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Posts from "Mirrors"

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11 years ago
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The first long-awaited tournament on mirror templates



Spirit and idea of the tournament

Since the times of VT, everyone has been expecting an adaptation of mirror templates for SoD. And now it has happened. Here there is minimum room for "luck" and maximum opportunity to demonstrate your "skill".
Forward!


The tournament prize pool is 15000р. For first place – 8000, second – 4000, third – 2000, and 1000 rubles will go as a people's choice award.

I. Registration and Regulations:
a) The tournament starts on July 17, 2015.
b) Registration is open until July 16, 18:00 MSK.
c) The tournament bracket and system of conduct will be determined after registration closes depending on the number of participants.
d) In the event of a large number of registrants, a bracket option will be chosen to conduct qualifying games in the shortest possible time and weed out most participants so that only truly experienced players participate in further struggles and the tournament does not stretch over time.
e) To participate in the tournament, it is necessary by the end of registration to have at least 5 played and confirmed games on ХВ. Also, recently registered ХВ members who do not meet the requirement for the number of played games may participate if they are sponsors of the tournament (contribution of at least 1000 rubles to the fund) and have no past violations of portal rules.
f) The group stage deadline is until 31.08.2015.
g)The upper and lower bracket finals are played bo3 (one match diamond + h3dm1, if a 3rd match is necessary, a coin toss).
The Grand Final is played bo5, with a score of 1-0 in favor of the player from the upper bracket.


II. Rules and Templates:
a) By default, games are on version HoTA (1.3.8)+HD-mod with the HW-Rules 1.34 patch connected; by agreement, opponents may play SoD.
b) Color and the right to choose a hero are negotiated (therefore red-rush is allowed). First, castles are determined (in the case of mirror templates, it is the same), then negotiations for color and hero follow alternately.
c) Each player has the right to cross out 1 undesirable castle, as well as 1 hero before the start of negotiation for them (may choose not to use this right), after which a ban on these castles is set in HW-Rulz mode and a random 1-castle generator is launched. The game will be played with this castle.
d) The template for the game is chosen from two existing "mirrors": "mir_Diamond", "mir_h3dm1" by agreement; if an agreement cannot be reached, the choice is made by a coin toss in hw-rulz. 1 - h3dm1, 0 - mir_Diamond.
e) "Hit-and-run" is prohibited.
f) There is 1 subjective restart and objective restarts (restart due to a block (inability to leave the castle) or a severe generation bug).
g) Roads are medium.
h) It is forbidden to steal anything other than resources and chests from guards that have been shifted, or to visit objects (except mills) that do not have their own internal guards.
i) The use of diplomacy is prohibited except for paying off enemies.
j) Game timer is chess: 21+8,30+1,15. Starting difficulty - 160%.
k) Use of in-game bugs described in the rules on ХВ and various kinds of cheat codes is prohibited.
l) The main rule is game ethics and a respectful attitude toward the opponent.
m) Everything that is not forbidden by the rules is allowed.
n) For SoD, any building is allowed; however, in captured villages and towns, building an additional necromancy amplifier is prohibited, except in the starting town.
o) ДД no more than 1 time per day regardless of the "Air" skill level.

III. Organizational Issues:
a) The tournament is unofficial.
b) The tournament is conducted according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
c) Tournament leaders and judges – Redwhait HP (658339987), KobRa_RR (286406830), Toganash (564224919). Chief judge - Dirty_Player (ICQ 408722873).
d) Leaders have the right to make any changes to the regulations and rules during the tournament, as well as the right to refuse participation to any player without a public explanation of reasons.
e) For each played game, participants must submit a report and confirmation.
f) Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament leader or judge.
g) The judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, judges are guided by basic logic and game ethics.
h) All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.

Good luck, and may skill win!!!
In reply to Wicc
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11 years ago
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Wicc
Yes, I reasoned the same way when I was drawing up the template. But now, after watching some streams, I thought that perhaps the games would be more interesting if the planned contact happened on the 3rd week (rather than the 4th as it is now), and if a successful rush on the 2nd week were actually viable (currently it's more of a negative move).

Though, maybe this is just the perspective of a spectator who finds blood-guts-dismemberment more interesting than tending to a garden, while from a player's side it looks different — idk.

