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#137
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Yes, I understand your idea, but I think there should still be some room for role-playing... Never mind, let's see what Alex comes up with.
 

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#138
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Yes, I understand your idea, but I think there should still be some room for roleplaying...
There was room for roleplaying, as far as I remember. Even Er'Tos, who has one of the most demanding gods in this regard. The only difference is that Arzatol's abilities are also given to competent members of the order, while your character, according to his bio, was anything but competent.
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#139
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Does this spell increase magic damage?
No. It doesn't affect crossbows either.
How difficult is it to break the boulder? What are its health, resistance, and evasion stats?
75% resistance to piercing attacks, 30% to slashing, bludgeoning damage is normal, fire works normally (incineration will destroy it instantly), lightning doesn't work, cold doesn't work, 600 hit points. In general, only a specialist with a two-handed hammer can break it quickly.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#140
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What about tornado and rift?
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#141
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Only a percentage is taken from the tornado; the Schism works normally.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#142
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Do tornado spells have their damage reduced by resistance? What is the range of spells, as I've noticed it's only specified for Wave and Incineration? What is the average range of bows and crossbows? What are the approximate penalties imposed by armor if worn by a character with combat training? What are the approximate resistance bonuses provided by light, heavy, and medium armor?
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#143
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Basically, I'm posting the character. If needed, I'll make edits.
Sigdh Diamond


Sigdh became an orphan at the age of five. His parents died from some disease. Nothing serious, they just didn't have the money for medicine. They often lacked enough for food as well. However, Sigdh remembers little of his early childhood. Except for his name, a constant feeling of hunger, and the day his father gave him a bird carved from a piece of wood. On another night without dinner, the boy imagined himself as a small bird flying all over the city and pecking at something here and there.
Shortly after his parents' death, Sigdh ended up on the street. Their miserable shack was taken over by some people he didn't know. And who didn't care about him at all. In the streets of a big city, it is easy to overlook a small stray, but a man from a bandit gang did not miss the opportunity to get his hands on a potential beggar or thief. Sigdh became a member of a new, large family, which had quite a few similar orphans engaged in begging and petty theft. At first, the boy begged for alms, but soon, as he grew older, they began to teach him the art of thievery. "I never thought such a diamond could be found in this stinking hole" - nine years later, that same man who picked him up off the street said of Sigdh. In that time, Diamond became the best thief in the gang. He could steal anything from anyone. Unfortunately, he did not like this kind of life. But Sigdh didn't know exactly what he wanted. The only thing he dreamed of was to turn into a bird and fly away from this cursed city, just fly away...

- That one over there, see him, in the old cassock, – an unremarkable man whispered.
- In the strange hat and with a cane? – Diamond asked.
- Yes, him. He appeared a couple of days ago. He keeps walking among the antique dealers and buying all sorts of junk. And last night he bought a very expensive medallion.
- And you want me to steal it?
- You're quick. While you're at it, maybe you can swipe some writing from him. You love reading those silly books.
- So the medallion isn't on him?
- I don't know. Yesterday he had a bag in which he put the medallion. The trinket is either on him or stayed in the bag. The old man is staying at the Wooden Oak, room number 13. You can act; the old man will be walking around the market until dark.
Sigdh was in no hurry to run to the tavern; first, he had to check if his victim was carrying the item he needed with him or on his person. Diamond used a classic move that he called "Oops."
- In the name of *some god's name*, - the old man exclaimed, ending up on the ground along with Diamond.
- Oops! Forgive me! I am very sorry! Are you alright? – Sigdh said, helping the old man up.
- Everything is fine, son, I'm not so easy to harm, - the old man replied, looking into the boy's eyes.
- Once again, please excuse me, I am in a great hurry, - Diamond said and hurried away.
The old man did not have the medallion. This meant only one thing – it remained in his bag, which was now lying in room number 13, at the Wooden Oak tavern. Sigdh hurried there, however, he was no longer so self-confident. When the stranger looked into his eyes, Diamond was seized by an inexplicable fear.

Standing at the door of the room and picking the lock, Diamond was more focused and attentive than ever. When the mechanism gave way, the boy entered and quietly closed the door behind him. In the small room, he saw a bed with a cloth bag on it and a chair with a small table that had several old books. Taking the medallion from the bag and putting it in his pocket, Sigdh sat down to flip through the books. Meanwhile, the merchant at the market was very surprised when the potential buyer suddenly vanished into thin air.

