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#1
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Could you tell me, I think I read somewhere on the forum before that there is a program for viewing the hero's skill tree?
Or maybe there is a cheat code that lets you find out which skills a hero can get on a particular map?
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A new version of the Drevo-Kachalka program (1.3) has been released, and I'm posting it.

Brief description.

1. The program works for any hero in the hero window (heroes must not be put to sleep).

2. It is not recommended to set too high a hero leveling level.
For example, 20 levels of leveling is 2^20=1048576 variants, about 5 seconds each. Total: 2 months of program operation.

15 levels - 2^15=32768 variants, almost 2 days.
10 levels - 2^10=1024 variants, almost 1.5 hours.
05 levels - 2^5=32 variants, 2-3 minutes.

3. The program's operating principle is leveling the hero through repeated automatic entry of the cheat code nwcneo; after that, the initial save is automatically loaded and leveling proceeds in a different direction (the order of choosing left-right skills is changed).

4.1 The results of hero leveling are stored in screenshots located in the program's Res folder. The name of each screenshot file consists of the letters L (Left) and R (Right), indicating the order of skill selection during leveling. So now, having found a leveling option that suits you, it will be easy to find out in what order the skills are given.

4.2. Starting with version 1.3, two new features have been implemented:
a) instant stopping of the program is available when the hero reaches any of the 3 specified skills;
b) you can specify from 1 to 3 skills that the hero should never receive. In this case, the program filters the skill tree. This means that when the hero gets an "unwanted" skill, the leveling result will not be saved in the Res folder (it is planned to implement filtering of unwanted skills into a separate subfolder, for example, named "Bad").

Note. Item b) has higher priority. Example: if the option to stop the program when the hero reaches "Basic Logistics" is set, and the option to never choose the skill "Scholar" is set, and during leveling the hero receives both skills, the program will not stop, and the result will not be written to the Res folder.

5. The program uses cheat codes — be careful!

6. There is protection against corruption of the original, clean save: a cheat save is created with a new name (the word "chit" is added to the original save's name).

7. The program itself can be placed anywhere (not necessarily in the heroes folder).

8. When the Heroes III window is deactivated, the program stops. Instant exit from the program — the key combination <Ctrl>+Q.
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#2
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Acquiring certain skills depends on:
1. The race to which the hero belongs.
2. What class they are (mage/warrior).

And these skills provide... a "chance-based outcome"... meaning that for any given skill, different heroes have different chances of acquiring it.

The acquisition of a skill is not dependent on the map.
In reply to K0Lb@zzeR
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#3
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The order in which skills are acquired matters, and that's important!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#4
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There’s a program for Heroes of Might and Magic V where you can plan a hero’s development. Maybe that’s what they were talking about.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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#6
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vbn;83898
Could you tell me if there was a program mentioned somewhere on the forum that allows you to view a hero's skill tree?
Or maybe there's a cheat code that lets you find out which skills a hero can acquire on a particular map.
There is a cheat code: nwcneo - gain a level. It's not convenient, but it's a solution.
vbn;84779
So, we'll write a corresponding program.
It's already in development! ;)
I'm already looking forward to it :)
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#8
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Doesn't the map affect the skills? There's a mod that allows you to view the "skill tree" directly in the game.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
In reply to Андрей
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#9
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Andrey;84812
Doesn't the skill tree depend on the map? There's a mod that allows you to view the "skill tree" directly in the game.
If you start playing a map, the skill tree is one way; if you replay the same map (without loading a save, but starting over), the skill tree will be different. It can also depend on the map if certain skills are prohibited. But in SoD, you can't prohibit skills.
In reply to Андрей
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#10
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Yes, the order in which skills are acquired by a hero depends on the map.

And if you (choose the option) replay the map (on random, for example),
then the skills will also be distributed differently.
(and the monsters on the map may change, and the heroes in the tavern,
and the amount of starting army for the hero,
and the amount of gold in piles and chests...)

Added after 51 seconds
Could you provide more details about the mod?
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#11
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vbn;84817
Yes, the order in which skills are acquired by a hero depends on the map.

And if you (choose the option) replay the map (on random, for example),
then the skills will also be distributed differently.
(and the monsters on the map may change, and the heroes in the tavern,
and the amount of starting army for the hero,
and the amount of gold in piles and chests...)

Added after 51 seconds
Could you provide more details about the mod?
This is a mod for "Heroes of Might and Magic V".
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
In reply to Андрей
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#12
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Maybe I'm wrong, but it seems like such a program is called "Heroes Scanner" (or something similar). When you launch the game with this program, it displays the hero's skill tree, which shows exactly which skills that hero will have in the game – quite a marvel! I downloaded this scanner from some professional review, but I only used it in single-player. However, the reviewer claimed that this program was almost a cheat and advocated for its removal.
Иногда они возвращаются :smile27:
Бросайте флуд и оффтоп из раздела пятерки в Флудовские ссылки или мне в личку.
In reply to SteN
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#13
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Can you upload the program here?
Or provide a link to where you downloaded it?

Added 3 minutes later
I found this heroes-scanner:
HeroScaner.rar

But again, this is for the fifth game :(
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#14
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what about a program like this...?
Attachments 1
1 file attached • Total size: 1.3 MB
играю на уровне AI !!:smile32: ;)
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#16
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well, there's a chance of skills dropping – why not create a rough skill tree…)))
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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#17
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Of course, you can also create a probability tree, but that's a completely different topic.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#18
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It’s great to know the probability of getting a skill, but I have a silly question: Do I need to put this program in the game folder, or can I just run it and start playing?:smile32: