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I'm downloading Photoshop now, I'll look through the textures, maybe I can put someone from the 6th game into the 5th))
New here? I'm Roha — want a quick tour?
secrets, but I'll give you a hint: .orc files are just encrypted zips, so you need a program to decrypt them.
I don't like secrets! Maybe you could just tell me:smile45:
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I made "backgrounds" for the Lizardmen - https://yadi.sk/d/uU8CktFdiUSdr

Let's do a favor for a favor: I'll send you a link, and you'll teach me how to edit the appearance of units, because neither Paint nor Photoshop can open the DDS files from Heroes 5. Maybe I'm doing something wrong.
Guys, what are you talking about?!
All .dds files from Heroes 5 can be read and written by Adobe Photoshop, provided you have the nVidia plugin installed.
And .orc files are also not a problem; I'll upload a converter for converting them back and forth!
What will happen if I take a model from Heroes 6, rename it as in Heroes 5, and simply replace it? :DDDD
I just downloaded Photoshop 6, that's all.

Um, what's wrong?

http://www.playground.ru/files/might...arhivov-62638/
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Here's the link, as promised.
The titles of the previous installments will cause confusion!
A cunning one! :D Well, alright, everything's fair. 1) Extract the texture you need from the data. 2) In the properties, remove the "Read-only" restriction. 3) Open it with Paint.NET. 4) Edit and save it. 5) Then, you need to recreate all the folders. 6) Create a compressed ZIP folder. 7) Change the .zip extension to .pak. 8) Place it in the data folder.
Example:
Let's say I want to edit the hero icons. I go to:
1) data.pak - UI - H5A2 - ICONS - HEROES - HERO_NAME.dds
2) I extract the HERO_NAME.dds file. 3) I edit it.
Then, I create the folders UI, H5A2, ICONS, HEROES, and create the path as in point 1, except for data.pak. I create a compressed ZIP folder, put the UI folder inside, change the .zip to .pak, and give it a name, for example, MOD.pak.
I think I explained it clearly.
I extracted it in such a way that the folder structure is preserved, meaning that it extracted with all the folders, and the file is at the end. I only removed the read-only attribute, but Paint still won't open it.

data.pak\Characters\Creatures\Rampart\AlternativeU pgrades - maybe I'm extracting from the wrong place?
From there
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Do you want to change the texture or have it be a different creature?
I'll be free for a couple of days, starting tomorrow, maybe you need some help?
Well, I was just thinking it was somehow related. I'm curious, for example, how they replace skeletons with wolves, or how they put goat riders on goats?