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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to Alihes
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Alihes
huge amount of daemons on Tazar versus minotaurs + wyverns on Crag Hack.
It was fun. Thx for the game.
P.S. second game

TFG
In reply to Slayzer
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Slayzer
Had horror start with Green AI having stronger army, so I took some beating early on, everything was very slow but it seems my opponent had even worse problems so he surrendered at 133.

TFG
In reply to Jaris
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Thank you for playing!
The templates were suggested by WiZarDX_576.
693078206
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Рашка / Rashka Start Hero Рашка / Rashka
Октавия / Octavia Main Hero Октавия / Octavia
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Калид / Calid Start Hero Калид / Calid
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
Diamond
Game Length
131 days
Game Date
10/25/2015
Reported
10/25/2015 6:14 PM
Rating Impact Archived
BA/IEHOK 1562 1586 +24 ↑
WiZarDX_576 1804 1780 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/25/2015 7:22 PM

In reply to Jaris
thanks for the game!
695631809
skype - allihes

стримы:
http://ru.twitch.tv/alihes
http://goodgame.ru/channel/drej/
http://www.heroes3.tv/alihes

если играю, то до упора
Battle Report Accepted
Random Faction Random
Катберт / Cuthbert Start Hero Катберт / Cuthbert
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Gee
Красный / Red
Random Faction Random
Стиг / Styg Start Hero Стиг / Styg
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
131 days
Game Date
10/25/2015
Reported
10/25/2015 6:55 PM
Rating Impact Archived
Alihes 1433 1443 +10 ↑
Gee 1291 1281 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/25/2015 7:17 PM

In reply to Alihes
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Alihes
thanks for the game!
Lost all my army in week 1, had 2 maximal crypts in the second i lost my army and a secondary hero. I reachead teal at the end of the week 2 and he has a strong army so i had there few loses. and in 131 orange came on me with a huge army, so I lost Crag. Thanks for the game.
http://heroes3stat.appspot.com/rating/overall/gee
In reply to Simon5760
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Simon5760
The map had a one-way block, and on the other side, there were two Devil lairs along the path with light guards, plus a Dungeon village. I managed to win the early game against them, and then I found a Knight in the respawn area with stats as good as the treasure guardian. I was lucky that my opponent had only 14 mana, otherwise, I wouldn't have won.

Thanks for the game!
I played terribly in the treasure game... thanks for the game!
ICQ 353428546
In reply to Jaris
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Second round game.
My opponent chose rests, I still had one left. It surfaced and was very rich in gold, with a spread of 7 heroes. I decided not to risk it with the rest and played Inferno into Conflux. But it turned out my opponent had a bad draw, and the roads also aligned so that the encounter happened on the second week in one of the central Treasures. He saw me first and the army (nearly 100 bones, 14 air elementals, and other small units) was left on Ciele with 30 mana. I thought for a long time but decided to attack anyway, as there was plenty of meat. A surrender followed. Thanks for the game.
ICQ 423164784

Battle Report Accepted
Random Faction Random
Ксарфакс / Xarfax Start Hero Ксарфакс / Xarfax
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Победа / Def Победа / Def
Random Faction Random
Фиур / Fiur Start Hero Фиур / Fiur
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
6lm10a
Game Length
124 days
Game Date
10/25/2015
Reported
10/25/2015 8:00 PM
Rating Impact Archived
Sanin 1582 1601 +19 ↑
Dima Surmay 1706 1687 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/26/2015 5:38 AM

In reply to Jaris
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Round 2 Everything was very good, except for Kiryushi's leveling, but that didn't decide the outcome. Thank you for the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Random Faction Random
Торгрим / Thorgrim Start Hero Торгрим / Thorgrim
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Diamond
Game Length
132 days
Game Date
10/25/2015
Reported
10/25/2015 8:52 PM
Rating Impact Archived
aka.Ward3n 1248 1270 +22 ↑
Vatya 1446 1424 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/25/2015 8:55 PM

In reply to aka.Ward3n
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aka.Ward3n
Round 2
Everything was very good, except for the upgrade of Kiryusha, but it didn't decide the outcome. Thanks for the game.
My chocolate was much better than the opponent's... but even +5 speed couldn't compensate for the insane stats of around 30.
Ася 390383586

