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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to Diabler
10 years ago
Thanks for playing
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Брисса / Brissa Start Hero Брисса / Brissa
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Spider
Game Length
132 days
Game Date
12/7/2015
Reported
12/7/2015 10:48 PM
Rating Impact Archived
shameonyou 1732 1735 +3 ↑
Slayzer 1412 1409 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/28/2016 5:18 PM

In reply to shameonyou
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10 years ago
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shameonyou
07.12.2015 shameonyou (Red, Conflux, Brissa, Kreg Heg) def Slayzer (Blue, Tower, Ain, Aislinn) Spider 132

Thanks for playing

u2.
In reply to Sanin
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10 years ago
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Sanin
In the tavern of Moandor, roads are fast, near the city there is a large Griffin Conservatory and two crypts — we play. Gathered from the first computers: Necropolis, Tower, and Dungeon. Planned a breakthrough to Angels, but a Dungeon hero shaved my scout hero, I had to buy another one, as a result with a full trade I was short 700 gold, but the Dungeon had an external dwelling of Minotaurs near the city, which he had already built himself, so I took the external dwelling and built a portal.

121 grade 17 Minotaurs and forward to the Griffin Conservatories. Took 2+3 and rushed into a promising underground treasure zone (two others — on lava and sand — I saw from the scouts, and they weren't impressive). In the treasure zone I gathered Dragon Fly Hives, found КЗ, and on 126 already broke a Dragon Utopia next to Necropolis. Gave a hat +10 and boots. At home I build Angels. At the start of the third week I take two more Dragon Utopias in the underground treasure zone, they gave a decent boost to stats, but no Air control.

132 I burst into the center and reach Pandora's Box for the gray ones, they give all of the fifth. I see from the scout that on its turn Kyrre is also entering the center. And just then Air was upgraded enough to catch. The tavern showed an advantage in gold throughout the game, stats roughly equal ±20, I have 300+ mana, +4 speed. I have 50 Dragon Flies, 30 Gr. Minotaurs, 7 Angels, 500 Skeletons, 1+14 Gr. Gorgons, and 70 Marksmen. Kyrre has 6 Angels, 30 Dragon Flies, 4 Unicorns, 17 Grand Elves, and a few Pegasi. With Mass Haste I take down Angels, Unicorns, and some Dragon Flies, in response Armageddon flies, and Kyrre retreats with 11 Dragon Flies. I have 5 Minotaurs, 2 Angels, 300+ Skeletons, and 30 Dragon Flies. I take a nearby Dragon Fly Hive and stay there.

On its turn Kyrre takes my capital and develops there. Town Portal to the Dungeon, buy all the meat and attack. Just in case, in the last slot I took Ballistics, Anti-Magic is on the Dragon Flies, so I'm not afraid of anything. I attack, there's a red orb, followed by surrender. Thanks for the game.
Probably rushed with the Dragon Utopias, first on 125, second on 127. The Dragon Flies suffered, ended up missing about 20. Also, as luck would have it, no Air vision was found, otherwise I wouldn't have gone into the center.
After the rendezvous I decided to risk stealing the main, but everything was there — boots, gauntlets, control, and even Ballistics.

Thanks for the game.
In reply to Gee
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10 years ago
Gee
Good start for me. 7 elves from heroes, made them in town day 1 and also an external dwelling of elves. Kyrre came fast in tavern and fast development. I was hurry not to let my opponent making to many demons. So when I saw him I ran for final battle and that was a good decision, my army was stronger and my hero had better stats. Thanks for the game!

