Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Posts from Expedition: general discussions.Auto-translated
Alex, how viable are your non-combat characters?
Can a person be a landowner with their own servants (or workers under the control of this landowner) in the Bedinjian Empire? And in Todalene? Do they differ from humans in anything other than their ears? Is inter-racial breeding possible? What's the situation in Chanzjin?
Maybe someone has already asked, but I don't want to reread the whole thread.
I will make every possible effort to pull them out of the deep and dark pit of unplayability. Besides, do you see them often?
Can a person be a landowner with their servants (or workers under the control of this landowner) in the Bedinigan Empire?
Yes, and there are quite a few of them. Remnants of the old regime.
And in Todalen?
Yes, and there are even fewer of them there; everything is becoming more centralized.
Do they differ from humans in anything other than their ears?
Well, they shouldn't... And how else could they differ? Their height, build, and body structure are approximately the same. Perhaps only in their magical abilities.
Is inter-racial breeding possible?
Well, since they are so biologically similar, why not?
What's happening in Chanzhin?
What should be happening there? Nothing special is happening, nothing is changing, they are not fighting with anyone in particular (well, unless some stray nomads or restless Ingelsstadters foolishly approach the borders), they are not fighting among themselves either; everything is quiet and peaceful.
Added after 22 hours and 20 minutes
I added a few new skills and edited some old ones.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
So, here are a couple more significant fixes: The speed has been reduced by half. As a result, the areas of effect for many spells have been changed. Nature magic now consumes mana like all other spells, but the chance of failure has been reduced. Let the priests cast spells without mana.
Added 8 minutes later I think there will be no more changes to the mechanics unless someone wants otherwise.
Ah, it's a pity that people are such "untermenschen."
I don't want to change anything here yet.
Just in case: you did read that each section of poems counts as half, right? I can change this, but I don't really see the point: you don't have that many points. All that's left is to add the gods and slightly fix the descriptions and images of the factions.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
Write here, Ar. I will most likely be a Werewolf or a Vilasund. Less likely, a Lerberg (the racial bonus is cool, but I like the first two races more).
The appearance of a valasundian would be a good fit... But scientists don't seem to have much magic. They could use some enchantments, then it would be possible.
But, to be honest, I don't really enjoy playing support characters.