The task now is to create a combat-oriented Academy unit.
Simply adding stats isn't very interesting.
I'm thinking about what special ability to give it.
Posts from NHF – new heroes for Heroes V 3.1.
He can create a weakened version of the celestial shield, which is cast on all units at the beginning of the battle, and as the level increases, the number of turns the magical shield lasts and its strength also increase.
But the essence of increasing survivability already exists in Thorefin from the "Dungeon".
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
There is already an equivalent of "Path of War" for a hero from the "Sylvan" faction.
Added 22 minutes later
The simplest thing is to transfer the spell to attack. But that's not very elegant.
Added 3 minutes later
Well, I'll try to come up with something else interesting. For example: Cold Desert Wind - The hero starts with "Cold Steel," and for each level, the damage from this skill increases by 1%.
Or you can make the percentage higher, but add a permanent -1 morale to the hero.
I installed this mod to test it, but I didn't feel like using it, I don't remember why. I think it causes some problems with saves, or the game just doesn't play right, I can't remember:D
Well, I'll try to come up with something interesting, like this: Cold Desert Wind - The hero starts with "Cold Steel," and for each level, the damage from this ability increases by 1%
Or you can make the percentage higher, but add a permanent -1 morale to the hero.
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Ah, it's a pity that the reason is forgotten. After all, some reasons can be eliminated ;)
You can make any starting town for the hero, but increasing the skill with level is not possible :(
Damn, it's a pity, because you could create some interesting heroes this way. That is, can't you just increase the percentages, but simply increase the characteristics with the level?
I like the spellcasting attack; it's a good option.
Well, the first reason, as far as I can remember, is a slight imbalance. And unfortunately, it can't just be turned on and off, which would be very convenient.
1) Just NHF - with each version, the balance is adjusted, and each hero has unique specialties [for Multiplayer];
2) NHF_E, extended - it has all the heroes (including overpowered ones and repeated specialties, etc.) [for those who just want to play solo]
If someone is too strong in the regular version, you can influence this by writing in the mod's discussion.
Damn, it's a pity, but you could create some interesting heroes, that is, can't you just increase percentages, but simply increase characteristics with the level?
You can increase characteristics. But before that, it's better to familiarize yourself with the list of available heroes (there is a file in the archive with the mod).
Added 14 minutes ago
Dyrman, then for the bio, I suggest a resident of the Free Cities who moved to the Academy!
I like the spellcasting in attack, it's a good option.
I would like a максимально passive special ability (without activation by anything).
For example, in the tournament mod of TE, there is "transmutation," which allows you to redistribute stats. In my opinion, this is too terrible a thing that they could come up with (although you can understand the people - they have been playing there for years, everything is already worn out, and here is something new). Still, the uniqueness of the factions should be taken into account.
By the way, there is an idea to make a hero for the Academy. Leave the affiliation to the Academy faction, but tie it to the Order city. This way, the morale of the Academy army will be slightly lower (0 instead of +2). But this way, you can explain the biography.
The binding of stats to the faction seems to be working. It's a pity.
P.S. It's a pity that in 6, and in 7, the special abilities are uninteresting and mostly weak. But a few heroes from there will be included ;)
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
I would like a special ability that is as passive as possible (without requiring activation by anything).
Another option: learning new spells has a chance to increase attack (as if spells increase the effectiveness of allied units).
Passive option: increasing magic or knowledge has a chance to increase attack.
Another option: learning new spells has a chance to increase attack (as if spells increase the effectiveness of allied units).
Added 2 minutes later
It seems that giving Kubera a stronger attack bonus would be enough; he's quite a capable warrior.
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Added 2 hours ago
By the way, I remembered another unpleasant drawback of the mod. Why did you have to force those ugly green numbers into it and change the original "attack results" in battles?
P.S. Why not give succubi the model of a bear, instead of these terrifying demon lord models?
P.P.S. And what is the "Death Knight bonus" for Veres? Does he get Death Knights every week, or does he simply receive Death Knights in his army after killing horses? It's slightly unclear.
Why not give succubi a Biara model instead of these scary demon lord models?
We haven't gotten to the female demon heroines yet – we're still working on the dark elves, but in principle, in the next version, all the female demon heroines will be in the form of Biara! :smile02:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
They haven't gotten around to the female demon heroines yet – they're currently working on the dark elf heroines, but in principle, in the next version, all the female demon heroines will be in the form of Biara! :smile02:
Isn't it easy to change the models of the heroines? I remember working in this editor, and it seemed simple, although maybe the scripts make it more difficult?
In the new version, it will be done specifically at your request!
It's not difficult, there's just no time – work is incredibly exhausting, and there's simply no mental energy left for creative endeavors!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
It will be done in the new version, especially upon your request!
It's not difficult, I just don't have time – work is incredibly exhausting, and I simply don't have the mental energy for creative endeavors!