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"Random Jebus"

Today's agenda is another tournament with a prize pool; this time, even the conspirators who show nothing can join :smile09:(however, I may filter out players based on my subjective view), and we will be playing Jebus Cross full random!

I. Registration, regulations, and deadlines.

1. The tournament will be conducted using a Single Elimination bo1 system, final bo3
2. Tournament start: 26 July 2015.
3. Registration until 25 July inclusive. Applications for participation are left in this thread
4. Time for each round is 2 weeks.
5. A prize pool is provided for the tournament, with a starting value of 10 thousand rubles (Thanks to regular viewer and beginner player warzealot123 for this), since it's a single system, 3rd-4th place have equal significance, so the distribution will be 1st place - 50%, 2nd place - 30%, 3rd-4th places 10% each. (The commission for transfer to the required platform for the winner is deducted from the prize)

II. Rules and templates.

1. By default, games are played according to seasonal rules. Version for play SoD 3.2 (4.0) +HD-mod with the HW-Rules patch connected, version 1.34; tents, forts, and cartographers - checked; built second level and obelisks - disabled.
2. Game templates: The one and the Only Jebuss cross :cool:
3. Choice of castles is random, castle random for each restart is done via the "random towns" button in HW rulz, because Conflux and Necropolis are not generated randomly on standard Jebus, and they are very much needed for a complete picture. Accordingly, whoever plays red on the restart will be the first of the generated cities. (Starting color by coin toss, color change at each subjective restart), HEROES RANDOM!, bonus can be chosen. By mutual agreement to your taste (blackout, choice, etc.)
4. Total number of restarts (113), i.e., 111+111+111,111+112,113
5. Game timer - chess 24+8.30+1.30
6. Roads - fast only

III. Organizational issues.

1. The tournament is conducted according to the Rules for organization, conduct, and participation in HOMM3 online tournaments
2. Tournament host and judge - HellLighT, ICQ - 649566490.
3. The organizer reserves the right to refuse tournament participation to a user without public explanation of reasons.
4. For each played game, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented upon first request of the tournament host or judge.
6. The judicial decision is made primarily based on the tournament rules. If a situation arises that is not regulated by the rules, judges are guided by basic logic and gaming ethics.

IV. Transfer details.

For everyone who wants to support the tournament (prize pool) not with words, but with ringing coin, I leave the transfer details (please specify hmm3 in the transfer comment if possible).

Webmoney R810353322249 Z133420754895

Sbercard 4276 8640 2800 0097

yandex.money 410011694271151

Qiwi +79095391801
In reply to Grizvald
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Thanks to the generator, I built my first hive on turn 122, and my opponent already came to me on turn 123… :D
Attachments 1
1 file attached • Total size: 140.5 KB
296524052
Весна 2012.
Battle Report Accepted
Random Faction Random
Брисса / Brissa Start Hero Брисса / Brissa
Видомина / Vidomina Main Hero Видомина / Vidomina
Поражение / Lose Поражение / Lose
Random Faction Random
Гундула / Gundula Start Hero Гундула / Gundula
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Jebus Cross
Game Length
124 days
Game Date
8/17/2015
Reported
8/17/2015 2:09 PM
Rating Impact Archived
злой_романтик 1500 1493 -7 ↓
Socrat 1703 1710 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/17/2015 2:27 PM

In reply to злой_романтик
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zloy_romantik
08/17/2015 zloy_romantik (Red, Random, Conflux, Brissa, Vidomina) lose Socrat (Blue, Random, Stronghold, Gundula, Gundula) Jebus Cross 124

Thanks to the generator, he dealt 122 damage and hit one Hive, while the opponent, at 123, already came to my castle...
It looks very much like those rest matches, especially if there are 70+ archers and, say, Grand Sorceress.
241-568-808
In reply to The_
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There is a passage through the harpies (somewhere :D), but according to the rules, this isn't the right rest stop.
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The hardest battles are fought in the mind
In reply to The_
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On level 111, you had to defeat the archers. If you lost more than half of your army, it's a technical defeat, which doesn't really matter. It's strange that a member of the AK started playing like that.


In reply to KobRa_RR
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Archer map 77, the save was submitted for review, and it was rejected by the tech support team because there is a passage, although it takes 3 days to complete... :D
296524052
Весна 2012.
In reply to злой_романтик
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zloi_romantik
77 archers, the save was sent for review, the tech rest was denied because there is a passage, albeit with a loss of 3 days... :D

Complete nonsense, who needs rules like that which dictate playing Jebus like this...
It's time to change them, someone make a poll))


In reply to злой_романтик
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evil_romantic
Thanks to the map generator, I built my first hive on turn 122, and my opponent already came to me on turn 123… :D

Thank you for the game.
663914908
In reply to злой_романтик
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evil_romantic
77 archers, the save was sent for review, the tech restart was denied, because there is a passage, albeit with a loss of 3 days... :D
This is the first time I've heard of such a thing. Completely blocked roads on Jebus Cross, without the ability to quickly bypass the block (1 day), have always been treated by both me and my opponents as a tech restart, and there has never been any dispute over it. Because the rules state that a block is an inability to develop, combined with the complete or major loss of an army. Here, it is essentially an inability to develop.

P.S. If it's not a secret, who made the decision regarding the save?
241-568-808
In reply to KobRa_RR
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KobRa_RR
Complete nonsense, who needs rules like that, which dictate playing on Jebus Cross like that....
It's time to change them, someone make a poll))
Well, we discussed the block replay and never came to any conclusion. Propose a new interpretation, put it up for discussion)
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to The_
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The_
first time I've heard this. Permanently blocked roads on Jebus Cross, without the ability to quickly circumvent the block (1 day), have always been treated by both me and my opponents as a technical restart, and there has never been any dispute. Because the rules state that a block is the impossibility of development, coupled with the complete or majority loss of the army. Here, this is essentially the impossibility of development.

p.s. If it's not a secret, who made the decisions regarding the save?


+ 1 definitely a technical restart


In reply to злой_романтик
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zloy_romantik
Archers 77, the save was submitted for review, and technical support refused it because there is a passage, although it takes 3 days...:D
But this will give us something to shut up those who are quick to complain about unjustified technical support. Because this sets a precedent!
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?
In reply to dom2
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If the guards were stronger than archers, I would consider it a blockade, but in my opinion, with a Brissa on level 112, they should be able to break through, losing some fairies and a couple of air units.
In reply to HellLighT
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HellLighT
If the guards were stronger than archers, I would consider it a blockade, but in my opinion, with a Brissa on level 112, they should be able to break through, losing some fairies and a couple of air units.
I'll get home and send you the save file; maybe you really can break through. :)
296524052
Весна 2012.
In reply to злой_романтик
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evil_romantic
I'll get home, upload the save file, and maybe you'll actually manage to beat it :)
Please post it in the thread.


In reply to HellLighT
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HellLighT
If the guards were stronger units instead of archers, I would interpret it as a block, but in my opinion, with a Breeze Demon on level 112, they should be able to break through, albeit with the loss of some fairies and a couple of air units.
Also, there were restarts, probably as many as 3...
And I'm not sure that if they had given you a setup without blocks, but with the usual lack of hives and cons, the result would have been better.
Conclusion: if after 3 restarts you got such a setup, it's just fate.
icq 353013187

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