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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to Amiloo
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10 years ago
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Amiloo
Start on the surface. Pirya quickly expertized logistics, very convenient prison on the way to the castle and all computers on 1 were destroyed. By 122 I had already slaughtered 50 demons, took a level 1 council and went to shake down treasure zones.
The 1st turned out to be wrong - 2 utopki and an experience box. Went to another via the castle, it was more interesting there - a pack of hives, an angel external dwelling. And at the end of the week I found a Dragon Utopia. Already have a hundred demons, 7 angels.
At 131 I take a level 2, they give me a cap. Immediately jump to collect 2 utopki in the 1st treasure zone - gave decent stats and money for archangels. With archangels and 150 demons I rushed to the center, having relearned resurrect from Alamar. Spotted several heroes in the dark. Jumped to cover them, but they were scouts. However, I stole a Dragon Utopia with +11 all :) The opponent looked at the army/stats and decided not to continue.
Thanks for the game!Thanks for the game!
In reply to wowa
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10 years ago
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wowa
entering the roadside Dragon Utopia before breaking through the ГО almost proved fatal
and although wings were granted there, and a miner with expert log at 122 stood on the angel before the ГО (having been crushed at 121 by stables on the way home, doubled, and spent all other time running toward the center) but exiting into the sands next to the opp and the blue color almost cost the game; level up with gosha's oil! with it, some double ГО of grey hippos and ducks was somehow breakable, while then the opp reached the КЗ 1st with a blue hat lying right next to our exits)) true, even with expert earth, goshan's battles would have been quite tough with 30 mana and 3 SP, especially for control artifacts -- even a miner with oil and 9 SP struggled to overcome their guard of fifty hippos with GS :smile35: but the opp, even after losing the entire army, could really put pressure with full-control -- if he had been able to escape from the miner, who guaranteed to cover him on the next turn... however, the throw without oil happened sooner, already at the ГО

GG, thanks for the game
Thanks for the game!
In reply to =Lizard=
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10 years ago
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Rich corner respawn. When I reached the crossroads, I was disappointed — only 2 roads and both end in treasure chests. As it turned out, compared to my opponent, I had excellent roads :D They simply didn't have any. That basically decided the game. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
146 days
Game Date
12/26/2015
Reported
12/26/2015 12:44 PM
Rating Impact Archived
Kilgor 1844 1851 +7 ↑
Mizrael 1644 1637 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/26/2015 3:38 PM

In reply to Kilgor
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10 years ago
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I thought for a long time about whether to take the restart with Goshan and 2 Crusher units, but playing as Blue. I decided to play, but it was a mistake – everything I mentioned on the stream that would be bad, came true. The road leads to a dead end, and the second exit leads to a "miracle" treasure, which takes 3 days to reach the village on a bad road, and that's if the movement speed is good. I got wings in Utopian, but it was too late; against full control and Kirill, it doesn't work. Thanks for the game.
In reply to Kilgor
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10 years ago
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Everything was going well; I was dominating with my Necropolis, had a good Lich lair with a portal, and even built a mercury stockpile in my Inferno town on map 121. My opponent couldn't handle it and lost. ))
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Дракон / Drakon Main Hero Дракон / Drakon
Map Template
Skirmish
Game Length
123 days
Game Date
12/26/2015
Reported
12/26/2015 7:28 PM
Rating Impact Archived
The_ 1700 1705 +5 ↑
Loinz 1446 1441 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/26/2015 9:24 PM

In reply to Pit for LM
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10 years ago
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Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Map Template
Skirmish
Game Length
135 days
Game Date
12/26/2015
Reported
12/26/2015 8:11 PM
Rating Impact Archived
BISHOP 1798 1807 +9 ↑
BA/IEHOK 1640 1631 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/18/2016 7:30 AM

In reply to The_
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10 years ago
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The_
Everything was going well; I was comfortably controlling the map, with a lich nest and a portal, plus I built a mercury stockpile in the Inferno village on map 121. My opponent couldn't handle it and lost. ))
Thanks for the game!
I wanted a skirmish, and I got an easy skirmish.
First, I cleared out the ducks, then the gnolls, and finally the timer. I skipped two turns with half my heroes because of the timer. :smile30:
Thanks for the game.
In reply to Kilgor
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10 years ago
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We picked all the restarts. And it dealt such fat that it literally dripped from the monitor! Tons of money — you don't always see that much on Jebus Cross! Three! Three Carl external dwellings of Grands!! A stable under the Castle! Kir grew like a god — Tactics + Earth + Armor! At 116, I burst straight into the opponent's respawn. At 117, I attack the main army in the fort... A one-sided stomp!
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
2sm4d(3)
Game Length
117 days
Game Date
12/27/2015
Reported
12/27/2015 3:38 PM
Rating Impact Archived
Kilgor 1854 1858 +4 ↑
BlooDy)DriVeR 1562 1558 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/27/2015 4:51 PM

