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10 years ago
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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
In reply to Blitz
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10 years ago
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game2

For the first week, I ran around collecting resources, trading at zero. Medusae in the citadel.

On day 121, I purchased units and started taking Dragon Fly Hives: very lucky, 5 Dragon Fly Hives nearby — 3 on 8, 1 on 12, and 1 on 6. I cleared +3 ore, a box with 20k experience. I spotted an enemy hero sticking out of the underground.

I took a Griffin Conservatory level 4 with a scout hero, decided to scout the underground — reached a red village with the scout hero. There was a lookout — I see КВ behind the crosses. I send Dessa there, take КВ on the last timer. On the next turn, from the same lookout, I see Goshi running on the edge of the treasure zone. I cover with Dimension Door and Fly. Advantage in both stats and magic.

Thanks for the game!
Battle Report Accepted
Random Faction Random
Джедитт / Jeditte Start Hero Джедитт / Jeditte
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Random Faction Random
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Diamond
Game Length
125 days
Game Date
12/25/2015
Reported
12/25/2015 2:26 AM
Rating Impact Archived
Aiwe 1659 1680 +21 ↑
twaryna 1820 1799 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/25/2015 2:27 PM

In reply to злой_романтик
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10 years ago
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zloy_romantik
I suggest we start by dealing with Dungeon, maybe then he'll explain what his threat means.
Edik just made a typo. He meant to say "deal with."

“Now we’ll see what they’re up to,” said Carlson. “I made one last attempt to make peace with her, but she declared war on me. Well, I’ll have to get back to humbling and dealing with her. Let her not expect any mercy from me!”
In reply to Aiwe
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10 years ago
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Aiwe
game 2

First week I ran around collecting resources, traded for zero. Medusas in the citadel.

On day 1 week 2 month 1 I bought [troops], started taking Dragon Fly Hives: got very lucky, 5 Dragon Fly Hives nearby — 3 at 8, 1 at 12, and 1 at 6. I cleared +3 ore, a box of 20k XP. I saw an enemy hero sticking out of the underground.

I took a 4th-level Griffin Conservatory with a scout hero, decided to scout the underground — reached a red town with my scout hero. There's a lookout — I see КВ behind the crosses. I send Dessa there, take КВ on the last timer. On the next turn, from the same lookout, I see Goshi running on the edge of the treasure zone. I cover it with Dimension Door and Fly. Superiority in both stats and magic.

Thanks for the game!

Thanks for the game!
In reply to Noom
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10 years ago
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It’s been a long time since we played, I don’t remember the details very well, and the save files are somewhere hidden :smile27: Round 1, thanks for the game.
Battle Report Accepted
Random Faction Random
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Сэр Мюллих / Sir Mullich Start Hero Сэр Мюллих / Sir Mullich
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
6lm10a
Game Length
127 days
Game Date
12/25/2015
Reported
12/25/2015 6:02 PM
Rating Impact Archived
HellLighT 1803 1814 +11 ↑
Nitro 1694 1683 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/26/2015 7:05 AM

In reply to HellLighT
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10 years ago
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HellLighT
We played a long time ago, I don't remember the details, and the saves are hidden somewhere :smile27: 1st round, thanks for the game.
Thanks for the game.
In reply to Lim4
10 years ago
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Lim4
1st game.

We grew everything and I got Galthran) Galthran and Straker)) Thanks to Straker and a scout with learning, Galthran learned Haste. As the game progressed, Straker picked up Air Magic and blasted the opponent with Vision every turn) There were many money heroes, 2 learning stones, a stable near the castle, and water mills. Also in the central zone there were 3 peasant huts)

On the first turn we took our own computer - Conflux, home - horses in the Citadel. From units, the computer only built Faerie Dragons, but also a thousand more and was clearly preparing for a Necromancy build)) The roads were convenient for me. We took a level 2 Griffin Conservatory and things got more fun. We found boots, leveled up Oil. We defeated a Town Portal scroll right near the starting castle behind the Centaurs. I started building a Mage Guild.

By the end of the second week we captured the opponent's main. After building the 4th Mage Guild (both in the 3rd and 4th they gave junk) we used the Town Portal scroll to gather troops, double mana, and also took a scouted level 3 Griffin Conservatory a turn and a half away from Conflux. The opponent's army looked stronger. We reclaimed his former computer and chased after him following Straker's guidance.

We scouted all the elements of AOTD, but only defeated a small sword) We found the opponent at a Tower secondary with a built 5th Mage Guild - Implosion came in handy in the final battle. In the final battle, there was a danger of being left with only skeletons and being forced to disband, but we got through.

Thanks for the game!

The only road led into an entrance portal guarded by Medusas, so I decided to clear the respawn. The respawn turned out to be large and rich. Near two Dragon Fly Hives I found an off-road exit to my computer. On the second week I collect the Dragon Fly Hives and the computer. There is a road from the computer to a corner treasure zone and to the center, but Galthran comes out of the center. Although Alkin leveled up well, he was very inferior in magical parameters, so I run to the corner treasure zone looking for control or a red ball. In the corner treasure zone the guild did not give control, the boxes didn't either (I took them with heroes with expert Wisdom), the Utopia didn't have a red ball either, so there seemed to be no chance. In the final battle I planned to leave a stack of bones hoping there wouldn't be enough gold for the buyback and I'd have to run away, but at the end of the battle I was distracted and the Wyvern didn't strike from wait, and secondly there would have been enough gold for the buyback of the bone stack.
Thanks for the game.
In reply to Noom
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10 years ago
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Noom
Edik simply made a typo. He meant to say "to crush."

