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King of the Hill 2

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Regulations


Rules:

1. Game version: The tournament is held on the SoD game version + HD mod version 4.1+ (or later, if a new stable version is available at the time of the game). With mutual agreement between players – HotA.
2. All templates must use patch HW_rulez 1.38 (or later, if a new stable version is available at the time of the game).
3. The tournament is played according to the rules for online games in Heroes 3 for the SoD version, and the rules for online games for the HotA version.
When playing on the SoD version of Heroes, the "guild mage restructuring" option must be enabled.
Players are prohibited from building Libraries in all cities on the map except for the starting city of the Tower, which one of the players started with.
If a player captures the Tower city where a Library was built by the computer, they can use it without any restrictions.
4. Restarts total 3 days (111+111+111 or 111+112 or 113).
5. The following templates are used in the tournament:
Balance (L-U), Mini-Nostalgia, Diamond, Jebus Cross, 8mm6a, Spider, 6lm10a.
The King of the Hill removes two templates, after which the challenger chooses a template for the game.
6. City selection: A random pair of cities is selected using a randomizer (if an identical pair appears, automatic regeneration occurs). Each player has the right to request a re-generation once for 500 gold as compensation to their opponent. The challenger announces first whether they want to regenerate or not. If, after regeneration, at least one of the cities repeats, the player who paid for the regeneration has the right to perform another free regeneration once (they announce this immediately after generating the pair of cities). After determining the final pair of cities, trading takes place. The challenger makes the first bid.
7. After determining the cities for the game, bidding for color takes place. The challenger makes the first bid.
8. Before the start of trading, the amount of gold equal to 1500+500*N is taken from the King of the Hill and added to the challenger, where N = the number of games in the current series for the King of the Hill, i.e., for the first game -2000, for the second -2500, etc. At the same time, the maximum amount of gold that can be transferred from the King to the challenger before the start of trading is 4000.
9. In case the King of the Hill is absent and two challengers are competing for the title of King, a regular template removal occurs, which is started by the second player in the pair. Then, city and color trading takes place according to the tournament rules (the second player in the pair makes the first bid). The initial amount of gold for both players in this case is the same.
10. A winner receives 1 point for winning a game.
If the King of the Hill wins 3 games in a row, then for each subsequent game they win, their "weight" will increase by 0.5 points until it reaches 2 points per victory over the king, which will ultimately go to the player who defeats him.

Tournament format:

1. Only one game is always active in the tournament – “King of the Hill versus Challenger.” The game lasts until 1 victory.
2. Due to the specifics of the tournament, most players will be on the bench waiting for their turn; hence comes the main requirement: conduct games as often as possible.
The time limit for one game is a maximum of 1 week.
If after 1 week the game has not been started, the player whose fault it was will be sent to the reserve list where they will miss 5 consecutive draws and a new player will be appointed in their place. If the players cannot agree due to various reasons, they must immediately notify the host.
3. The next challenger is selected from the general list of all accepted players randomly using the script. The hosts contact them via ICQ and/or PM regarding readiness to play.
If a player does not respond to messages within 24 hours or says that they are temporarily busy, the hosts return to the draw and choose the next player, etc., until a suitable player is found.
A participant who needs a break from tournament games for more than 1 week must notify the tournament host before the next draw.
A player with more than one unconfirmed report older than one week will be excluded from the next draw.
4. A player who refuses a match or loses receives a decreasing coefficient for the chances of being drawn again. The coefficient decreases by 0.25 each time.
The reduction of the coefficient is provided up to 0.25 - below this value, the coefficient does not decrease further.
If the coefficient of all participants reaches 0.25, its value is restored to the initial value.
5. A player who refuses a match or loses misses 5 consecutive draws.
6. If three times in a row the challengers for the title of King of the Hill are players who have already been drawn previously, the next challenger drawn will guaranteed be a player who has not been drawn before (if such a player remains on the list).
7. If the current King of the Hill cannot continue participating in the tournament for any reason, or requires a break from playing (more than 1 week), they must immediately notify the host, after which a new pair of players will be launched immediately.

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