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Posts from Inferno tactics.

5.0 (1 rating)
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19 years ago
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I agree, criticism isn't necessary. I often use Fiona and run around with dogs, but you need to keep in mind that they are very susceptible to blessings and curses.
In reply to Lord-Aries
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19 years ago
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And, for some reason, I'm not a fan of dogs... I don't like them... Cerberuses are at least somewhat useful, in some situations, but regular dogs are completely useless... although they're good for soaking up damage early on, so that Imps can attack without getting hit.
In reply to Dirty_Player
19 years ago
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That’s great. There are still people who appreciate Inferno… In my opinion, Inferno is interesting because it’s unstable when it comes to choosing a strategy. That is, depending on the conditions on the map, the Castle will be better or worse.
For example, consider Hell Gates. When you play on a map starting with one Castle, Hell Gates are useless. However, recently, I played a map with a friend where we were given 2 cities at the beginning of the game, and the map was XL. The Castles were in different parts. So, everything is bad, but I’m everywhere.

P.S. And demons are generally my favorite unit in Heroes.
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19 years ago
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Yes, demons are unstable, that's why they represent chaos. The Kre'gan are not a simple faction, that's for sure... Constant attacks are the key to success for Inferno, and here are some useful skills: Wisdom, fire magic, attack, tactics, leadership... Basically, everything in that vein. In the first week, definitely include an Efreet, Gogs, and a Cerberus, and then do as you wish. Otherwise, you're doomed. This is just my opinion, but it was specifically developed for the forum after playing Inferno for two weeks.
19 years ago
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I agree that Inferno is the most expensive Castle in terms of cost and the mismatch between its price and the total XP gained per week. But please tell me, which other Castle can compare to the rush strategy when you have Devils? Having even 1-2 Devils allows you to attack monsters of all levels (those that don't shoot). You can defeat a group of Behemoths (I'm talking about neutral creatures) with just one Devil. I agree that you need a lot of dwellings, and it's difficult to build them to 200%, but if the map isn't too poor, you can even do it in the first week (although 200% is almost impossible), but even if it's in the second week, that's still not bad. Recently, I played as Inferno with the Warrior hero, Pyrre (difficulty level 160%). I can't play as Inferno at all. My opponent was a Swamp Castle with the Warrior hero, Gervulf. Weighing all the pros and cons, I realized that Inferno has more disadvantages than advantages. Inferno is the most expensive Castle of all, and it's also the weakest in terms of "meat," that is, the total amount of XP of all units. The only real advantage of this Castle is the rush strategy with Devils and Efreet, which is what I did, building Devils and using them to clear out all the hidden spots and visit the resource locations. After spending all my money on building Devils, I didn't buy anything at all before the start of the month (I didn't buy anything during the month except Devils and Efreet). The next month turned out to be disastrous, and I was left with practically nothing. The only hope was good magic on the upper floors. On the fifth floor, I found Implosion. I had enough Wisdom to learn it. I must say that at that moment, I realized that I had theoretically won (if I didn't make any mistakes). I started attacking my opponent with a catastrophic disadvantage in "meat" (it turned out that my opponent had Dragonfly and Lizard dwellings, and their number exceeded a hundred at the beginning of the second month), and !using the first turn of the Devils! I cast Implosion and paid them off. That's how the game ended in my favor. Even though I'm a good Warrior, I knew how to use Implosion with 1250 + Devils, which decided the outcome of the battle. So, another advantage of Inferno is the good speed of the Devil and Efreet. Later, it turned out that Gervulf also had Implosion, but the speed of the Devil didn't allow him to cast it even once.
In reply to Quaker
19 years ago
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Here's the question. How do you all feel about holding a tournament based on assembling demons, following the scheme I presented? If there are any interested players, we can give it a try. I'd also like to hear the opinion of the administrators. If needed, I can create the map. :)
In reply to <))Dimitrius((>
19 years ago
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Inferno, in my opinion—and not just mine—is a rather weak castle. I play it only if I'm tired of all the other castles and want something different, although that happens very rarely. As a rule, this castle is not designed for long games, but for a quick rush against the opponent; if you are playing on a small map, you have every chance to win. The main thing is to take a warrior hero, for example, Pir or Rashka, and focus development on the army—meaning building fast Efreet and Devils. The key is not to drag out the game and try, at least attempt, to attack the opponent by the end of week 2-3, but definitely not to sit back and hoard an army, because in the late game you will have much fewer chances to win due to the low HP of Inferno units and other drawbacks. Essentially, this castle is created for playing on small maps; on large ones, I would advise capturing any other castle as quickly as possible and developing it.
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18 years ago
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and if you have 2 or more castles and you build castle gates, it's a VERY BIG advantage for Inferno.
In reply to bzzt
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18 years ago
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I played Inferno, and it's not that bad...
The efreets are good, the ogres are decent, but you often encounter imps...
I developed quickly – there was a lot of money, and this castle has its own unique aesthetic...
And hit points aren't the most important thing; the main thing is the speed of development.
In reply to ewgeniy
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18 years ago
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ewgeniy;111622
I played Inferno, and it's not that bad...
The Efreet are good, the Gogs are okay... but you often encounter Imps...
I developed quickly - there was a lot of money, and this castle has its own aesthetic...
And HP isn't the most important thing; the main thing is the speed of development.

Yes, indeed - this castle has a feature (I'm talking about money); as a rule, in random maps, there are initially a lot of piles of gold, which allows you to develop quickly...:)
I won't say anything about Imps, because they're not worth it..., but the fact that you can recruit a decent number of Demons is a fact ;), and they're very good.
18 years ago
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I spent most of my time playing as Inferno. I don't know how it is in online mode, but it's a pleasure to defeat opponents in single-player. There are many advantages. A couple of years ago, a friend and I made a ranking of the factions, and Inferno and Tower shared first place.
In reply to Grilik
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18 years ago
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Was it an even split, or was someone better after all?
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18 years ago
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Yes, Inferno is good, but unfortunately, the only archers in this castle are Gogs, which don't become much better after upgrading, and even when upgraded, they only gain a small bonus. But still, they are far from being impressive...
18 years ago
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Seems balanced, accurate to the nearest tenth of a point. By the way, for some reason, everyone loves playing as Peer, but I always play as Aiden. Intelligence can be very useful in the second month during a difficult game. Also, he almost always gets Diplomacy.
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18 years ago
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In my opinion, the biggest drawback of Inferno is the prevalence of fire in the guild of mages... the portal rarely appeared there for me. Also, the Castle is definitely stronger than the Fortress, but it strongly resembles it with its archers... there aren't any particularly good heroes... by the way, I also chose Aiden because of his intellect... the ELF-EARED one! The units aren't great... the real strength that can destroy castles comes from Ifrits and Devils... and Cerberuses... otherwise, it's just mediocre... and if you open a couple of Pandoras with Magog, you'll feel the archers a bit more... otherwise, I develop the economy and then the units... it's all standard... it's a shame that the Grail doesn't give any special advantage.

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