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Posts from "Mirrors"

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Announcement
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11 years ago
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The first long-awaited tournament on mirror templates



Spirit and idea of the tournament

Since the times of VT, everyone has been expecting an adaptation of mirror templates for SoD. And now it has happened. Here there is minimum room for "luck" and maximum opportunity to demonstrate your "skill".
Forward!


The tournament prize pool is 15000р. For first place – 8000, second – 4000, third – 2000, and 1000 rubles will go as a people's choice award.

I. Registration and Regulations:
a) The tournament starts on July 17, 2015.
b) Registration is open until July 16, 18:00 MSK.
c) The tournament bracket and system of conduct will be determined after registration closes depending on the number of participants.
d) In the event of a large number of registrants, a bracket option will be chosen to conduct qualifying games in the shortest possible time and weed out most participants so that only truly experienced players participate in further struggles and the tournament does not stretch over time.
e) To participate in the tournament, it is necessary by the end of registration to have at least 5 played and confirmed games on ХВ. Also, recently registered ХВ members who do not meet the requirement for the number of played games may participate if they are sponsors of the tournament (contribution of at least 1000 rubles to the fund) and have no past violations of portal rules.
f) The group stage deadline is until 31.08.2015.
g)The upper and lower bracket finals are played bo3 (one match diamond + h3dm1, if a 3rd match is necessary, a coin toss).
The Grand Final is played bo5, with a score of 1-0 in favor of the player from the upper bracket.


II. Rules and Templates:
a) By default, games are on version HoTA (1.3.8)+HD-mod with the HW-Rules 1.34 patch connected; by agreement, opponents may play SoD.
b) Color and the right to choose a hero are negotiated (therefore red-rush is allowed). First, castles are determined (in the case of mirror templates, it is the same), then negotiations for color and hero follow alternately.
c) Each player has the right to cross out 1 undesirable castle, as well as 1 hero before the start of negotiation for them (may choose not to use this right), after which a ban on these castles is set in HW-Rulz mode and a random 1-castle generator is launched. The game will be played with this castle.
d) The template for the game is chosen from two existing "mirrors": "mir_Diamond", "mir_h3dm1" by agreement; if an agreement cannot be reached, the choice is made by a coin toss in hw-rulz. 1 - h3dm1, 0 - mir_Diamond.
e) "Hit-and-run" is prohibited.
f) There is 1 subjective restart and objective restarts (restart due to a block (inability to leave the castle) or a severe generation bug).
g) Roads are medium.
h) It is forbidden to steal anything other than resources and chests from guards that have been shifted, or to visit objects (except mills) that do not have their own internal guards.
i) The use of diplomacy is prohibited except for paying off enemies.
j) Game timer is chess: 21+8,30+1,15. Starting difficulty - 160%.
k) Use of in-game bugs described in the rules on ХВ and various kinds of cheat codes is prohibited.
l) The main rule is game ethics and a respectful attitude toward the opponent.
m) Everything that is not forbidden by the rules is allowed.
n) For SoD, any building is allowed; however, in captured villages and towns, building an additional necromancy amplifier is prohibited, except in the starting town.
o) ДД no more than 1 time per day regardless of the "Air" skill level.

III. Organizational Issues:
a) The tournament is unofficial.
b) The tournament is conducted according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
c) Tournament leaders and judges – Redwhait HP (658339987), KobRa_RR (286406830), Toganash (564224919). Chief judge - Dirty_Player (ICQ 408722873).
d) Leaders have the right to make any changes to the regulations and rules during the tournament, as well as the right to refuse participation to any player without a public explanation of reasons.
e) For each played game, participants must submit a report and confirmation.
f) Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament leader or judge.
g) The judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, judges are guided by basic logic and game ethics.
h) All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.

Good luck, and may skill win!!!
In reply to Stryfe
10 years ago
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Thank you for playing!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Random Start Hero Random
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Random Start Hero Random
Нимусса / Nymus Main Hero Нимусса / Nymus
Map Template
Diamond
Game Length
137 days
Game Date
9/6/2015
Reported
9/6/2015 2:57 PM
Rating Impact Archived
Stryfe 1703 1708 +5 ↑
Bikeman56 1444 1439 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/6/2015 7:31 PM

