Skip to content

Posts from RTF is a global modification that replaces all towns in the game.

3.9 (28 ratings)
Open
Do we need Ashan?
71 voters
Single choice
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
User Avatar
10 years ago
Auto-translated
Since we're almost done with the Winter Guard, why not allow players to place their castle on the map using the map editor?
Why not.
And add a spell called "Summon Ice Demons." It randomly summons any creature from the faction. Cost: 50 mana.
Sure, and summon level 1 creatures for 50 mana. Wouldn't it be better to summon regular demons (cerberuses, succubi, imps, demons) that have similar power?
In reply to WizardNazyr
User Avatar
10 years ago
Auto-translated
WizardNazyr

Yeah, and summon level 1 creatures for 50 mana.
But there is also the possibility to summon level 7 creatures, lol.
User Avatar
10 years ago
Auto-translated
But there is a way to summon a level 7 creature, though.
It's not worth it. :D
In reply to Wizard Necromancer
User Avatar
10 years ago
Auto-translated
mmh7fun
I have another idea.

Since we've almost finished the Winter Guard, why not allow players to place their castle on the map using the map editor? And also create a spell called "Summon Ice Demons." It randomly summons any creature from the faction. Cost: 50 mana.
As far as I know, you can summon one of four creatures, and the creature depends on the territory you're fighting in. There's also the Phoenix summon, making it a total of five creatures. And two more can guard banks and be recruited in the tower on the map.
User Avatar
10 years ago
Auto-translated
By the way, could you make goblins like that? 1. The style fits. 2. Throwing stones seems a bit awkward, and you can't do much in melee combat, but at least they could have knives.
User Avatar
10 years ago
Auto-translated
The Orc Castle model from version 7 has been resized; it should be fine now.
User Avatar
10 years ago
Auto-translated
I reduced the size of the Orc castle model from 7; it should be fine now.
Where are the screenshots? :)
In reply to WizardNazyr
User Avatar
10 years ago
Auto-translated
WizardNazyr
Where are the screenshots? :)
I'll post them now, I just reduced the size in the 3D editor, and I'm only exporting them to the game now. By the way, I noticed something about the textures. There will probably be glitches with them. Oh well, we'll see.

Added 1 minute ago
The castle is half buried in the ground :D I'll post a screenshot once I fix it.
User Avatar
10 years ago
Auto-translated
I'll post a screenshot once I fix it.
ok
User Avatar
10 years ago
Auto-translated
Well, something like that.
Attachments 1
1 file attached • Total size: 225.3 KB
User Avatar
10 years ago
Auto-translated
Well, something like this.
:smile20: :smile20: :smile20:

Added 6 minutes later
And where are the textures?! :D
In reply to WizardNazyr
User Avatar
10 years ago
Auto-translated
WizardNazyr
Where are the textures?! :D
I'm trying it out now. It's not a given that they will work correctly, as during export, 2 layers for painting were merged into 1.
10 years ago
Auto-translated
Guys, you're back to the same old thing with these lizards. Lizards are boring and uninspired; there's nothing interesting about them, and they look awful. The idea of desert orcs is good, but since you removed the dwarves, and they're now dark and have a different story, let them go to the mountains – a race of Mountain Orcs (tough, hardened mountain creatures born of the earth) could be interesting, and I even have some ideas for units:
1. Goblin Marauder – as suggested, let them throw stones with some kind of effect.
2. Orcish Riders – put the same orcs or goblins on wolves with a "corpse eater" ability.
3. Mountain Warriors – the base could be any orcish unit, simply recolored, with two hammers or axes.
4. Lords of the Earth/Guardians of the Earth – a mage, only male (take the Assassin and instead of an axe, give him a staff with a skull, and modify it).
5. I don't know yet.
6. Borgs – take unupgraded Death Knights from the Necropolis faction and put them on dark dragons (I've even seen a model like that somewhere), creating something like the Fellbeasts from Lord of the Rings.
7. Trolls or Yetis – both live in the mountains.

P.S. Another idea: you could change the catapults, like in Heroes 3, where wyverns shoot. Let cyclopses shoot instead of catapults. To me, that makes sense; a catapult throws stones, and a cyclops could easily do the same
User Avatar
10 years ago
Auto-translated
Lizards are boring and depressing.
Don't touch the Lizards!
Mountain Orc race
Brrr... no.
mountain creatures of the earth
Orcs are half-humans, half-demons, but definitely not spirits/creatures of the earth.
1. Goblin Marauder - as suggested, let him throw stones with some kind of effect.
What will the goblin do to an armored crusader with a stone? Better with knives.
2. Orcish Riders - put the same orcs or goblins on wolves with the ability to devour corpses.
Yeah, the wolves will devour corpses, and goblins/orcs will also recover. And mountain wolves 0_o
Mountain Warriors - the basis can be any orcish unit, simply recolored, with two hammers or axes.
...
Earth Lords/Earth Guardians - a mage, only male (we take an assassin instead of an axe, modify a staff with a skull).
Hmm... not a bad option.
6. Borgi - take unupgraded Death Knights from the Necropolis and put them on dark dragons (I saw a model like that somewhere), like riders on wargs from The Lord of the Rings.
Orcs only trust their own kind and despise everyone else.
7. Trolls or Yetis, both live in the mountains.
Cyclops are better, Yetis are the same creatures.

Added after 2 hours 4 minutes
Colors and symbols of the factions (may change)
Church - yellow, sun
Naga - blue, lotus petal
Dark Elves - purple, Arkat
Conflux - green, skull
Necropolis - brown, sword and wings
Lizardfolk - turquoise, two dragons (Silanna and Shalassa)
Orcs - orange, hand (like in G6, G7)
Elementalists - red, triquest
10 years ago
Auto-translated
lol, what kind of demons are they?

Quote: Orcs (sometimes the word "goblins" is used as a synonym) are a malicious, barbaric people who served the Dark Lord and formed the basis of his armed forces. Originally created by Melkor with the help of black magic – they are mutants from the elves he captured. Later, they became an independent people of Middle-earth, always serving the Darkness and distinguished by their malicious nature. So, what kind of creatures live in the mountains? Let them ride on jackals. But for the third-tier units, take the torso of a Minotaur, attach it to a Warmonger, add a couple of hammers, draw some tattoos, and you'll have something awesome.

Added 2 minutes later
And the Borgs fit the lore of the Mountain Orcs. Since they just appeared, it means they were recently created by Melkor, his servants. Borg overseers fly around and command the army of Mountain Orcs, so they can be included in their troops.

Added 3 minutes later
And why did we remove the elves? It would be better if the elves became desert elves, and instead of lizardmen, we had Mountain Orcs. We could give them the lizardmen's class ability, like "blood for defense."

Statistics

Welcome our newest member: recijeb