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Posts from Wars of the Wizards 2

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Closed
building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
This poll is closed.
unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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10 years ago
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!
In reply to KobRa_RR
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10 years ago
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KobRa_RR
The Clone? :eek:
No, not a clone, I just haven't played in a couple of years)).
And I think you're even in my ICQ. We played through Heroes a couple of years ago (~5-6)).
-------------------------------------->-
CanaBeasT (16:54:08 22/09/2009)
The Swamp, yes, it's awesome. I gave it to you for cheap.

--------------------------------------<-
KobRa (16:54:24 22/09/2009)
Thanks for the game.

-------------------------------------->-
CanaBeasT (16:54:35 22/09/2009)
And thanks to you for the game.


I won't quote the entire conversation, but it doesn't seem like a clone)).
In reply to FireToSky
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10 years ago
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Алагар / Alagar Start Hero Алагар / Alagar
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Balance
Game Length
136 days
Game Date
2/14/2016
Reported
2/14/2016 11:02 AM
Rating Impact Archived
GUNAR 1505 1529 +24 ↑
Sanin 1751 1727 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/14/2016 11:30 AM

In reply to GUNAR
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10 years ago
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Аэрис / Aeris Start Hero Аэрис / Aeris
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
144 days
Game Date
2/14/2016
Reported
2/14/2016 11:25 AM
Rating Impact Archived
Lucky George 1508 1521 +13 ↑
Court 1457 1444 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/14/2016 2:42 PM

In reply to GUNAR
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10 years ago
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GUNAR
Thanks for the game!

Good match. I managed to break through with 126 attack power and 82 archers, using oil. However, the main treasure was guarded by annoying ghosts, which I didn't want to attack with my mage without a specific tactic or resurrection spell. While I was reorganizing for a resurrection, my opponent approached his own goal. In the end, I overwhelmed the enemy's forces on the battlefield. Solmyr was on a Pegasus, but I didn't have any counter units, so he managed to escape. And in the second final battle, initiative also played a key role. Thanks for the game.
In reply to GUNAR
10 years ago
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On the 1st, there was an indecent amount of gold; the birds were easy to pick up, and there was still some left for buying. On day 117, through a one-way portal, I dove into the depths of my native respawn, where I scouted 2 Griffin Conservatories + a Dragon Fly Hive nearby. I cleared all this on days 121-122: Griffin Conservatories 2+3, Dragon Fly Hive 8. I gave up a few Air Elementals. At the head of the forces were Cielek at 8th level and Eanin at 11th, both with Expert Earth+Water, Earth+Air, and Eanin with Expert Literacy. Starting on day 122, I began building the Mage Guild; by day 125, I had built the 5th level Mage Guild, where I got, just in time, Flight, since you can't get to the center of the map without it. Also a Griffin Conservatory level 3. There's a Dragon Utopia, which I postponed until Resurrection to take it without losses. From day 125, using Flight, I flew both heroes to different computers, and by the end of the week, I captured 2 Ramparts + a Dungeon with towns + a couple of villages. From the 3rd town conversion, I got Town Portal and Resurrection. I secured Boots for the Dungeon, again thanks to Fly. At the start of the 3rd week, I took a useless Dragon Utopia level 3 for a Bag of Gold, a Water Book, and Boots of Resistance. Then, having 11 towns and Town Portal, I started to snowball, gathering around 13 Angels under the Potion of Luck. With 300 mana, I attacked Eanin after 2 Libraries with Shackles of War on Dessa in the main town; there, in terms of parameters and army, I was worse off.
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Циель / Ciele Main Hero Циель / Ciele
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8xm12a
Game Length
136 days
Game Date
2/14/2016
Reported
2/14/2016 12:20 PM
Rating Impact Archived
Amster 1920 1921 +1 ↑
sShreKs 1493 1492 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/14/2016 12:42 PM

