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Funny coincidence. I turned on the video, and a few seconds later, a helicopter flew over the house.
Added 13 minutes later The idea is interesting, of course. But it will be tedious to implement and carry out. Although, if, say, you have a month or two of free time (absolutely free time, without any work or other nasty things), then something might work out.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
By the way, I recently came up with a plot idea for the world of Erathia, and I've been thinking about how to implement the mechanical and narrative aspects. The idea has evolved into this: there's something like a distant overseas colony; the colonizer is Illianar, after significant changes; the players start in this very colony, and one of them (either the player creates a corresponding character or I/the other players choose one) is appointed as the leader by the authorities (and therefore manages the colony's resources, etc.). Since the budget will be extremely limited (largely due to the fact that the state doesn't prioritize this endeavor), the success of the whole undertaking will depend not only on the appropriate decisions but also on the actions of all the players as a whole (they will be significantly stronger than ordinary characters, but not excessively so). I won't go into details, as it's just in my head, and I'm not sure if I've regained my desire to work on the mechanics (it will have to be significantly rewritten), plus there are already enough potential games in the pipeline, which is a good thing.
Perhaps, it would be a good idea to create a sub-section for additional information (that which doesn't fit within the scope of a specific game or needs to be placed elsewhere) regarding the settings of the expeditions. Mixing it with game-related topics isn't the best idea, but the sub-section itself wouldn't interfere in any way (I don't pay attention to the "psychological mafia," for example), even if it isn't updated with new information. I would move the deleted topic somewhere else, by the way.
Yes, that's great, I'm ready to continue.
I'll be able to play my game at best in the summer. Or maybe I'll get lucky and find a full-time job in the summer for three months. Then I don't even know when I'll be able to play. If it's on regular days, it's two hours of playing during the day + in the evening. It's not fun to play in that mode. Unless it's in August, if I do end up working for two months.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
Maybe we could create a political expansion: players take on the role of rulers, build states, and develop their armies... But that would no longer be an expansion.