Made many mistakes. Played very slow
Thx for game!
In reply to Silence-
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10 years ago
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Silence-
In the tavern, Luna + Tazar, but a 3-hero spread - decided to play. Few resources, not much gold either, but 2 experience resources, leveled Luna, saw an external dwelling of air elementals and a Griffin Conservatory (2). Due to money problems, dug around for a long time, by day 121 on Luna got 8th skill - took the Griffin Conservatory. Around this time, I saw that the opponent took a 2nd town, and not a neutral's, and also that his respawn was next to me on the surface. Couldn't place birds - on one of the days, didn't have enough resources for the upgrade. Decided not to touch the Necropolis neutral, only took his Griffin Conservatory on the roadless area near the metro - it turned out to be a triple, taken by Luna without problems. Reached a crossroads - saw all passages further and a Griffin Conservatory + a Hive nearby. After taking the Griffin Conservatory, decided to split the army - Tazar went to clear one center with meat, Luna with 2 angels to burn another center. Tazar stumbled upon the enemy's village in the center even though the guards hadn't been cleared - the guards somehow shifted or the passage glitched. Meanwhile, Luna found 2 more Griffin Conservatories and 2 Hives - took them without problems. Scouting ahead, I saw that the opponent was moving his army away from me + the stats on the heroes were standard against Tazar, roughly 5 15 7 7 - decided to push. Around day 133, took the opponent's main almost without resistance. The opponent had no towns left. On day 135, upgraded to level 4 of the Mage Guild, didn't get Town Portal, decided that transporting the army back from Luna would take too long (about 2-3 days) and attacked the opponent.
My 6 birds, 5 angels, 25 demons (Pandora's Box), ~10 Earth Elementals, ~30 Air Elementals, ~8 thoughts against ~550 skeletons, 5 angels, 11 liches, 5 wyverns, and a few vampires. Stats 5 15 7 11 against roughly 5 5 5 5. The finale turned out in my favor.
Thanks for the game.

Thanks for the game!
In reply to shameonyou
10 years ago
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From the start, two native heroes, Gosha and Septiena, stables next to the Castle, ГО convenient for Necro and red fights, both had all resets so I didn't fight with Goshan until day 114, easily broke many shooter blocks with mages due to the wave, spent the entire 1st gathering bone stacks with Klava and Gosha on two fronts through a chain, Dwarf Cottage mini, Medusa Den 8, 200 bones by the end of 1st, horses in the Citadel. On day 122 I broke through to the conf via 95 Evil Eyes and 90 Griffins, gathered the Mage Well (+1 bonus from start, +2 on respawn), also a Crown +4. Gathered a Shield +3, Ring +HP, Necro Amulet, a couple of Naga Banks, finally scouted 2 Griffin Conservatories 3+3 took with zero losses with horses, bone stacks already half a thousand, have a Scroll of Explosion, by day 127 built 5 Mage Guilds, Explosion 1050 stats 10-12-10-9(135), on day 131 through the stables easy go without losses against dragons and devils, nearby ГО opp 90 Mighty Gorgons also without losses, opp meanwhile ran out of grass, blocked his retreat, broke through and attacked with Goshan, in FB without options without losses, Explosion wiped out any stack with 135 mana, troops just stood there)
Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Balance
Game Length
134 days
Game Date
12/8/2015
Reported
12/8/2015 1:41 PM
Rating Impact Archived
Amster 1835 1836 +1 ↑
St_Klaus 1339 1338 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/8/2015 1:49 PM