In reply to Amster
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10 years ago
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Amster
Too much gold on week 1, easy Griffin Conservatory spawns, and still had gold to buy. On turn 117, I dove through a one-way portal into the depths of my own respawn area, where I scouted 2 Griffin Conservatories + a Dragon Fly Hive nearby. Took those on turns 121-122: Griffin Conservatories levels 2 and 3, Dragon Fly Hive level 8. Sacrificed some Air Elementals. Leading force was Ciele at level 8 and Eanin at level 11, both with Expert Earth+Water and Earth+Air, plus Eanin had Expert Logistics. Starting on turn 122, I began building the Mage Guild and by turn 125 had the 5th Mage Guild built, where I got Flight — just in time, since the center of the map is inaccessible without it. Also a level 3 Griffin Conservatory. There is a Dragon Utopia which I postponed until after Resurrection to take without losses. From turn 125 onward, with Flight, I flew both heroes to different opponents and by the end of the week had captured 2 Ramparts + a Dungeon with castles + a few villages. From the 3rd rebuild, I got Town Portal and Resurrection. Grabbed Boots of Speed behind the Dungeon, again thanks to Flight. At the start of week 3, I took a useless level 3 Dragon Utopia for a Gold Sack, Water Scroll, and Resistance Boots. Then, with 11 castles and Town Portal, I started snowballing and gathered about 13 Angels near the Duck Pond. With 300 mana, after 2 Libraries, I attacked Eanin with Shackles on Dessa in his main — where his stats and army were worse.
Thanks for the game!
Near the castle was a Stable, at the Dragon Fly Hive and Griffin Conservatory spawn, all supported by 4 Dwarf Cottages, so as a result I went Bears in the castle on week 1. On week 2, I took the home Griffin Conservatory (level 3) and Dragon Fly Hive (8 Ducklings). Eventually, a long road led me to a one-way portal, and then I ended up in snow terrain, also with a very long road + a Dragon Utopia with KZ. No Air Travel control was found, and the opponent had already cleared the adjacent zones, so I decided not to run across the entire map but simply have the final battle. Thanks for the game.
In reply to Lucky George
10 years ago
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Lucky George
Thanks for the game!

I forgot that one-way portals need to be blocked, and as a result, some noob opponent popped out and took the village where Luna came from to get to my castles. Meanwhile, in the same village, Metro built GM 5, where they got TP and DD on the first try. I decided to rebuild GM 5 so that the opponent wouldn't get DD, but the rebuilding glitched for some reason. In the end, TP back to the village. There, I spread my units out wider so a shower or fireball wouldn't hit, but the opponent cast mass haste and everyone ended up in my weaves. Overall, the opponent had 2 vives left and started summoning crap, while I had 15 vives and 2 gorgons left. I quit because I was out of mana, while the opponent still had 90.
In reply to GUNAR
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10 years ago
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Scorpiona surprised me by teaming up with a Cytherean, which I promptly took advantage of by grabbing a Desert Dweller. After repelling all the initial attacks, the path became somewhat convoluted. On day 113, I built up my bird army and acquired Pandora for 5,000 experience points. The Desert Dweller snagged an Offense skill. I scouted the neighboring swamp respawn point and found Boots of Speed in a rather inconvenient location. Overall, the progress was slow and awkward. However, on day 117, I acquired the Bear Cave and, with a full trade, deployed them in the fortress. Things became easier after that. I reclaimed the Boots of Speed and headed towards the Companion Tower. When I arrived, I found Red players already there. We chased each other around for a bit, and then I started gathering the scouted resources. At this point, the opponent emerged from the Companion Tower ramp with a group of Angels and began attacking my units. I quickly secured the resources. There were 6 Angels, but one of them was taken down by a single unit in the ramp. I bought as many units as my resources allowed and, with the Desert Dweller, managed to reach Eleshar with 9 Angels and a couple of single-unit squads. My stats were 15/5 against 8/6. The only advantage they had was tactics, but the overwhelming force of 7 Bears, 5 Angels, 5 Birds, 6 Vivs, and 4 Thunderbirds, combined with Mass Haste, allowed me to win the battle without much difficulty. Scorpiona didn't have enough money to buy her way out, so she simply retreated. The next turn, I did this :D.
With full control, I slightly improved my economy and soon overwhelmed her. Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Map Template
Spider
Game Length
212 days
Game Date
2/14/2016
Reported
2/14/2016 3:49 PM
Rating Impact Archived
HellLighT 1849 1853 +4 ↑
Scorpiona 1563 1559 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/15/2016 6:07 AM

