 4 Dragon Fly Hives gave 30 Wyverns. Life is getting better, Kyrre with 2 Dimension Doors
141 - 9 Archangels, I capture a couple of castles with Lich-Dimension Doorers, Kyrre from the main captures the nearest formerly pink computer's Conflux, Gunnar was about to fly to me there, I cut him off, but he runs away, because my Tactics is advanced
142 - I grab the second Dragon Utopia in the treasure zone - there's All for One +6, Conflux was taken back from me, Kyrre can't reach it again, in panic I jump on low timer into Conflux, there into the Well, after the Well 199 moves and nowhere to go) But with the army and ready for battle
But no attack came and they gave me a gift. Clavius lands in Conflux with his entire army, and even with a Ren-Canter. On my turn I pick up Shackles of War, Earth enhancement and attack
In this situation, no chance, without the Ren-Canter it would have clearly been better for Blue.
Post-game analysis showed some wild chocolate from Alexander: on 117 with 4 Peasant external dwellings, 343 Skeletons, on 124 a Dragon Utopia and everything in the same spirit))) but apparently he relaxed somewhere, after getting Fly in the guild on 135 he for some reason didn't rebuild it :confused: , and never got Dimension Door. In short, I had no business winning here, I practically dodged a bullet)))
Thanks for the game!



It went very well. On 123 I broke a Dragon Utopia 1, gave a stick +12 on Attack. Then 4 more Dragon Utopias, but no control. Last turn I could have killed by attacking, but didn't realize I could take the Shackles with Gunnar and hand them over, and didn't want to without Shackles. In the end Gunnar was 50 MP short of capturing the Castle with Archangels. Next turn I got caught in a town, not having finished gathering Skeletons and also putting on a Cloak of Blocking above 3, that's a clear mistake. With 100 Poops each and 460 mana in Fireball, Vanya had little chance. But it turned out as it is) Thanks for the game.
ICQ 335-665-133
Discord Sevensan#3379
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#189
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We've been playing for so many years, but we still haven't learned how to properly submit reports :smile11:
In reply to FireToSky
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#191
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Congratulations to the satellite tournament champion!!! :smile14:
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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#192
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FireToSky
Gave away Castle for 3700, bought color for 400
On Tuesday, a parent-teacher meeting was arranged. Dad Crag Hack arrived, Mom Kyrre, Sir Mullich, Lady Pyre, as well as mustached Orrin (who looks like Dzhigurda), Fafner, and bearded Thorosarich
The roads turned out to be fast for some reason, when will this plague on XL+U be eradicated!?:smile29:
On turn 113, I got stuck at a crossroads facing a lot of Swordsmen guarding an external dwelling of Berserkers and a chest. That would be fine, but there are only 3 Conflux computers on the map, and only the cheater button knows how many there really are. So presumably there are about 40 of them; going in is not an option, going around through the steppe isn't great either, so I turn my horsies back home to clear the respawn, and Kyrre, left with nothing to do, goes exploring on a goblin :smile13:
After that, nothing interesting: grabbed a couple of Crypts, broke through some light guards for chests, took a mini Dwarf Cottage. And only on day 6, with the horsies and a zero Crag Hack, I attacked the damned Swordsmen.There are 46 of them with Grandmasters :smile21: Merging was quite possible, but they didn't moral like crazy, the ballista fulfilled its purpose. And 30 Marksmen moved on to the next round. But they did take one horsy and a couple of Swordsmen from me. Still, it's unlikely I could have fought any better.
On turn 117, I capture the nearby brown Conflux computer. There's a Papal Municipality there, without even Air elementals :p
On turn 121, I take a mini Griffin Conservatory for Crag Hack with a delivery of horsies and Air elementals. I beat Kyrre on the main and she starts a new life on Monday :)
On turn 123, with Fafner, another mini Griffin Conservatory in the corner village of the Conflux.
Turn 124 - something like 35 groups of Dendroid Guards broken by Kyrre, there's a box of 10k experience, I level up slowly, but Wisdom is only Basic. I open a prison - there's Inteus level 5 with Expert Visions and Fire Magic + I grabbed a scroll of Implosion.
Turn 125 - I build Mage Guild level 4 in the computer's Conflux - there's Town Portal/Meteor Shower. Same day, Inteus takes the box for all of level 4. Fafner has Expert Scholar and Earth Magic, but Basic Wisdom; Kyrre has the same, but no Earth Magic.
Turn 126 - Pyre, on her last moves, reaches another village, a Necropolis one. Thanks to the cheater fast roads :smile13:
Three dads move in to clear it: Fafner, Kyrre, Inteus
Barely manage to level their Wisdom up to Advanced so they can use various resources.
Over in the Necropolis, on those stupid fast roads, everything is obviously great. From mid-week, stats are visible that look very much like many stat artifacts + Gladius and lots of gold, while I have practically nothing) Another Griffin Conservatory, this time a two-spot + via Town Portal I took two Dragon Fly Hives, 6 and 4. But the prospects are quite good.
Turn 131 - I defeat Kyrre in the Conflux, buy Earth Magic to go with Air, and run to the adjacent zone where a Dragon Utopia is visible. In the Mage Guild 5, there's Fisher.
Turn 132 - I take the Dragon Utopia, which has a Sentinel's Shield and a Bag of Gold; at the traders, I buy the Angel Feather Arrows and Boots of Speed (what a gift :smile04: )
Constantly short on resources, I trade all unnecessary artifacts and scrolls.
Turn 133-134 - I ran through the super treasure zone, where there are 2 Dragon Fly Hives, 6 and 4, and a minimal Dragon Utopia with a Hat :smile05: Traded the Hat and other junk, rebuilt the Mage Guild level 5 a couple of times - got Earth Elementals, Implosion. This is all very annoying because I'm lagging behind in every parameter. The Conflux is at a crossroads; someone could Dimension Door in at any moment and take it, but there's nothing else to do. I fend off resources in every way trying to build Dimension Door, since no Dragon Utopias or super treasure zones are in sight.
Turn 135 - in the Mage Guild, Air Elementals; I built Angels, captured the Crimson Conflux, from it via an observation spot I lit up a treasure zone with an external dwelling of Angels, 4 Dragon Fly Hives, and a Dragon Utopia. Frantically, with Kyrre at level 18, I try to level up her Wisdom.
Turn 136 - the long-awaited Dimension Door; I jump Kyrre and Fafner into the super treasure zone, Inteus is on backup.
Turn 137 - in the super treasure zone, behind a mountain, I see Clavius with 500+ Skeletons, a lot of Dragons; I snatch the Dragon Utopia with All3 and a 4/4 Crown from under his nose. The 4 Dragon Fly Hives produced 30 Dragon Flies. Life is getting better; Kyrre has 2 Dimension Doors.
Turn 141 - 9 Archangels; I capture a couple of castles with the horses and Dimension Door users, and with Kyrre, I take the nearby former pink computer's Conflux from the main. Gunnar there was about to fly to me; I cut him off, but he runs away because I have Advanced Tactics.
Turn 142 - I grab a second Dragon Utopia in the treasure zone - it has All6; the Conflux was taken from me again; Kyrre can't reach it again; in panic, I jump on low timer into the Conflux, there into the Well; after the Well, 199 movement points and nowhere to go) But with the army and ready for battle.
But the attack didn't come, and I'm given a gift. Clavius lands in the Conflux with his entire army, and even with a Renkater. On my turn, I grab Shackles of War, the Earth Elemental booster, and attack.
In this situation, there was no chance; without the Renkater, it would clearly have been better for Blue.
The autopsy revealed some wild luck for Alexander: on turn 117, with 4 external dwellings of Peasants, 343 Skeletons; on turn 124, a Dragon Utopia, and everything in the same vein))) But apparently he relaxed somewhere; after getting Fly in the guild on turn 135, for some reason he didn't rebuild it anymore :confused:, and he never got Dimension Door anywhere. In short, I had no business winning here; I guess I just got lucky)))
Thank you for the game!