"-- Now we'll see what they're up to," said Karlsson. -- I made one last attempt to get along with her peacefully, but she declared war on me. Well, I'll have to get back to humiliating and crushing her. Let her not expect any mercy from me!"
Alesandro, thank you! That's exactly what I meant:cool: :rolleyes:
In reply to Noom
10 years ago
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1 round.

We started playing 2 months ago; in this game, I got very lucky at the beginning — Galtran appeared and everything came easily. From the end of the second week, I ran into a very large treasure zone with a bunch of Dragon Fly Hives, boxes, and 6 drowned, but I didn't get any control at all. Upon leaving the treasure zone, I already noticed a Book of Earth on the ground and, to my joy, built Fly at home.
Then I tried to find Dimension Door anyway and gradually pressed my opponent. The timer was constantly running out, and once I made a mistake with a poorly leveled hero, but they didn't wipe me out — instead, they were setting a trap in the portal. I changed my plans and jumped there with Galtran, into a Fire Blast with no alternatives. Good thing the opponent didn't find Town Portal; otherwise, having several heroes with 2 Dimension Doors, he would have broken my control.
Thanks for the game.
Battle Report Accepted
Random Faction Random
Ивор / Ivor Start Hero Ивор / Ivor
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Гриндан / Grindan Start Hero Гриндан / Grindan
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
6lm10a
Game Length
212 days
Game Date
12/27/2015
Reported
12/27/2015 4:39 PM
Rating Impact Archived
Dima Surmay 1667 1672 +5 ↑
Player_ 1413 1408 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/30/2015 4:22 PM

In reply to Dima Surmay
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10 years ago
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Updated the table – checking it.
I’m leaving for 2 weeks today, and I’ll be online on ICQ rarely, so it’s better to duplicate messages in private messages.
Due to the holidays, the group stage will be extended until January 18th. I will return on January 12th and will punish those who have problems with their games. Captains – urge your lagging players to catch up.
In reply to Dima Surmay
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10 years ago
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Dima Surmay
Round 1.

We started playing 2 months ago. At the beginning of this game, I got very lucky — Galtran showed up and everything came easily. From the end of the second week, I ran into a very large treasure zone with a bunch of Dragon Fly Hives, boxes, and 6 drowners, but I got no control at all. Upon leaving the treasure zone, I already noticed a Book of Earth on the ground and happily built Fly at home.
Then I tried to find Dimension Door anyway and slowly pressed the opponent. The timer was constantly pressing me, and once I got caught off guard with a poorly leveled hero, but they didn't finish me off — instead, they were setting up a trap in the portal. I changed my plans and jumped in there with Galtran, into a Fireball with no alternatives. Good thing the opponent didn't find Town Portal; otherwise, having several heroes with 2 Dimension Doors, they would have broken my control.
Thanks for the game.
Everything was going well until the Month of the Plague hit. Because of that, I was never able to catch up to the opponent in army size.
Thanks for the game.
In reply to Noom
10 years ago
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Round 2. We fully recovered. I didn't want to fight Necropolis, but I had to, as there weren't any good heroes except Sandro. Resurrecting my units fully paid off, as the respawn point was good, but heavily fragmented by mountains, and I only placed birds on tile 121. For two weeks, I was afraid of encountering my opponent, as I didn't see any hives or confluxes, and my opponent had more than 5 angels. But in the third week, everything changed. I was building up my forces, and my opponent was cut off from the rest of the map and was running around my respawn point looking for money. In the end, out of desperation, he surrendered without a final battle. Thank you for the game.
Battle Report Accepted
Random Faction Random
Интеус / Inteus Start Hero Интеус / Inteus
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Random Faction Random
Эйслинн / Aislinn Start Hero Эйслинн / Aislinn
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
8mm6a
Game Length
147 days
Game Date
12/30/2015
Reported
12/30/2015 6:56 PM
Rating Impact Archived
Dima Surmay 1672 1677 +5 ↑
Player_ 1408 1403 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/30/2015 7:44 PM

In reply to Dima Surmay
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10 years ago
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Dima Surmay
Round 2. We fully recovered; I didn't want to fight Necropolis, but I had to, as there weren't any good heroes except Sandro. Resurrecting proved to be completely worthwhile, as the respawn point was good, but heavily fragmented by mountains, and I only placed birds on 121. For two weeks, I was afraid of encountering my opponent because I didn't see any hives or confluxes, and my opponent had more than 5 angels. But in the third week, everything changed: I was developing, and my opponent was cut off from the rest of the map and was running around my respawn point looking for money. In the end, out of desperation, he surrendered without a final battle. Thank you for the game.
I made too many mistakes. Thank you for the game!
In reply to Noom
10 years ago
Auto-translated
Thank you for playing!
Battle Report Accepted
Random Faction Random
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Random Faction Random
Корбак / Korbac Start Hero Корбак / Korbac
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
Jebus Cross
Game Length
116 days
Game Date
1/1/2016
Reported
1/1/2016 12:41 PM
Rating Impact Archived
Chocolate Puma 1404 1422 +18 ↑
vladd 1501 1483 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/1/2016 1:44 PM

In reply to vladd
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10 years ago
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I request that a game date be set with BaJleHoK; I can play every day from 10:00 AM to 11:00 PM Moscow time.
Let's play on the save from September!:eek:

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