In reply to Amster
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10 years ago
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Amster
From the start, two native heroes, Gosha and Septienna, stables next to the Castle, a convenient supply point for Necro in early fights, both had all rests, so I didn't fight with Goshana until 114, easily broke through many shooter blocks with mages thanks to the wave, spent the entire first week collecting bones with Klava and Gosha on two fronts via chain, Mini Dwarf Cottage, Medusa Pond 8, 200 bones by the end of the first week, horses in the Citadel. On day 122, broke through to the conflux through 95 Evil Eyes and 90 Griffins, got a Mage Well (+1 bonus from the start, +2 on respawn), also a Crown +4. Got a Shield +3, a Ring +HP, Necro Amulet, a couple of Naga Banks, finally scouted 2 Griffin Conservatories 3+3, took them with zero losses with horses, bones already half a thousand, have a scroll of Implosion, by day 127 built 5 Mage Guilds, Implosion 1050, stats 10-12-10-9 (135), on day 131 easily took fights and Devils via stables without losses, next to it the opponent's supply point with 90 Mighty Gorgons also without losses. Meanwhile the opponent broke out of the grass, blocked his retreat, crashed, and attacked with Goshana, in the final battle there was no option but zero losses, Implosion wiped any stack with 135 mana, the troops just stood there)
Thanks for the game!
It was. Didn't re-rest due to an external dwelling of cows and 2 conservatories (1 and 4, didn't take the fourth on the second week). As it turned out later, one road led to the supply point, the second to the secondary hero, everything else was off-road. It was damn inconvenient. The result is predictable. Thanks for the game.
In reply to shameonyou
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10 years ago
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The distribution was very good; in the first week, I could easily break 7 Behemoths (with a group stack) for the center, but I didn't risk it.)) In the end, I successfully caught him off guard during his rush.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Balance
Game Length
124 days
Game Date
12/8/2015
Reported
12/8/2015 2:17 PM
Rating Impact Archived
KobRa_RR 1886 1895 +9 ↑
MuLLIyTa 1718 1709 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2015 8:29 AM

In reply to bRitvo4kA
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10 years ago
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bRitvo4kA
Maxiconza broke the enemy's morale:smile15:
Thanks for the game.
Thanks for the game.
In reply to Pit for LM
10 years ago
Thanks for playing.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
135 days
Game Date
12/8/2015
Reported
12/8/2015 10:49 PM
Rating Impact Archived
UrukHai 1690 1693 +3 ↑
aka.Ward3n 1364 1361 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2015 7:13 AM

In reply to Pit for LM
User Avatar
10 years ago
Hard start. Strong block on the way to one town and sand. I fought on that side wich could be explored. 4 hives there, 2 pandoras with 5k each, one tree dwelling and to late discovered one elves dwelling. At the begining of the second week I eliminated that block and I was gone toward sand. I took 2 conservatories with 3 angels each on my way and the +4 all shield. But the road was long so I reached the sand in 125(one day later than my opponent) and of course in 126 I manage to suicide by missclick. Thanks for the game!
Battle Report Accepted
Синий / Blue
Gee
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
126 days
Game Date
12/8/2015
Reported
12/8/2015 11:54 PM
Rating Impact Archived
Gee 1391 1388 -3 ↓
wowa 1710 1713 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 12/9/2015 12:41 AM

In reply to Gee
User Avatar
10 years ago
Gee
Hard start. Strong block on the way to one town and sand. I fought on that side wich could be explored. 4 hives there, 2 pandoras with 5k each, one tree dwelling and to late discovered one elves dwelling. At the begining of the second week I eliminated that block and I was gone toward sand. I took 2 conservatories with 3 angels each on my way and the +4 all shield. But the road was long so I reached the sand in 125(one day later than my opponent) and of course in 126 I manage to suicide by missclick. Thanks for the game!
i had full control (3 books exept water) on 125, and the center was the native dungeon, so the army could be huge on week 3, but the opp attacks the horde of enchanters without the meat and surrenders

GG, tnx for playing :)
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In reply to UrukHai
10 years ago
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UrukHai
Thanks for playing.
was defeated by Grechka with stats around 30, while mine were around 10.
Thanks for the game.
In reply to aka.Ward3n
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10 years ago
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I agree with Bishop (except for him); in my group, we can already use Odd-Even Day (OED), and the entire group has a Rare Passive ability suitable for gameplay!
In reply to Dark
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10 years ago
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Dark
I agree with the bishop (except for him); in my group, you can already start using ODD; the entire group has a Rare Passive ability for games!

Valenok will sneak into the playoffs again without playing a single game :D

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