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Character
1. Daniel
2. Human. Knight
3. I am 30 years old. My helmet covers a face covered in scars. My body is muscular, also covered in scars.
4. Sword, horse - like all knights.
5. Empire
6. From an early age, I was trained to wield a sword, spear, and bow.
My father had a lot of money, but the Barbarians who killed him took everything. They took me with them. One of them cut me off...
I woke up on a mountain and started shouting for help.
A knight heard me - my older brother. He left home five years before the attack. He took me to the city. I was given a horse, a sword, a spear, and a bow. Since then, I have been a knight. But during one of the battles, I died and became a Necromancer - a dark Knight. People tied me up and gave me holy water. It didn't kill me, but instead, it revived me. I am glad that I became a human, even though I am no longer a knight, but just an ordinary archer. But life has not brought me joy; I feel pain, but I don't know where it comes from. I set out in search of a hermit. He said that this pain comes from the wounds I received when I was undead. Now I must suffer.
7. In the middle of the mountains
Skills:
Basics of Counterattack
Abilities:
None
8. I worship Elrath
9. Wanderer (no citizenship)
10. Set out in search of a girl
Level 6
Attack - 1
Defense - 2
Knowledge - 1
Magic - 1
Stamina - 1
155/155 HP
10/10 Mana
60 silver
In reply to heatshot
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Participant

1. Nymphaea
2. Elf, Class: Ranger
3. A 26-year-old girl of average height, with long, light brown hair and green eyes. She has a scar on her back, a childhood reminder of a wooden beam that fell on her during a fire in her village.
She easily adapts to any situation. She overcomes small obstacles in life with ease. She feels comfortable and at ease everywhere, is exceptionally intelligent and resourceful, independent, and self-sufficient. She is very persistent in achieving her goals. If she decides to get into a locked room, she will. But she is also cautious and observant. She is reliable and loyal in any situation.
4. She is dressed in a suit made of natural fabric, which she sewed herself, and a cloak from a forest fairy. In her hands, she holds a bow given to her by Mother Nature. Behind her back are arrows coated with the poison of forest berries, and she also has a dagger made from a phoenix feather, a gift from a good acquaintance, at her waist. Around her neck, she wears a talisman, the only thing left in memory of her parents, and in her eyes, there is anger!
5. Rebel
6. She was born in the village of Nocciola, where she lived with her parents. From the age of three, she loved to play with a bow, which she tried to make herself. At the age of five, she persuaded her uncle to teach her the basics of archery. It turned out that she was a good student and learned quickly. When she was seven years old, a gang of bandits attacked her village. When our small house began to collapse, she was hit by a burning stick. Her mother, frightened, hid her in a small basement dug into the ground. When she woke up, she saw her parents killed and the ruins that remained of her village. They left no one alive except her.
For several days, she wandered through the forest until she stumbled upon the house of a gnome named Gelsomino, who took her in. At the age of 15, she saved him from a lost Harpy, for which he gave her a dagger made from a phoenix feather. While living with him, she helped him with the housework, and he taught her some spells for defense, and in her free time, she developed her skills as an archer, fighter, and forest dweller, with a desire to avenge her parents and village.
7. Somewhere in the forest…

Skills:
Avenger, allows the hero to choose 1 sworn enemy in the elf city, with a 40% chance of dealing double damage.
+1 skill
Abilities
-Archery Basics (Range and attack power increase by 20% + 3% per level)
-Magic Immunity (For every 2 levels, you gain +2% resistance to magic. The skill is effective up to 60%)
Additional Abilities
-Stun (Powerful shot from a bow, followed by paralysis of the target)
-Backstab (Dagger attack on the enemy. Additional damage if the attack is made from behind)
-Deadly Shot (Increases damage from ranger's direct attacks)
Religion:
Shalassa - water dragon (elf-thieves)

