Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
and here is my map. Please, play it. To be honest, I don't remember its size... either medium or very large. "The Most Grand Journey." Feel free to criticize it. It's quite unique.
Big thanks to Night
Title: "The Most Grand Journey" Author: Ksenia-mapeditor Download the map -
Hello to all Heroes fans!!! Many people tell me that they don't have a map generator for the fourth installment of Heroes, and many are tired of playing the standard maps over and over or downloading new maps from the internet... I suggest using a random map generator version (3.2), in which there will never be identical maps. By the way, the maps turn out to be quite interesting... Along with the generator, a "Help" file is included so that you can use this program without any problems!!! †All questions on this topic can be asked right here† P.S. (Have a nice game) AndersonAD
To simplify the creation of specific maps, I have included four "BAT" files.... This is mainly for those who don't know how to do it themselves. Description of the files: Small - small map Medium - medium map Large - large map Extra-Large - super large map
If desired, you can simply create a shortcut and, in the line specifying the executable file, add the corresponding "space"-wr1,2,3 – depending on which map you are creating.
P.S. I might be wrong about WR (I forgot what exactly needs to be written), in short, it's the combination that is indicated in the Help file.
Dear fans of Heroes of Might and Magic! I ask you to test my duel map for Heroes of Might and Magic. It's a duel based on the theme of Heroes of Might and Magic V (there is a hero with an army). In general, the rules and characteristics of each player are in the map's "briefing." Please leave comments if possible.
Well, this is a very old map... but it's beautiful and cool. I highly recommend playing it. Maybe someone has already played it... :)
Map -- XL...
P.S. (I haven't made my own map yet! :( ... All subsequent maps that I will post in this thread will be in this message)
Here is my adventure-style map. I think the name speaks for itself:rolleyes: Size: M Number of human players: 1 Dungeon: no It's best to play on Equilibrium (3.51), but you can also play on Whirlwinds. Please share your thoughts, as I might add or remove something, or just generally evaluate it.
I wouldn't mind sharing my scenarios, even two of them.
The first one, "Lucia's Escape," is designed as an anti-time-based game, meaning that instead of having to kill someone within N days, you have to survive those days.
It's of medium size and medium difficulty.
The second scenario is specifically for those who create scenarios themselves, often excellent ones, but... don't want to test them, resulting in a scenario that can't be completed due to a simple error, despite having great scripts and events. The most common mistakes are outlined in this scenario.
The map and difficulty are medium.
Both scenarios can be completed without using codes – 100%.
Под холодную Луной порублю попсу косой (с) Decimacia
Смерть попсы
19 years ago
Auto-translated
ZYbr;102806
Well, you can level up your hero, and even if the computer has an army 10 times larger, it's still not that hard to defeat him...
The problem is that there aren't many places to level up. There's only one guild of veterans and a circle with experience. That's it.
By the way, I'd like to offer you my new scenario. Difficulty - Expert, Whirlwinds of War are required to complete it. The only serious bug is that if the red player is defeated by someone other than you, the game freezes... but this is very unlikely, so I recommend saving periodically starting from the moment you can fight the red player. In this scenario, I decided to create a kind of "correspondence" between artifacts and the environment. Here's an example to make it easier to understand: let's say you pick up an artifact, and the text says that you were digging in a pile of sand near the tavern in the Necropolis, but you are in a winter forest near a river (it's marked on the map). In general, read the story of the artifact you picked up and look at your location on the map. The scenario can be completed; I've played it through 3 times myself, fixing bugs.
Под холодную Луной порублю попсу косой (с) Decimacia
AndersonAD
19 years ago
Auto-translated
Okay, everyone, I've come up with an idea... Pandora is a good concept if each person creates a map about themselves and how they live on the HeroesWord portal. But most importantly, we need to do it this way: I have several scenarios running through my head right now, like general campaign scenarios about the origin of (our) Portal. Then we create a starting map based on this scenario, featuring our Admin (as the main character :). After that, each person creates a map, but not just by making it and posting it; instead, for example, we start and then pass the campaign around in a circle so that there are improvements and so on. :) Tomorrow, I will post the initial scenario... :) Communication on this topic should take place in this thread: "Discussion of Map Creators' Work!" And files should be left in this thread: "Random Map Generation" P.S. (Please maintain order on the forum).