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Posts from "HW rulez" mod (add-on) for HoMM3.Auto-translated
Perhaps I'll write here. Situation: we started – I'm on 3.808(7), 1.38. Opponent – host, version unknown, 1.38. The opponent saves on their side. I suggest loading my save – to make a move, then load their save – for them to move. When I generate a session under 1.38, saves from games without rulesets are visible. When I generate a session under 1.34, saves from 1.38 are visible, and the opponent logged in under 1.34. When loading, it crashes. When trying to join their game (latest mod v.vv), 1.38 ruleset: I'm not allowed in. There's a print screen showing that I'm not allowed.
637-939-047 ТВ снова жив Нервные, не предлагайте мне игры, жизнь и так сложная. в Барнауле уже 00:00 когда в Москве 20:00 все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт) Да пропрет наш ГСК!
Perhaps I'll write here. Situation: we started – I'm on 3.808(7), 1.38. Opponent – host, version unknown, 1.38. The opponent saves on his side. I suggest loading mine – to test, then his – to play. When I generate a session under 1.38, saves from games without rules are visible. When I generate a session under 1.34, saves from 1.38 are visible; the opponent logged in under 1.34. When loading, it crashes. When trying to join him (latest mod v.vv), 1.38 rules: it doesn't let me in. Here's the print of the rejection,
regarding the HD rules – 1.34 cannot load saves from version 1.38. The latter, in turn, can load versions of both rules. As for the HD mod versions – I'm not sure if all versions are compatible with all, or not.
regarding the HW rules - 1.34 cannot load saves from version 1.38. The latest version, in turn, can load saves from both mods. As for the HD mod versions - I don't know if all versions are compatible with each other, or not.
Why was rules 1.34 removed from the topic? In some tournaments, the regulations state that this is the main version, but it is nowhere to be downloaded.
There wasn't such an easy way to do it in Warlords. One spell had to be rebuilt at level 5.
I know, but I thought it would be nice to keep this feature for the starting town when playing as the Tower faction, and remove it for the Sylvan faction, of course.
__________________ The hardest battles are fought in the mind
It's like a spell that should be in the library; it will be added last during the restructuring process. Although, it would be better to just exclude it.
It's like a spell that should be in the library and will be added last during the restructuring process. Although, it's better to just exclude it.
If you exclude it, there might be funny situations like "restructured 3 times, level 1, but no Haste, because it's not in the library." So, it's better to add it last.
If you exclude it, there might be silly situations like "rebuilt 3 times at level 1 - no haste, because it's in the library." So, it's better to do it last.
Considering that rebuilding the first level is only possible after building the last one (as far as I know, this hasn't changed), it's unlikely to be critical. Although you can do it last, it doesn't really matter.
Considering that the first-level upgrade can only be done after the last one is built (as far as I know, this hasn't changed), it's unlikely to be a critical issue. Although it could also be done last, it doesn't really matter.
If that's the case, then there are no further comments... it will definitely help with the slowdown after building the GM5.