It didn't seem to me that the ability to play for one-upping on h3dm1 is a bad thing — at least the game doesn't end on the second week like in half of the matches on diamond. My planned contact with God was on the third week, even though I lost almost my entire native army at the start of the second and was forced to use some tricks with Solmir to take the max-con with a couple of uniques. With u2noob on the second week, 2 Dragon Utopia were planned to be taken, and contact would likewise have been no later than the third week.
In reply to Wicc
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11 years ago
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Wicc
I've watched a few streams. Perhaps it's better to keep the rule banning buffs and group vampires on SoD. If there are secondary Necropolis options, but one player gets Necro and the other doesn't, you're basically doomed. Moreover, even if the Necro is bad (some Nimbus type), you don't necessarily have to make him the "father"; you can give him the vampires so he collects skeletons—the effect is still very strong.

And regarding the Hot mirror maps, I have a question: wouldn't it be better to play them on fast roads? Especially h3dm1, where the distance to the opponent is slightly greater than on Diamond, and therefore contact happens later.

If anyone is interested—please play some games on fast roads and some on medium, and then compare your impressions.

I disagree regarding Necros; even if the opponent has a Necro and a Necropolis town, you still have a chance to take a different path. Although it can be a huge deciding factor.

Fast roads on mirror maps are much more interesting to play. The tempo is many times faster and contact in the 2nd week is quite possible, but apparently not everyone likes that.

On medium roads, I haven't seen any scenarios yet where you could reach the village in 1 day without uber-acceleration or DD.
In reply to Redwhait
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11 years ago
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Redwhait HP
I disagree regarding the necros; even if the opponent has a necro and a necro city, you have a chance to take a different path. Although this can be very decisive.

Fast roads on the mirror are much more interesting to play. The tempo is many times faster and contact on the 2nd week is quite possible, but apparently not everyone likes that.

On medium roads, I haven't seen any scenarios yet where you could reach the village in 1 day without uber acceleration or DD.

well, my logisticians managed to run from one city to another in both parties (though there was only 1 such city in each party).
In reply to Noom
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11 years ago
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Noom
Well, in my case, the logistics units managed to travel from one town to another in both games (although there was only one such town in each game).
Of course, logistics units with a speed boost and stables + boots/gloves can even perform well on medium difficulty.
In reply to Redwhait
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11 years ago
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Another comparison with the Warlock version clearly doesn't favor Soda/HotA. Without restructuring, there's no point in running an alternative version in parallel with guild development. There was a point where, even at level 121, it was possible to build a Temple in a village without hindering the development of the capital. But right now, the game progresses more linearly, and the risk of wasting resources isn't really justified.
In reply to Redwhait
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11 years ago
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Redwhait HP
Well, with logistics, stables, and boots/gloves, it's clear they can even perform well on medium difficulty.

There were no boots or gloves. The speed boost was from fairies.
In reply to Redwhait
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11 years ago
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Thank you for playing.
Battle Report Accepted
Random Faction Random
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Десса / Dessa Start Hero Десса / Dessa
Ранлу / Ranloo Main Hero Ранлу / Ranloo
Map Template
h3dm1
Game Length
136 days
Game Date
8/4/2015
Reported
8/4/2015 8:10 PM
Rating Impact Archived
Javdet 1763 1767 +4 ↑
Pyre 1459 1455 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2015 9:11 PM

In reply to Javdet
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11 years ago
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Javdet
Thank you for the game.
You're welcome.
In reply to Pyre
11 years ago
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I no longer feel like playing, so I’m withdrawing. I apologize for any inconvenience.
In reply to Redwhait
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11 years ago
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The external dwelling of snakes was given up, I put them in the castle, while the opponent didn't even build it. By the third week, I was looking for Dragon Utopia, and eventually found it in the second to last unopened treasure zone. Got stats (+4 all +12 sword +4+4 hat), there is a flight implant. We are doing more as we go and then comes the surrender.
ГГ thanks for the game.
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Random Start Hero Random
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
ЯR
Красный / Red
Причал / Cove Faction Причал / Cove
Random Start Hero Random
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
h3dm1
Game Length
135 days
Game Date
8/5/2015
Reported
8/5/2015 5:03 AM
Rating Impact Archived
MuLLIyTa 1656 1668 +12 ↑
ЯR 1582 1570 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/5/2015 8:25 AM

In reply to MuLLIyTa
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11 years ago
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MuLLIyTa
The external dwelling of snakes was surrendered, I put them in the castle, while the opponent didn't even build it. By the third week, I was looking for Dragon Utopia, and eventually found it in the second to last unopened treasure zone. Got stats (+4 all +12 sword +4+4 hat), there is a flight implant. We are doing more as we go and then comes the surrender.
ГГ thanks for the game.

