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Posts from HoMM3 HD bug reports.

5.0 (1 rating)
In reply to MikeM
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Two situations occurred: 1. Started a battle with a live opponent (not the AI). After a couple of turns, the battle ended on its own, and the game returned to the map in the same state as before the battle. 2. After observing and not understanding what happened, I attacked the opponent again. In the middle of the battle (after 10 turns), the game crashed. The crash log and save file are attached.
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Is it just me, or can’t I equip artifacts that boost my sight range?
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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Lider1
I tried xBRZ, and it's incredibly slow. It's hard to even describe. I joined a game and started playing with someone, but in 2 minutes, I bought heroes, upgraded one to level 1, transferred the army to the second hero, and that's basically all I could do.
It's impossible to play with it; what's the point of having such a slow filter?
Thank you for the post. Starting with a certain version, due to an error in the code, the Scale2x, UltraSaI, and xBRZ filters were always calculated in a single thread (always using one processor core), and code optimization was also disabled.
This will be fixed in the next version. However, for the demanding xBRZ filter to provide a truly comfortable gaming experience, you'll still need a modern processor with 4 or more cores.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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I have this problem: it's impossible to enable HD+ when choosing to launch h3wog.exe. Launching the regular Heroes works
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When the opponent passes their turn, or at the start of the game if the opponent is hosting, it crashes. I sent it via email. Maybe someone knows what the problem is?

Added 6 minutes later
upd: I rolled back to build 3.811 instead of the latest one, and now it crashes with the same error, but with the message CANN'T HD_ ALLOC from 10061250

Added 8 minutes later
upd2: Restarting the laptop helped, I don't know what the problem was.

Added 11 minutes later
upd3: No, now it crashes when I pass my turn...
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The hardest battles are fought in the mind
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Just in case, I'm attaching a save file where you can exchange the boots in the black market for 0 resources. However, I was playing with HWrulz 1.38, maybe the problem is in it? I don't know.
See the hero Sandro.
Password for the red team: Igraem2, for the blue team: йцу.
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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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So:smile38:, I don't know if a new version of the HD mod has been released yet:smile32:, but a few days ago when I launched the game, I clicked "yes" to update as I always do, even though some or most people who don't want problems with the mod haven't updated for a long time!:eek:

And because of this update, a three-day game was ruined:smile05: with 14 Pandoras on my respawn point:eek:, 3 external Hydras, and 2 prisons, one of which had a level 10 Soul Mirror and a home-based Undead creature with a magic hat that gave it level 5 magic) :D

And what kind of bug was it!:smile04:

We loaded in, I skipped my turn, but the opponent didn't get his turn, and instead he started experiencing glitches; I can't describe them exactly since it happened a few days ago:smile32:, but I remember him saying that after I passed him the turn, it showed the wrong day, like 111 or something. It seemed like all heroes were level 1, so basically the map went crazy) or just crashed):smile51:

I personally clicked Uninstall - Roll back the last update), and instead of build 4 of version 3.811, it became build 3 of version 3.811, and everything worked fine again):smile03::smile20:

Now I probably won't update until there are reports about new updates being released. I love progress, but I don't like staying stuck in one place):smile13:
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Indeed, there is a problem. I finally figured out what it is. In the latest HD version, build 3.811, version 4, the multiplayer is not compatible with previous versions. If you play 3.811 build 4 vs 3.811 build 4, everything is fine, but if you play against earlier versions, both will receive incorrect data from each other. I will release a fixed version within the next 24 hours.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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One of the latest gameplay innovations regarding the display of skills in visited universities is not working correctly: after visiting any library and ending the turn, the skill display is available in any unvisited library, including when hovering the mouse over it. I also wanted to suggest something. Thanks to the HD mod, an old bug with the nagabanks and the awarding of sulfur instead of precious stones was fixed. A bug from the same category has existed with external taverns. In the initial release of "The Restoration of Erathia," visiting external taverns offered different heroes than in the castles (it always seemed logical to me, but I recently confirmed this by downloading and playing the campaigns of "The Restoration of Erathia" in the pure form of the first edition). However, this difference was later eliminated by the developers, and, as it seems to me, accidentally (just like with the nagabanks). In my opinion, the difference in heroes in castles and external taverns is quite logical and diversifies the gameplay.
ICQ: 564224919
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The opponent says that his heroes disappeared during a battle, and there was no save file or log. I don't remember this happening to me before. How is this possible, and what could be the reason?
In reply to ЯR
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YaR
The opponent says that his heroes disappeared during the battle, with no save file or log. I don't remember this happening to me. How is this possible, and what could be the reason?
Perhaps it's related to an excess of cunning?
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Perhaps after the HD update, the opponent is unaware that saves are stored in folders or that the option to save games is not enabled?

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