I confirm the game as played)
ICQ 335-665-133
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#193
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Congratulations to FireToSky for taking 1st place - 18000 rubles is the main prize!
and to SEVENSAN for taking 2nd place - 5500 rubles in the form of a discount on accommodation!
Sanin was very close, but he didn't quite have enough luck. :)
Thank you all, the tournament can be closed after everyone confirms the games:
02/28/2016 Amiloo (Blue, Random, Stronghold, Dessa, Gunnar) def Dark (Red, Necropolis, Clavius, Galtran) 8mm6a 222
03/09/2016 Amiloo (Blue, Stronghold, Gurnisson, Gurnisson) def BA/IEHOK (Red, Necropolis, Clavius, Clavius) Diamond 127

03/02/2016 Noom (Blue, Tower, Ain, Moner) draw =Lizard= (Red, Tower, Josephine, Gretchen) h3dm1 142 cancel.


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#195
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Noom
We played the first game – I got Moner and Syra, which seemed good for speed, while my opponent apparently chose Grek. After the first week, with morale down, I almost gave up on the stream because everything seemed bad – my opponent had more cities and money. In the second week, I decided to go all-in and attacked one of their treasure cities, losing a lot of units but perfectly upgrading Moner (wisdom, earth, air, attack, defense, tactics) and then attacking my opponent's main city. In the third week, I decided to take the utopia in my opponent's main city at any cost – I managed to get there with my last units, and then I was immediately attacked by Luna with a 20-spell. I decided not to pay her off, but to kill her with tactics and mass haste. This cost me 20+ units, but I took Pandora for the entire air force in my opponent's main city and bought my way back home with a second such Pandora. Syra with insight took it, and the game turned into air control against a powerful force without control. Kostya was very short on time, and in the end, the game ended with a judgment. The judges decided that neither side had a decisive advantage, and the coin flip chose me. Thank you for the game.
Canceled!
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#196
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Amiloo
Well, Galtran was walking on foot on a dirt road for 2 months and wasn't scouting, while I had 2 logisticians with full supplies. Thanks for the game!
They didn't set up a rebuilding ;( he was walking on foot :D
Thanks for the game!

лето 2012.
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#197
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Amiloo
Unfortunately, Artem is unable to finish the game and concedes. Thank you for your time.

Thank you for your time.
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