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I learned how to export models from the seventh game! XD
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I learned how to export models from the seventh game! XD
fktifzobr@mail.ru, how do you manage to position the object correctly? I can't seem to properly place the staff in the witch's hand. By the way, another question: why does the object get flattened when using the rotation function?

You need to use dead_character - look at the skeletons ;)
fktifzobr@mail.ru, how do you manage to position the object correctly? I can't seem to properly insert the staff into the witch's hand -_- By the way, another question. Why does the object get flattened when using rotation?
Because the inter-axis scale of the vertex weights changes – it's easier to create the model in the correct orientation in a 3D editor, and it's actually an order of magnitude faster than recalculating!
By the way, should I give the Haven faction of 6 a Castle for the Church? I figured out how to solve one of the problems (with the missing floor).
What would the castle of the church or the people look like?
I had an idea to give Might and Magic bears. The question is, can the saddle be "removed" from the un-upgraded bears?
It's possible if the model is subjected to remodeling. If I can do it, it will be low-poly and poorly done.
Maybe they should wear armor after all :D
And can you add walls made of 6-level units for sieges?
I think so.