Thanks for the game!
In reply to GoD
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11 years ago
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GoD
Not a game, but a circus. On 116 Nimussu with expert earth, who is preparing to split and take a book of fire on 121 for 20-49 unicorns, gets killed on the opening by gray Kyrre. On 117 we have 7 zero-level heroes. Didn't go to bots, captured 2 inferno villages. No money at all, barely managed to place pits at home. At one of the inferno villages along the road there's a guard post on the rocks and wings again for 20-49 unicorns. A bunch of Dragon Utopias and relics in all zones. By the end of the second week got rolling, took an orange inferno, several Zeffirs. After repelling the wings, it really took off. There on the rocks along with the wings also took a chest 4/4 and +3 Tuoll. Gathered Zeffirs, a Griffin Conservatory, a couple of Dragon Fly Hives and workshops, got a ton of Magogs, stats are also decent. On 134, seeing the flight, stats, and meat, the opponent runs to catch up in tempo into a Dragon Utopia, where he remains.

Thanks for the game!
Thanks for the game.
In reply to Toganash
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11 years ago
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I didn't know the rules about being able to move between territories without clearing the guards. So, I was running around like a bot, back and forth, transferring troops, and didn't really find anything. Or rather, I did find an opponent on map 117, who already had incredibly high magic power. The player on map 327 explained everything to me. Thanks to the opponent for the game, and good luck in the future!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Ягер / Jaegar Start Hero Ягер / Jaegar
Десса / Dessa Main Hero Десса / Dessa
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Дарксторн / Darkstorn Start Hero Дарксторн / Darkstorn
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Diamond
Game Length
117 days
Game Date
8/5/2015
Reported
8/5/2015 5:09 PM
Rating Impact Archived
Hi-Tech 1569 1564 -5 ↓
HellLighT 1843 1848 +5 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/5/2015 5:15 PM

In reply to Hi-Tech
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11 years ago
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Superseb
I didn't know the rules about being able to pass through to other territories without clearing the guard when playing with computers. In general, I ran around like a bot back and forth, transferred the army, and basically found nothing. Or rather, I did find the opponent on 117, who was already just insanely strong in magic. The shooter on 327 explained to me what was what))
Thanks to my opponent for the game and good luck in the future!
Then came Grinya, who through an experience stone and a chest safely got expert earth on 111, in the neighboring zone he da-blam'd himself up to 100 and broke into another neighboring zone with goodies behind the pedestrians, on 114 he broke 50 gr piles of crap for +1 all and a grave with +3 sp, then 60 ogre mages for an earth sphere and a resurrection scroll, he was a bit short on mana against the ogres and a couple of moralities kicked in -40 Troglodytes, on 116 through a well he killed 77 gr demons for +10-2 belly and checked the hive, it was 50+, despite the insane shooter on 320 he didn't go for it (not enough meat), on 117 I burst into the portal, and there's Dessa on 12 Troglodytes and 15 Lizardmen, I bravely shot the Lizardmen with the shooter, the opponent sees how things stand and surrenders, thanks for the game.
In reply to Redwhait
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11 years ago
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I lacked experience playing this map. The guard is very unusual — when a crowd of 20-49 is standing, you get 49. If a horde of 50-99 is standing, you get over 80... In general, it's a good game; I will correct my mistakes and try to advance further in this tournament!
As for the game itself, there were two losses. The first loss was at the Griffin Conservatory; then I finished off that Griffin Conservatory, took the Angels, took some Dragon Fly Hives, and moved up. I broke a chest and got 5 experience, but when attacking another Dragon Fly Hive, there were 80+ upgraded Medusas standing! Another loss.
Thanks to my opponent for the game!
Good luck in the future!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Ингэм / Ingham Start Hero Ингэм / Ingham
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Катберт / Cuthbert Start Hero Катберт / Cuthbert
Брисса / Brissa Main Hero Брисса / Brissa
Map Template
Diamond
Game Length
125 days
Game Date
8/5/2015
Reported
8/5/2015 5:18 PM
Rating Impact Archived
Hi-Tech 1574 1559 -15 ↓
Toganash 1566 1581 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/5/2015 5:40 PM

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