In reply to Stryfe
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10 years ago
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Today, the results of the group stage will be announced, and the following changes to the rules will be applied for the next stage: b) There is an auction for the color and right to choose a hero (therefore, a rush strategy is allowed). First, the castles are determined (in the case of mirrored maps, they are the same), and then, in turn, there are auctions for the color and hero. c) Each player has the right to eliminate 1 unwanted castle (they may choose not to use this right), after which a ban is placed on these castles in the HW-Rulz mod, and a random 1-castle generator is launched. The game will be played with that castle. d) The map for the game is chosen from 2 existing "mirrored" maps: "mir_Diamond", "mir_h3dm1" by agreement; if this is not possible, the choice is made by flipping a coin in hw-rulz. 1 - h3dm1, 0 - mir_Diamond.
In reply to Toganash
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10 years ago
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Toganash
Today, the results of the group stage will be summarized, and the following changes to the rules will be applied to the next stage:
b) There is an auction for color and the right to choose a hero (therefore, a rush is allowed). First, the castles are determined (in the case of mirrored maps, they are the same), and then, in turn, there are auctions for color and hero.
Clarification regarding the hero auction:
1) Can you choose specialist heroes based on units 1-3? Brona and Illora?
2) If, for example, it turns out that you have to play as Tower, in the hero auction, can the winning player choose Solmyr (Mage), or must the second player take Nela (Alchemist) or necessarily choose a hero of the same class as the opponent?

And another question - will a fast road be mandatory on h3dm1?
Will the timer be increased to the size of the timer on JC?
In reply to Toganash
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10 years ago
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Respawn with two shooter caches, built cavalry in the citadel, took a single Griffin Conservatory on day 117, picked up a second one on day 121, and went for a previously scouted КЗ for 90 wood, Cassiopeia took Earth on level 8, and on day 123 I claimed the КЗ, plus obtained a +6 shield and a +5 club, moved further toward a Griffin Conservatory and didn't have enough movement for Town Portal, and the opponent was there, my stats are 19-11, 50 mana, 500 imps, 3 angels, 4 cavalry, and 60 shooters, the opponent attacks on their turn with 2 angels and 9 giants, stats around 10-10, Fire Blast succeeded with the loss of 1 fake.

p.s. I really liked how Cassiopeia levels up — Tactics, Attack, Armor, Logistics, and Earth, and 13 attack without artifacts

Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Оррин / Orrin Start Hero Оррин / Orrin
Касмера / Casmetra Main Hero Касмера / Casmetra
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Беатрис / Beatrice Main Hero Беатрис / Beatrice
Map Template
Diamond
Game Length
124 days
Game Date
9/6/2015
Reported
9/6/2015 4:04 PM
Rating Impact Archived
Makiavelli 1569 1589 +20 ↑
wowa 1715 1695 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/6/2015 4:19 PM

In reply to Makiavelli
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10 years ago
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Makiavelli
Respawn with two external dwellings of shooters, built cavalry in the citadel, on 117 took a single cons, on 121 picked up a second, and went for the previously scouted KZ for 90 wood, Cassiopeia took earth on level 8, and on 123 I captured the KZ, plus looted a shield +6 and a club +5, pushed further towards the cons and didn't have enough movement for Town Portal, and the opponent was there, my stats 19-11, 50 mana, impla at 500, 3 angels, 4 cavalry and 60 shooters, the opponent on his turn attacks with 2 angels and 9 giants, stats around 10-10, fireball went through with the loss of 1 fake.

p.s. Really liked how Cassiopeia levels - tactics, attack, armor, logistics and earth, and 13 attack without artifacts

Thanks for the game!
I have starting Adelaide, opponent has Caitlin

and once again I don't go where I should — the reasons seem objective, but it's in the areas I neglected that opponents found everything they needed for victory! despite having the lead in map control, towns, army strength, and even number of leveled heroes right up to the finale

so this time too, after running for 2 days along terrible roads in a spiral around the castle, I realized you'd never get the army out of there later and started exploring another direction, took 4 villages on day 1, 2 external dwellings of giants, which meant I had to give up on cavalry

on day 2 I already had 9 giants (lost one, along with the remaining archers, in a max-dwelling that I entered with a loser from a prison without a spell book)
I could go anywhere and take dwellings, hives and pandoras with almost any loser, but I decided to break into the former green strong to meet the opponent there, who was clearly weaker in army.... but there was a KZ, which was lying behind a pile of wood near the road I had ignored + mana for 2 implas — into angels and giants

GG, thanks for the game :)

p.s.: mirror-match mirror-match, all that's left is to learn to run exactly where opponents run :D
In reply to wowa
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10 years ago
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At the request of Redwhait, HP, and KobRa_RR, the following items were added: b) Each player has the right to cross out 1 unwanted Castle and also 1 hero before the auction for them begins (may choose not to use this right), after which a ban is placed on these Castles in the HW-Rulz mod, and a random 1-Castle generator is launched. The game will be played for this Castle. o) For Soda, any building is allowed, however, in captured villages and cities, building an additional necromancy amplifier is prohibited, except in the starting city.

Added 13 minutes later
skd
Clarification regarding the hero auction:
1) Can you choose heroes specializing in units 1-3? Brona and Illora?
After the auction, the player who wins it can choose any hero from the Castle, if he has not been crossed out before, according to item "b" of the tournament rules.
skd
2) If, for example, it turns out that you have to play as Tower, and in the hero auction, the winning player chooses Solmyr (Mage), can the second player take Nelu (Alchemist) or must he обязательно take a hero of the same class as his opponent?
He can, it is not mandatory.
skd
And another question - will a fast road on h3dm1 be mandatory?
Will the timer be increased to the size of the timer on JC?
I don't see a need for either of these at the moment, and I haven't seen any significant desire for this from the other players.
In reply to Toganash
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10 years ago
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The playoff draw will take place today at 22:00 Moscow time, but since some groups are still fiercely competing for a spot, the final version will be available within the next couple of days.
http://www.twitch.tv/redwhait
In reply to Toganash
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10 years ago
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Thank you for playing.
Battle Report Accepted
Random Faction Random
Фиур / Fiur Start Hero Фиур / Fiur
Фиур / Fiur Main Hero Фиур / Fiur
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Пасис / Pasis Start Hero Пасис / Pasis
Пасис / Pasis Main Hero Пасис / Pasis
Map Template
h3dm1
Game Length
123 days
Game Date
9/6/2015
Reported
9/6/2015 5:52 PM
Rating Impact Archived
u2noob 1609 1619 +10 ↑
Noom 1484 1474 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/7/2015 9:13 PM

In reply to Toganash
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10 years ago
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finished playing.
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Коркес / Corkes Start Hero Коркес / Corkes
Джереми / Jeremy Main Hero Джереми / Jeremy
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Лина / Leena Start Hero Лина / Leena
Касмера / Casmetra Main Hero Касмера / Casmetra
Map Template
Diamond
Game Length
125 days
Game Date
9/6/2015
Reported
9/6/2015 6:55 PM
Rating Impact Archived
MuLLIyTa 1722 1728 +6 ↑
silenthill 1473 1467 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/6/2015 6:58 PM

In reply to MuLLIyTa
10 years ago
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MuLLIyTa
The game is over.
My opponent gained tempo thanks to Jeremy, which I couldn't afford, and also lost his army on the ranged block, falling behind significantly in tempo. Thanks for the game.
In reply to u2noob
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10 years ago
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I strongly recommend not having separate bids for the hero's color, but rather a single bid for the right to choose the color/hero. Because separate bids greatly prolong the dispute – if someone buys both the color and the hero for a decent discount (3-5K), then, depending on the situation, this may either not be noticeable at all, or it may ruin the player's chances right from the start. This is especially bad for mirror matches, as it makes them less of a true mirror match. This has been repeatedly tested in the War of the Towers. It has reached the point of absurdity – you buy a castle for a good discount, and then realize that buying the color as well is not very profitable; it's better to sell it, but for a good price (to at least partially compensate). However, the opponent also understands this, and therefore tries to also sell you the color, but also for a non-zero amount – to completely bankrupt you. Mind games begin, which, in my opinion, distorts the idea of bidding.
In reply to Toganash
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10 years ago
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Thanks for the game.
Battle Report Accepted
Random Faction Random
Йог / Yog Start Hero Йог / Yog
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
h3dm1
Game Length
136 days
Game Date
9/6/2015
Reported
9/6/2015 7:19 PM
Rating Impact Archived
Toganash 1582 1593 +11 ↑
Kamnerub 1486 1475 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/6/2015 7:36 PM

In reply to Stryfe
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10 years ago
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Stryfe
Thank you for the game!
I lost. We'll keep learning and playing. Thank you for the game!
In reply to Wicc
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10 years ago
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Wicc
I strongly recommend not having separate bidding for the hero's color, but rather a single bid for the right to choose the color/hero.

Because separate bidding greatly escalates the dispute – if someone buys both the color and the hero for a decent discount (3-5K), then, depending on the situation, this may either not be noticeable at all, or it may ruin the player right from the start. This is especially bad for mirror matches, as it makes them less of a mirror match.

This has been repeatedly tested in Warlords Tavern. It has reached the point of absurdity – you buy a Castle for a good discount, and realize that buying the color as well is not very profitable; it's better to sell it, but for a good price (to at least partially compensate). However, your opponent also understands this, and therefore tries to also sell you the color, but also for a non-zero amount – to completely screw you over financially. Mind games begin, which, in my opinion, distorts the idea of bidding.

I would like to hear the opinions of the tournament participants, especially the experienced ones, on this matter. Perhaps this condition should be changed, but it needs to be done before the start of the next stage.

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