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10 years ago
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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to =Lizard=
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10 years ago
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=Lizard=
He bit the entire team, and now they're all "Mashenkas"???

The emblem was unanimously and unequivocally approved (at least, that's how it seemed to me) because everyone wants to be white and fluffy.


http://heroes3.tv/Amiloo
In reply to Amiloo
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10 years ago
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Edited the regulations, added a section about the Grail and substitutions. The tables are currently only in Excel format; the link is in the second post. Soon, it will be available in a more familiar format – I only had time to do it this way for now. P.S. Thanks to rebellious for the help; it's good that not everyone can only criticize.
296524052
Весна 2012.
In reply to Amiloo
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10 years ago
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Amiloo
Team name: "ALLY" Emblem: Motto: Ubi concordia, ibi victoria - Where there is unity, there is victory

You can feel the captain's toughness:smile23:
ISQ 357644592(работает!)
скайп marajan87
In reply to marajan
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10 years ago
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Tables in post #2.
296524052
Весна 2012.
In reply to Amiloo
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10 years ago
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4 Dragon Fly Hives (32 wyverns), external Angel dwelling, Griffin Conservatory - all Tier 3. Without an external marketplace and money banks, I [bought/recruited] angels and still had gold left. Deesa [Dessa] leveled up terribly and on day 123 I decided to delay entering the center in order to get Expert Earth Magic. In the end, I still didn't master Earth Magic, and on day 124, with Boots [of Speed] and Expert Logistics, I stood before the GO [presumably "garrison object" or "gate opening"] at the start of the turn. After exiting [the portal/etc.], I immediately took a Tier 2 Dragon Utopia (Captain's Hat, Money Bag, Ring of Sulfur, Eagle Eye Pendant). At least I recruited Archangels. The next day, I went with the Archangels to crush everything I saw. Good Pandora's Boxes (all of level 4, 2 boxes for Manticores, 1 for Greater Manticores, all spells). I also took 2 more Dragon Utopias - they didn't impress me. I spotted my opponent and attacked with Shackles [of War]. Sevan_80, thanks for the game!!!
ICQ: 681728454 :smile35:
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Random Faction Random
Арлак / Arlach Start Hero Арлак / Arlach
Арлак / Arlach Main Hero Арлак / Arlach
Map Template
Jebus Cross
Game Length
136 days
Game Date
10/6/2015
Reported
10/6/2015 7:46 PM
Rating Impact Archived
vladd 1523 1531 +8 ↑
Sevan_80 1330 1322 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2015 4:50 AM

In reply to vladd
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10 years ago
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Group 4, round 2 – the table is not quite finished.
404498871
In reply to злой_романтик
10 years ago
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He dominated in the early game and secured a quick victory. We met early on, and Solmir won due to his mana and magic advantage.
Thanks for the game.
Battle Report Accepted
Random Faction Random
Малекит / Malekith Start Hero Малекит / Malekith
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Random Faction Random
Пепелина / Ash Start Hero Пепелина / Ash
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
2sm4d(3)
Game Length
122 days
Game Date
10/6/2015
Reported
10/6/2015 8:50 PM
Rating Impact Archived
Vinceras 1530 1541 +11 ↑
zwei 1427 1416 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/6/2015 8:52 PM

In reply to Vinceras
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10 years ago
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Vinceras
He gave him a hard time on the map and secured a quick victory. They met early on, and Solmir won thanks to his mana and magic advantage.
Thanks for the game.

confirm
thx
gg
In reply to Dark30
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10 years ago
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Dark30
Group 4, round 2, slightly unfinished in the table.
My apologies, I have corrected it.
296524052
Весна 2012.
In reply to злой_романтик
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10 years ago
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Jaris lost to Gee in the second round, which is incorrect; he won both matches.
ICQ 423164784

In reply to злой_романтик
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10 years ago
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evil_romantic
My apologies, I have corrected it.

The vertical columns sometimes display incorrect information.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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10 years ago
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Fixed the errors.
296524052
Весна 2012.
In reply to злой_романтик
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10 years ago
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3 great designs for the third game and 2 amazing utopias with boots, a teapot, wings, and a quest, Genna was great. Thanks for the game.
Battle Report Accepted
Random Faction Random
Мелодия / Melodia Start Hero Мелодия / Melodia
Фиур / Fiur Main Hero Фиур / Fiur
Победа / Def Победа / Def
Random Faction Random
Нимусса / Nymus Start Hero Нимусса / Nymus
Нимусса / Nymus Main Hero Нимусса / Nymus
Map Template
8mm6a
Game Length
137 days
Game Date
10/6/2015
Reported
10/6/2015 10:38 PM
Rating Impact Archived
bubuch 1518 1539 +21 ↑
u2noob 1690 1669 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2015 12:26 PM

In reply to злой_романтик
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10 years ago
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That was a powerful spell cast on a weak opponent.
Thanks for the game.
Battle Report Accepted
Random Faction Random
Аин / Aine Start Hero Аин / Aine
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Random Faction Random
Сефинрот / Sephinroth Start Hero Сефинрот / Sephinroth
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
121 days
Game Date
10/6/2015
Reported
10/6/2015 10:53 PM
Rating Impact Archived
bubuch 1540 1560 +20 ↑
u2noob 1668 1648 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/31/2015 1:35 PM

In reply to Amiloo
10 years ago
Thanks for playing.
Battle Report Accepted
Random Faction Random
Ингэм / Ingham Start Hero Ингэм / Ingham
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Победа / Def Победа / Def
Random Faction Random
Аджит / Ajit Start Hero Аджит / Ajit
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
2sm4d(3)
Game Length
133 days
Game Date
10/7/2015
Reported
10/7/2015 12:26 AM
Rating Impact Archived
UrukHai 1608 1624 +16 ↑
rebellious 1628 1612 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/10/2015 1:40 PM

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