In reply to Kilgor
10 years ago
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Kilgor
We used all the restarts. And it spawned such a fat loot that it literally dripped from the monitor! Tons of gold, you don't always see that much on Jebus Cross! Three! Three freaking Grand external dwellings!! A stable under the Castle! Kyr leveled like a god - Tactics + Earth Magic + Armor! On 116 I rush into the opponent's respawn. On 117 I attack the main army in the fort... A one-sided stomp!
Thanks for the game.
Been there=). A good loot, a good execution. No chance! Thanks for the game!
In reply to Pit for LM
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10 years ago
start bad resp not gold small area but dont rest bc shakti start 3 stecks trogs - is luck get 1th weak comp tawn dungeon whit 2 dwels minos- 2th weak get cons and going to get 3 utopii - 4 th atack him shakti have 2 times more stats but must to be difickult if oponent use hims red orb TFP
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Spider
Game Length
144 days
Game Date
12/27/2015
Reported
12/27/2015 5:33 PM
Rating Impact Archived
battanas 1482 1503 +21 ↑
bubuch 1659 1638 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/5/2016 9:36 PM

In reply to Kilgor
10 years ago
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Good starting respawn, Griffin Conservatory lvl1 at 116, Dragon Fly Hive lvl8 and Griffin Conservatory lvl3 at 122, cleared valuable spots for 3 respawns by 127, I'm standing in the opponent's zone on a Stable. At 131, I take a Pandora's Box with 60 Hobgoblins, at 132 I approach the Castle, at 133 I capture it. At 134 I build GM4, there's Town Portal, I double my mana at the opponent's respawn. On my 134, the opponent approaches within contact range. 135 - I check the army, 9 Angels, the rest is trash. I Town Portal to the Dungeon, double my mana, take a Dragon Utopia with a Chalice and +4 Chainmail. I Town Portal back to the opponent's main. On my 135, Crag attacks, I finish him with Armageddon. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
135 days
Game Date
12/27/2015
Reported
12/27/2015 5:34 PM
Rating Impact Archived
aka.Ward3n 1350 1370 +20 ↑
sShreKs 1493 1473 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/27/2015 6:09 PM

In reply to Kilgor
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10 years ago
thx for game
gg
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
127 days
Game Date
12/27/2015
Reported
12/27/2015 5:52 PM
Rating Impact Archived
zwei 1446 1461 +15 ↑
Chocolate Puma 1452 1437 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/27/2015 6:40 PM

In reply to Kilgor
User Avatar
10 years ago
thx for game
gg
Battle Report Discarded
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Balance
Game Length
125 days
Game Date
12/27/2015
Reported
12/27/2015 5:59 PM

Discarded by organizer on 1/4/2016 7:03 PM

In reply to aka.Ward3n
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10 years ago
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aka.Ward3n
Good starting respawn, Griffin Conservatory level 1 at 116, Dragon Fly Hive level 8 and Griffin Conservatory level 3 at 122, cleared tasty stuff at 3 respawns by 127, standing in the opponent's zone at the Stable. At 131 I take the Pandora's Box with 60 Hobgoblins, at 132 I approach the Castle, at 133 I capture it. At 134 I build GM4, there's Town Portal, I double the opponent's mana at the respawn. On my 134 the opponent approaches at contact distance. 135 - I check the army, 9 Angels, the rest is trash. I Town Portal to the Dungeon, double the mana, take the Dragon Utopia with a Chalice and +4 Chain. I Town Portal back to the opponent's main. On my 135 Crag attacks, I finish with Armageddon. Thanks for the game.
Good respawn, 3 Griffin Conservatories, but all level 3s + an external dwelling of bears for 50-99 Ogres, took them by week 2. Started collecting Griffin Conservatories at 131, but that's too late. Thanks for the game!
In reply to FireToSky
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10 years ago
FireToSky
Galtran rules
Thx for the game!
Thx for the game! confirm y was Galtran rules not chose so fast ))

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