- Pff. Unlucky. I'll have to study languages.
Closing the books, the boy hurried to leave, but an unpleasant surprise awaited him. When he opened the door, that same old man stood before him. Sigdh wanted to push him aside and run away, but suddenly realized that he could not move from his spot or even stir.
- It's a pity your parents didn't have time to teach you that stealing is not good, - said the old man, entering the room and closing the door.
Real chaos was happening in Diamond's head. He had never been in such a situation. He had never been caught red-handed. Not even when he first started stealing. And here, not only was he caught, but he couldn't escape either.
- You can calm down. I won't turn you over to the guards, Sigdh, - said the old man, turning the boy's back to the door and sitting on a chair.
No one except him knew Diamond's real name. The boy realized that the old man could read thoughts and there was no way to deceive the sorcerer.
- Listen. Since it happened that I lost my medallion and you found it, I propose an exchange, - the stranger took a small wooden bird out of his cassock pocket.
- Where did you get that? – Sigdh exclaimed, discovering that he could move and speak.
- You lost it when we bumped into each other at the market, - the old man replied with a smile.
- But how? Then again, sorcerers are capable of more than just that.
- Yes, my dear, we are capable of doing far more outstanding things.
- I take it you'll give me back my bird only if I give you the medallion?
- Correct observation.
Diamond hesitated. On one hand - this small useless trinket, which, however, was very dear to him, and on the other – a very expensive medallion and his reputation as a flawless thief.
- Perhaps I...
- Do not be in such a hurry to refuse me, youth. You will get back not only your bird, but something else as well. Something more than a simple wooden toy.
- And what will I get?
- A dream...

With the medallion around his neck, the old mage left the tavern and lit his pipe. They sold excellent tobacco at the market, which he found to his liking. And an eagle's cry was heard over the city.

Liarumians. Partisan. +25% chance to remain unnoticed; attacking from cover using ranged weapons will automatically deal critical damage

Stats:

Strength: 9
Endurance: 9
Dexterity: 25 (+14)
Intelligence: 14 (+6)
Willpower: 14 (+7)
Luck: 8


Rogue


Swindler.
Out-of-combat Dexterity x2. X10
Scout.

The character gains the ability to quickly gather information about the nearby area. X6
Lockpicker

Ability to pick locks appears. Success chance depends on dexterity and intelligence. X6
Stealth

Out of combat. Chance to remain unnoticed depends on dexterity and intelligence. X12
Trading

The character sells and buys 40% more profitably. X6
Escape

The character instantly leaves the battlefield. X10

Mage


Transformation Magic
Transformation 1
Can transform into an animal or an inanimate object. 140. 65%. X16

Equipment: light comfortable clothing, sturdy leather shoes, a small pouch of gold, a couple of health and mana potions (if possible), a boot knife, a dagger, a wooden figurine in the shape of a bird.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#144
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Do tornado spells have their damage reduced by resistances?
If you mean armor, then no.
What is the range of spells? I've noticed that it's only specified for Wave and Incinerate.
The range is infinite; you just need to be able to see the target.
What is the average range of bows and crossbows?
The maximum range is 30, but bows will deal reduced damage over the last 20% of the range.
What are the approximate penalties applied by armor if worn by a character with the "Combat Training" skill?
Light armor has no penalty. Medium armor has a 15-35% penalty to speed and a 5-15% penalty to evasion, plus a penalty to stealth. Heavy armor has a 45% penalty to speed and a 55% penalty to evasion.
What are the approximate resistance bonuses provided by light, heavy, and medium armor?
Light armor provides a small resistance bonus of 5-15%. Medium armor provides a resistance bonus of 25%, and some types block a fixed amount of damage. Heavy armor always blocks a fixed amount of damage, approximately 50, but it doesn't block damage completely; 2 points of damage will always get through.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#145
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If you're talking about armor, then no.
I'm talking about earth and ice shields.
The range is infinite; you just need to see the target.
So, can I sit in some room in the middle of nowhere, observe my companions through a mage's eye, and heal them?
Light armor gives a small resistance of 5-15%, medium armor gives resistance of 25% + some types block a fixed amount of damage, heavy armor always blocks damage by a fixed amount, approximately 50, but it doesn't block completely; 2 units of damage always get through.
Does armor only block physical damage, or does it block physical and magical damage, or physical damage and some types of magical damage (for example, damage from icicles and earth fists is reduced, but damage from lightning and "intangible" types of damage is not)?
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#146
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I'm talking about earth and ice shields.
No.
So, can I sit in some room in the middle of nowhere, observe my companions through a mage's eye, and heal them?
No.
Does armor only block physical damage, physical and magical, or physical and some types of magical damage (for example, damage from icicles and earth fists is reduced, but not from lightning and "intangible" types of damage)?
Only physical, fist, and hail. I'll adjust them slightly and add another cold spell.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#147
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No.
What if through a spyglass?
Only physical attacks, fists, and hail. I'll tweak them slightly and add another cold spell.
Okay.
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#148
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Can I use a spyglass?
Yes.

Added 2 minutes later
a couple of health and mana potions (if possible)
Health potions are a real luxury for me. I can add a first-aid kit, but it won't heal very well without a medic, so I'm warning you in advance. I'll add mana potions.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#149
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CAN I DO IT THROUGH A TELESCOPE, THEN?
The Mage-Pirate incinerates everything in its path.
Where do we go?
Where do we end up when we save the world?
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#150
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Immolation doesn't work through the spyglass. :(
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#151
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Health potions are a real luxury for me.
No gay people, no normal health potions. What a cruel world you have.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]