Posts from “The Wolfenstein Challenge” – “Partisans” [2nd campaign, 3rd mission]
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You need to lead him to the destination, meaning you watch where he's going and go ahead of him. I think you need to eliminate a squad before reaching the surface... the purple one will successfully escape, and you'll get his army.
No, there seems to be a bug. When I played this mission the first time, everything happened exactly as described: I freed the hero, the quest was marked as completed, and I received a new quest – to lead him to the exit. Now I'm playing it a second time. When I free this Helmar (or whatever his name is), the quest isn't marked as completed, and after 3 weeks, it says "mission failed." I've tried replaying it,
Dude, tell me more, I can't find this hero at all!
Which hero specifically can't you find?
Which specific hero are you having trouble finding?
I don't like the mission with this hero and the exit at all, I generally hate missions with a time limit, after you defeat the arriving hero, what is the sequence for completing the mission? I can't waste that much time, I haven't launched it since last year!!!!!!!!!!! Waiting for someone to describe it!!!!!!
Why not try to complete it yourself? The objectives are given quite clearly :confused:
Find the prison, free the hero - enter the mage's hut - they will show you the location of the prison (to the right of center at the bottom of the map). While heading there, level up on neutrals. Help the freed hero - go ahead of him to the lower left corner of the map. Clear the path - he will give you 50 berserkers. Go back to the surface and head to the upper left corner of the map - there is a castle that needs to be retaken. An objective to recover the caravan will appear - they will show you where it is located.
If this helps, then good luck!:)
I generally don't like missions where this hero is involved, or where there's an exit. I also don't like missions with a time limit. After defeating the approaching hero, what's the sequence of completing the mission? I can't waste that much time; I haven't played it since last year! I'm waiting for someone to describe it!
There are indicators at every step; you can follow them to get to the prison.
I have a question: does the red enemy caravan, which you need to intercept as part of the quest, have to move, or does it just stand in a corner of the map?
There are signposts everywhere, you can follow them to get to the dungeon.
I have a question: should the red enemy caravan, which you need to intercept as part of the quest, be moving, or just standing in a corner of the map?
It should be moving... Perhaps you had Monster Week and they blocked the road, which is why it wasn't moving.