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Before I give my initial review, let me clarify something:
I don't particularly like this type of map, but that's just my opinion.
And I'm not a huge fan of Might & Magic in general.
I rarely write reviews for maps that I don't enjoy (which doesn't mean it's a bad map). But the sense of community made me want to contribute, and maybe I can help the author in some way.
1) At the beginning of the map, when there are many buildings, you first encounter those that are less helpful in clearing the map (buying skills, artifacts, etc.), and later, there are more useful ones (creatures are only available at the exit). Intuitively, you want to buy something from the first group, but then you don't have enough money for creatures :(
2) I didn't like the introduction of potions; it makes things confusing. If the potions were directly on the screen...
You need to think carefully about this map; it's a completely different world, and I prefer gameplay elements.
3) The locations seemed excessive for such a small map (the size of this map is actually quite small), but after seeing its density, I realized that they might be necessary. However, I didn't like the clustering of objects. It felt like everything was too close together. But again, the map is a different kind of game, but from the perspective of the original Heroes games, it's off-putting.
That's all for now.