Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Do tornado spells have their damage reduced by resistances?
If you mean armor, then no.
What is the range of spells? I've noticed that it's only specified for Wave and Incinerate.
The range is infinite; you just need to be able to see the target.
What is the average range of bows and crossbows?
The maximum range is 30, but bows will deal reduced damage over the last 20% of the range.
What are the approximate penalties applied by armor if worn by a character with the "Combat Training" skill?
Light armor has no penalty. Medium armor has a 15-35% penalty to speed and a 5-15% penalty to evasion, plus a penalty to stealth. Heavy armor has a 45% penalty to speed and a 55% penalty to evasion.
What are the approximate resistance bonuses provided by light, heavy, and medium armor?
Light armor provides a small resistance bonus of 5-15%. Medium armor provides a resistance bonus of 25%, and some types block a fixed amount of damage. Heavy armor always blocks a fixed amount of damage, approximately 50, but it doesn't block damage completely; 2 points of damage will always get through.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers