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Can anyone tell me if there's a program that allows you to view a hero's skill tree? Or perhaps a cheat code that lets you see what skills a hero can acquire on a particular map?
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A new version of the Drevo-Kachalka program (1.3) is available; I'm posting it here.
Brief description.
1. The program works for any hero in the hero window (heroes must not be asleep).
2. It is not recommended to set the hero's level too high. For example, 20 levels of progression result in 2^20 = 1,048,576 variations, approximately 5 seconds each. Total: 2 months of program execution.
15 levels - 2^15 = 32,768 variations, almost 2 days.
10 levels - 2^10 = 1,024 variations, almost 1.5 hours.
5 levels - 2^5 = 32 variations, 2-3 minutes.
3. The program works by leveling up the hero through repeated automatic input of the cheat code nwcneo; after this, the initial save is automatically loaded, and the hero is leveled up in a different direction (the order of selecting left and right skills is changed).
4.1 The results of hero leveling are stored in print screens located in the Res folder of the program. The name of each screenshot file consists of the letters L (Left) and R (Right), indicating the order of skill selection during leveling. Thus, now, having found a leveling option that suits you, it will be easy to find out in what order the skills are given.
4.2. Starting with version 1.3, two new features have been implemented:
a) instant program stop is available when the hero reaches any of the 3 specified skills;
b) you can specify from 1 to 3 skills that the hero should never acquire. In this case, the program filters the skill tree. This means that when the hero receives an "unnecessary" skill, the leveling result will not be saved in the Res folder (it is planned to implement filtering unnecessary skills into another subfolder, for example, named "Bad").
Note. Item b) has a higher priority. Example: if the option to stop the program when the hero reaches "Basic Logistics" and the option to never choose the "Literacy" skill are set, and during the leveling process, the hero receives both skills, the program will not stop, and the result will not be saved in the Res folder.
5. The program uses cheat codes – be careful!
6. There is protection against damaging the original, clean save: a cheat save is created with a new name (the word "chit" is added to the original save).
7. The program itself can be placed anywhere (it does not have to be in the heroes folder).
8. When the Heroes III window is deactivated, the program stops. Instant exit from the program is done by pressing the key combination +Q.
__________________________________________________
A new version of the Drevo-Kachalka program (1.3) is available; I'm posting it here.
Brief description.
1. The program works for any hero in the hero window (heroes must not be asleep).
2. It is not recommended to set the hero's level too high. For example, 20 levels of progression result in 2^20 = 1,048,576 variations, approximately 5 seconds each. Total: 2 months of program execution.
15 levels - 2^15 = 32,768 variations, almost 2 days.
10 levels - 2^10 = 1,024 variations, almost 1.5 hours.
5 levels - 2^5 = 32 variations, 2-3 minutes.
3. The program works by leveling up the hero through repeated automatic input of the cheat code nwcneo; after this, the initial save is automatically loaded, and the hero is leveled up in a different direction (the order of selecting left and right skills is changed).
4.1 The results of hero leveling are stored in print screens located in the Res folder of the program. The name of each screenshot file consists of the letters L (Left) and R (Right), indicating the order of skill selection during leveling. Thus, now, having found a leveling option that suits you, it will be easy to find out in what order the skills are given.
4.2. Starting with version 1.3, two new features have been implemented:
a) instant program stop is available when the hero reaches any of the 3 specified skills;
b) you can specify from 1 to 3 skills that the hero should never acquire. In this case, the program filters the skill tree. This means that when the hero receives an "unnecessary" skill, the leveling result will not be saved in the Res folder (it is planned to implement filtering unnecessary skills into another subfolder, for example, named "Bad").
Note. Item b) has a higher priority. Example: if the option to stop the program when the hero reaches "Basic Logistics" and the option to never choose the "Literacy" skill are set, and during the leveling process, the hero receives both skills, the program will not stop, and the result will not be saved in the Res folder.
5. The program uses cheat codes – be careful!
6. There is protection against damaging the original, clean save: a cheat save is created with a new name (the word "chit" is added to the original save).
7. The program itself can be placed anywhere (it does not have to be in the heroes folder).
8. When the Heroes III window is deactivated, the program stops. Instant exit from the program is done by pressing the key combination +Q.
