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How many times do these 5 tiers of creatures differ in strength from each other?
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How many times do these 5 tiers of creatures differ in strength from each other?
about the unit system
I downloaded the Dark Dwarves. And I encountered the following problem: the heroes, cities, and buildings of the Dark Dwarves are present, but all the demonic creatures (Dark Dwarven) have turned into elementals. Is this a bug, or did I do something wrong?
Which version is required?
And how complete is the mod?
I can help with the storyline.
There's some potential in all of this!
The Dark Dwarves are impressive (surprisingly high-quality replacement for the Mage Guild city). However, it's a bit unsettling that everywhere you look, the entire city is filled with dwarves and dwarf-like creatures. The only exception is the mountain goats, which, again, are ridden by... dwarves! (who would have thought). There are, of course, the Faceless Ones, but they don't change the essence. All the units of the castle look too uniform; the original dwarves have a slightly more diverse army...
In this regard (to add variety to the Dark Dwarves), I suggest replacing the 7th-level unit of the city with stone, ice, or some other kind of dragons. This will eliminate the gloom and monotony of this race... this is just my opinion.
Also, as a "tester," I have a suggestion.
The Magic Chimera don't fit with the main storyline of "Heroes." In general, Magic Chimeras are a separate order of mages, but on what basis did THIS order survive after the cataclysm? (I understand that it's too early to delve into the plot, but still). I had an alternative idea for a new faction - a kind of "Pirate Brotherhood" (like the "Asylum" from Heroes 3). Here, you can also create a good storyline right away. For example, you could say that many people after the cataclysm found refuge in some archipelago...
The model of a pirate (and its upgrades) can be borrowed from the NCF mod. I think that such a faction would look very logical against the background of the future storyline... Moreover! The racial "ability" of the Elven cities, "Ranger Guild," can easily be renamed "Cutthroat Guild." The main thing is that it fits the meaning very well.
Thank you for your understanding.
I was thinking of replacing the first level of Dwarves with some kind of monster, and giving shields to the spearmen, then the Dwarves would look better, but I haven't had the time to do it.
On the first level of the city, near the so-called Fortress, troglodytes would look great... :smile20:
(after all, they are an underground people and followers of Malassa)
Yes, that's exactly what I had in mind, but I don't know which faction to use for them.