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Posts from Balance in HotA.

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10 years ago
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Generally, there are "general discussion" threads for similar topics, but it seems better to be more specific to encourage some kind of discussion. Many HotA tournaments have already taken place, and many people have probably formed some opinions/visions about individual elements and the project as a whole. Hellight, in particular, once said that he would like the opinions of experienced players to be heard and taken into account. However, the problem, as I see it, is that a) all players have an opinion, b) they are sure that everyone already knows everything, and c) everyone has a different idea of what is obvious. So far, only The and shpilinger have expressed their opinions in detail (if anyone else has expressed their opinions in another thread, and I haven't noticed, please let me know). At the same time, many things that were called obvious were not actually obvious. Therefore, I ask everyone who has some experience with HotA and opinions on its various aspects to post in this thread – as detailed as possible. Everything is of interest – the balance of power of the factions, the ease of playing as different factions, impressions of new objects, etc. The more opinions there are in the same direction, the more likely it is that something will change in that direction (but it will never reach 100%). And players will at least find out what their opponents consider obvious. The weight of the opinion, of course, depends on the author and the detail of the opinion. I will post my own thoughts later, so that I can first see a few unbiased opinions, without the influence of the team's perspective.
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10 years ago
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1. Jeremy's fix. 2. Return the relics. 3. Return Gosh.
10 years ago
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Control scrolls really bother me, especially in mirror matches.
That's what I immediately wanted to write about; I'll share my overall thoughts on Hota later.
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10 years ago
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Waiting for the release of The: peka:
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10 years ago
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I've been playing HotA 1.3.8 continuously for almost half a year. I like everything!!! Respect to the developers! There's no need to bring back Goshan!!! Regarding Jeremy, let him stay (we already have Luna). For now, I have only one question for the developers. Why not cut the number of logistics creatures in half, just like you cut back on necromancy???
ICQ 669307560

10 years ago
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Even better would be to triple the logistics bonus.
In reply to Niemand
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10 years ago
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For me, the ideal would be a Warlord Tactics (WT) game with a balanced system of magic schools and hero skills, plus well-balanced classes, as discussed somewhere during the decline of WT. As for HotA, it's some kind of incomprehensible mishmash; its balance isn't much better than that of SoD, and it has more drawbacks than advantages. But the presence of Online Battles makes me play only HotA.
In reply to shpilenger
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10 years ago
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shpilenger
I'm really bothered by the control scrolls, especially in mirror matches.
That's the first thing I wanted to mention; I'll share my overall thoughts on Hota later.

What specifically bothers you about them? Are they too easy to find? Too easy to guard? Or what's the problem? And why specifically in mirror matches?
In reply to nik312
10 years ago
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nik312
What exactly is the problem? Are they too easy to find? Are they easy to defend? Or what is the issue? And why specifically on the Mirror?
The problem is specifically that these control scrolls exist. And on the Mirror, they create even more imbalance. It would be better to simply remove them (in my opinion).
In reply to StickyFingaz
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10 years ago
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StickyFingaz
... Warlock with balanced magic schools ...
It's funny to hear about balanced magic schools in Warlock, where water was stronger than Stronghold's earth, and air was worse than fire and water in Stronghold.
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10 years ago
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controversial statements. however, the magic balance in WotC is definitely better than in SoD.
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10 years ago
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In Warlords, a reasonable player in the first week would almost always prefer land over water, but in the later stages, the opposite would be true. This is what balance is.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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10 years ago
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1. Remove the skeleton converter that doesn't require a Fortress. This would also eliminate the similar one outside the Fortress (how is it currently?).

2. Consider adding an Inferno portal, as it's currently useless in the Conflux.
672466033
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s

Тут делимся книгами /topic/at/1139927/
In reply to ДаУ
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10 years ago
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DaU


Also, we can discuss the balance of M200 in Heroes of Might and Magic Online.

The balance of M200 is a mirrored template. Otherwise, too much depends on a pair of chests.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
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10 years ago
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Currently, there are no plans to take m200 into account when balancing the game. The format is intended for fun, similar to Anarchy, and it would involve too many changes if we tried to balance it in terms of gameplay.

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