In reply to GUNAR
10 years ago
TFP.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Димер / Deemer Main Hero Димер / Deemer
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
Diamond
Game Length
134 days
Game Date
2/14/2016
Reported
2/14/2016 5:34 PM
Rating Impact Archived
MaxGor 1349 1348 -1 ↓
herolwy 1836 1837 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/15/2016 4:03 AM

In reply to skd
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10 years ago
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Thank you for playing!
Attachments 1
1 file attached • Total size: 134.0 KB
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
142 days
Game Date
2/14/2016
Reported
2/14/2016 6:10 PM
Rating Impact Archived
yarik1987 1464 1476 +12 ↑
R@sIM 1393 1381 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/11/2016 3:32 PM

In reply to GUNAR
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10 years ago
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Idiotic choice of templates. Thanks for the game. P.S. It's really strange to force a bunch of random templates without the option to opt out. Balance, random starting conditions – what is this for and why? The Christmas tree is especially bad, but at least I play as blue there. I really hope there won't be such nonsense in the playoffs.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Balance
Game Length
142 days
Game Date
2/14/2016
Reported
2/14/2016 8:13 PM
Rating Impact Archived
Сатир 1843 1848 +5 ↑
MoxuTo 1579 1574 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/21/2016 3:19 PM

In reply to GUNAR
10 years ago
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In the first week, I found 2 convoys on the roads, and the roads started to run out. In the second week, in the opponent's zone, I defended against flying units behind the infantry and thought the opponent was in trouble because he didn't pick them up, but that wasn't the case. The next day, he had complete air control, which was bad because he likely had Chain Lightning and Meteor Shower, while I only had Lightning Bolt. I spent a week trying to find magic, but all the boxes were the wrong ones. But towards the end of the third week, I found a blue hat and a +5 all-stats sword nearby, and things started to look up. Then, the opponent made a mistake, possibly due to the timer, and left a weak unit exposed with 20 lives. I destroyed them, and the opponent decided not to continue, even though he had full control, but not enough troops.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Diamond
Game Length
141 days
Game Date
2/14/2016
Reported
2/14/2016 9:23 PM
Rating Impact Archived
Dima Surmay 1654 1659 +5 ↑
spl1nter 1392 1387 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/15/2016 8:02 PM

In reply to GUNAR
User Avatar
10 years ago
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built 2 Guilds, remembered that you can rebuild a Guild, kind people told me how to do it, and things got more interesting. Captured a Tower with a bonus in a few weeks, and the opponent surrendered.
Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Десса / Dessa Main Hero Десса / Dessa
Map Template
8xm12a
Game Length
213 days
Game Date
2/14/2016
Reported
2/14/2016 9:55 PM
Rating Impact Archived
bubuch 1606 1620 +14 ↑
MoxuTo 1583 1569 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/15/2016 6:42 AM

In reply to MaxGor
User Avatar
10 years ago
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MaxGor
TFP.
I was extremely lucky; there was a stable and a training facility near my starting location, along with an archer's lair and a necromancer hero. My development went very smoothly, and I quickly amassed a large number of skeletons.
In the second week, I discovered my opponent's location and immediately went to drive them away, which I successfully did. Then, I continued to expand and harass their development.
In the third week, I received a powerful artifact, but my main hero, along with a small army, was attacked by my opponent. However, my opponent's forces were also weak, and we both suffered losses. My opponent was no longer able to attack my other hero, who was leading a large army, and they had no more resources to develop, so they surrendered!
Thanks for the game.

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