Осень-Зима 2013-14.
In reply to Jaris
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Nice map 2 cons(2+2) in my area. I killed all pc in 1week. In 125 I break to mid tz and in 126 stay near guard oponent Horde sultan. Break in 127 and take him main town. In 3week I did mid tz and in 136-137 I take all town oponent. In 141 He surrender. TFG. 1round
Battle Report Accepted
Random Faction Random
Орис / Oris Start Hero Орис / Oris
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Победа / Def Победа / Def
ЯR
Красный / Red
Random Faction Random
Зубин / Zubin Start Hero Зубин / Zubin
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Map Template
Mini-Nostalgia
Game Length
141 days
Game Date
10/25/2015
Reported
10/25/2015 10:26 PM
Rating Impact Archived
Dawidu91 1571 1588 +17 ↑
ЯR 1641 1624 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/25/2015 10:58 PM

In reply to Dawidu91
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Dawidu91
Nice map 2 cons(2+2) in my area. I killed all pc in 1week. In 125 I break to mid tz and in 126 stay near guard oponent Horde sultan. Break in 127 and take him main town. In 3week I did mid tz and in 136-137 I take all town oponent. In 141 He surrender. TFG. 1round

Good start, Zhabik got Earth right away, stables, 2 Griffin Conservatories, market, an external dwelling of critters for 20-49 Scorpicores, double. First went to Conflux — block, then to double where a hero with bears is sitting in the town, I had to place my own, although I wasn't planning on it and taking it, wasting a lot of time on it, because gold was extremely scarce. Large Griffin Conservatories 3+3, no Slow anywhere, lucky that Sandro showed up and had a Scholar, right when I took the Conservatories the opponent arrived, stronger in every regard, went into the accessible treasure zone and found nothing there.

The opponent, on the other hand, had everything in abundance + an Angel from the first and only Dragon Utopia.

Thanks for the game!
In reply to Sanin
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Sanin
Second round game.
My opponent picked rests, I still had one left. The surface spawn was poor, but very rich in gold, with a gap of 7 heroes. I decided not to risk it with the rest and play Inferno into Conflux. But it turned out my opponent had a bad draw, and the roads fell in such a way that we met on the second week in one of the central treasure locations. He saw me earlier and left his army (under 100 skeletons, 14 air elementals, and other small units) on Ciele with 30 mana. I thought for a long time, but ultimately decided to attack — I had plenty of fodder. He surrendered. Thanks for the game.
The spawn wasn't great, but there was a chance. I should have played through Necro with Eagle Eye, but I didn't want to since there was no guard clearing for Necro in the first week either. However, when I captured a Necro village on the first week, I probably should have built the fort and the Converter, but I was desperately short on gold and didn't go for it.
Thanks for the game.
In reply to злой_романтик
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On the first day, I took the elven and dryad dwellings. The unique creatures were in the castle. There was only one road. And as it turned out later, it took 4 days to reach the village along that road. On the second week, the second exit from the spawn point, going off-road, led to a dead end, so I only took the village on the way back towards the end of the week. On the third week, I got 2 angels and cleared the treasure room, where I found all the level 5 creatures in a chest. On the fourth week, I replenished my mana, made two jumps with Mephala on a group of pegasi, and took the former AI's Rampart capital with its unique creatures. In the process, I also defeated the opponent's hero and got the Crown of Olympus. By this time, the opponent had taken 3 AI towns and as many villages, defeating both demons and skeletons. But the opponent attacked Mephala with a large army. Mephala, with 5 groups of pegasi, couldn't hold out and had to retreat, but she destroyed almost the entire army: 130+ demons, 28 groups of pitfiends, 8 groups of efreeti, and 400 out of 500 skeletons. Returning with an army, Mephala slowly started taking the opponent's villages, who resisted very strongly and skillfully. After losing his capital, Xy surrendered. Thank you for the game! P.S. This was the second game!
Battle Report Accepted
Random Faction Random
Аэрис / Aeris Start Hero Аэрис / Aeris
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Random Faction Random
Пепелина / Ash Start Hero Пепелина / Ash
Кси / Xsi Main Hero Кси / Xsi
Map Template
Spider
Game Length
222 days
Game Date
10/26/2015
Reported
10/26/2015 2:12 PM
Rating Impact Archived
Chemist_HP 1434 1456 +22 ↑
Dawidu91 1627 1605 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/26/2015 4:23 PM

In reply to злой_романтик
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Got a lot of resources – many hidden spots, a couple of cons on the starting location, money for birds, but the opponent outpaced me. Thanks for the game! Templates were suggested by Marat.
693078206
Battle Report Accepted
Random Faction Random
Брисса / Brissa Start Hero Брисса / Brissa
Брисса / Brissa Main Hero Брисса / Brissa
Победа / Def Победа / Def
Random Faction Random
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
116 days
Game Date
10/26/2015
Reported
10/26/2015 4:17 PM
Rating Impact Archived
BA/IEHOK 1599 1610 +11 ↑
marajan 1489 1478 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/28/2015 4:49 PM

Statistics