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One of the latest gameplay innovations regarding the display of skills in visited universities is not working correctly: after visiting any library and ending the turn, the skill display is available in any unvisited library, including when hovering the mouse over it.
I also wanted to suggest something. Thanks to the HD mod, an old bug with the nagabanks and the awarding of sulfur instead of precious stones was fixed. A bug from the same category has existed with external taverns. In the initial release of "The Restoration of Erathia," visiting external taverns offered different heroes than in the castles (it always seemed logical to me, but I recently confirmed this by downloading and playing the campaigns of "The Restoration of Erathia" in the pure form of the first edition). However, this difference was later eliminated by the developers, and, as it seems to me, accidentally (just like with the nagabanks). In my opinion, the difference in heroes in castles and external taverns is quite logical and diversifies the gameplay.