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Posts from Mafia 102. Veliria Auto-translated

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#16
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Nonsense. The balance regulator has always been and remains a simple town.

Be strong. Believe
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#17
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Ment:Execute the Shaman

Added 1 minute ago
Well, the city doesn't necessarily have to be unintelligent in the end. And even if it is, the cults will be smart.
In reply to Uranium235
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#18
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Uranium235
Yeah, he's a pretty normal madman. After all, it's not a game mechanic, but a balance regulator.
You can lose your "balance regulator" pretty quickly here. :smile31:

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#19
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Then it will be very easy for the cat. There are only four factions, and it works well to take down the strongest ones together, three at a time.
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#20
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Uranium235
Then it will be very easy for the cat. There are only four factions, and it works well to take down the strongest ones together.
Well, no one has canceled the possibility of a random outcome. And I wouldn't agree that a "maniac" can regulate the balance; Arandor is more right here. A "maniac" can act as he pleases, not regulate the balance.
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#21
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Sunflower .

Added 5 minutes later
Could you explain the notations for actions ("U", "+", "-", "P")?

жизни выцветшие карточки хлам
лиц расквашенные лампочки хлам
между жидких начинаний
сам в крови воспоминаний
поваляться захотел


Молодое зло телами в масле
Застилает взор багровый зной
Если хочешь ты чтоб я был счастлив
Наизнанку вывернись со мной
Бахромою плоть дурная драма
До рассвета нервы в решето
Валидола вмажь по вене мама
За моё счастливое ничто
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#22
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U - kill
+/- - positive/negative action type
P - check

If I understood everything correctly, of course.
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#23
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Yeah, he's a pretty normal "maniac." After all, it's not a gameplay mechanic, but a balance regulator.
Although I agree with the "balance regulator" part, I disagree with "not a gameplay mechanic." If the maniac's role was only in regulating the balance and not in his personal drive to win through this regulation... there would be no point in him regulating the balance, or even playing at all.
 

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#24
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I can make the maniac stronger. Give him a passive ability: after every second kill, he gains 1 energy shield. Maximum 1 energy shield (until he spends it, he won't gain another), otherwise, I'm afraid he'll become unkillable.
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#26
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Lily.

Sincerely,
Gur
"Пришел, увидел и пропил..."

Хай Гурий Слесарь
In reply to Arandor
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#27
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Arandor
Nonsense. The balance regulator has always been and remains a dumb town.
I would also add that even in the dumbest town, there is bound to be such a careless mafia that it will manage to lose to it.
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#28
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A dull town + a careless mafia = a maniac winner.

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#29
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A "maniac winner" is an "overpowered, game-breaking element that throws the balance off."
А, вот почему.

🏹🎪+⛓️♿=💕
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#30
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A dull town + a careless mafia = a maniac-winner.
= The maniac was accidentally killed by a townie and a mafia member on the first night.
 

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