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I hope not!
New here? I'm Roha — want a quick tour?
Heroes of Might and Magic III: The Restoration of Erathia, Armageddon's Blade,

But in principle, it doesn't differ much from SOD...

Well, yes... but why can't you play on it???... I still don't understand... there's no valid reason... it's the same version as all the others with minor differences...
In other words, a player in TE (The Eastern Era) taking a description from another player in SOD (Shades of Darkness) might not be able to complete the game using that description! And that is unacceptable.
Well, a player (on SoD), taking the walkthrough of another player (SoD), might not be able to complete the game using that walkthrough! ...and such things happen!:smile01:
Seriously though, I would like to know:
Is it possible, given all the differences between TE and SoD, to create a universal map for these versions?
P.S. Or are there fundamental differences....and they cannot be neutralized?
No, it's a slow earth spell, not Town Portal with fire! There are major differences here; with the same save, the skills are distributed differently, the AI works differently, and there are probably many other differences...
It doesn't matter! I realized that a lot of things have been changed there (maybe even for the better), so I'm not very knowledgeable about TE. :smile32:
Why go to extremes? To showcase a trick or a bug with the ballista (I honestly don't know how to call it correctly), you could simply place 50, or 100 golems. Those who know the trick/bug with the ballista would grab the prize on the first day, and those who don't wouldn't (and the fact that the battle takes a huge amount of time would automatically be eliminated). There would be no need to spend so much time on such a battle, and there would be no need for any kind of automation.
Also, what's the point of a battle with 1 fairy against 1000 skeletons? You could simply place 50-100 skeletons. The main point is to grasp the meaning of these battles, but not to sit in front of the computer for hours, struggling with the battle.
I read all 4 pages to see and share my opinion too...
All your suggestions boil down to not placing numerous stacks on the map and giving out stat boosts for free. Then go to the current HoMM4 tournament right now and look at the map. I won’t discuss it yet, but think about how many drawn-out battles there might be in your opinion. After the tournament ends, we’ll compare answers. I had a specific question — if such stacks are ALREADY placed and the tournament is ongoing, should players smash their keyboards to pieces..? :)
It doesn't necessarily have to be free. But if the map author's intention is to give a "certain" advantage to a hero, then not at the cost of a broken keyboard and gouged-out eyes.
As for Heroes 4... Yes, this tournament is already ongoing, but it's not the last one... In the future, such moments can be anticipated. I myself am all for saving time in any form, but when the question borders on "legality," to avoid such lengthy disputes, it's better not to create such situations (fights like 1 vs 1000, 5000, 10000, etc.).