Level 1
Attack: 0
Defense: 2
Knowledge: 2
Magic: 1

125/125 HP
20/20 Mana
60 silver

Akulena-Gulena

Magnus. I checked everything... I wrote the skills and abilities... there shouldn't be any problems.
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participant
1. Godric
2. Human, Knight
3. Like in Heroes 5
4. Sword, horse
5. Empire
6. Like in Heroes
7. Near the mountains
Skills:
Basics of counterattack
Abilities:
Prayer
Level 1
Attack - 1
Defense - 2
Knowledge - 1
Magic - 1
125/125 HP
10/10 Mana
60 gold
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Dear RPG participants!
A new amendment regarding character sheets is being introduced:
1. New item: religion, you need to write who you worship.
2. Citizenship.
3. Additions to the biography, a couple of lines about your quests in RPG 1, to connect with the overall plot in RPG 2.
Sincerely, the RPG management
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Magnus, I might create a character profile, and I have a question: Which religions are available? And a second question: Can I create a Town of the Week that features a Dark Knight?
In reply to Ple-Sen
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Ple-Sen;82697
Magnus, I might make a character sheet and I have a question: Which religions are available? And second: Can I make a Dark Elf who is a Knight of Darkness?
Dragon worship religions:
Urgash - dragon of chaos (demons)
Ashe - dragon of order
Spider Goddess, the dark embodiment of Ashe, goddess of death and life, (Necromancers)
Arkat - dragon of fire (dwarves)
Silat - dragon of air
Shalassa - dragon of water (dark elves)
Silanna - dragon of earth (elves)
Elrath - dragon of light (humans)
Malassa - dragon of darkness (dark elves)
Sar-Elam - dragon of mind, magic, the emperor himself :o
Various cults:
Cult of Saint Isabel - worship of the Dark Messiah
as well as others; if you are a cultist, then describe your cult
2. For now we only have 8 classes from Heroes 5, therefore a dark elf can only be a Warlock, or at least a Necromancer
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Participant
Well, I'll create something like a Dark Knight=)
1. Tobias Kuroya
2. Dark Elf. Necromancer.
3. Long, black, "slicked-back" hair tied in a ponytail, black and red armor (red to black ratio 1:3), black cloak, quite tall, 1.95m, 17 years old.
4. Naginata (remember Heroes 3? The Black Knights are armed with naginatas), horse, armor, cloak, 2 bottles of good wine, 6 flasks of water, 1 dry ration.
5. Rebels
6. Since childhood, he was raised as a servant of Urgash. He trained a lot in martial arts and magic. When he was 14, his home was destroyed, and he decided to take revenge, remaining a loyal servant of Urgash. Habits: Hides feelings of affection, threatens, leaves enemies alive if they renounce their faith in favor of Urgash, hates traitors, if betrayed, will respond with murder, loves good wines and spicy food, dislikes half-breeds. Appearance: see above.
7. Somewhere, he hunts the loyal people of the empire.
8. Worships: Urgash
9. Citizenship: Necromancer.
Level 8
Attack: 9
Defense: 0
Knowledge: 3
Spell Power: 1
195/195 HP
30/30 Mana
20 silver
Skills: skillful opening of portals, 40% of the hero's HP and the squad that goes with him to Shio, summons everyone except devils
absolute attack +30% of attack
basics of chaos magic
soul eater, for every 30 HP, 1 unit of mana
hellfire 25+2* spell power, cost 10 mana
Abilities
Charge Attack - The horse gallops (did I mention he has a horse?) and Tobias delivers a blow that pierces armor.
Choke - Grabs by the throat with a gauntleted hand and starts to choke, helps if he needs to intimidate someone and if he needs to kill a weak or wounded enemy.
Contempt - expresses his contempt for the opponent, most often causing the opponent's rage.
Drink wine - relaxes)

P.S. I noticed that many people write music for their characters, I will write what music my character has, it is SecretTheme from Heroes 3.
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PARTICIPANT
1. Velial Krigan
2. Imp...

3. Imp, just an imp. With little red eyes.
4. Trident, the biggest, but not the smallest. You could say it's just a big fork :-)
5. Rebel
6.Just a year old, so he hasn't distinguished himself yet.
7. On one of the circles of Hell.
8. Worships only one - Lucifer. Although some think that the imp got high once, and this is the result...
9. A citizen of the Great and Endless Hell.

Level 1
Attack: 2
Defense: 0
Knowledge: 2
Magic: 1
Stamina: 1

125/125 HP
20/20 Mana
60 gold

Skills:
Basics of opening portals - summons brothers from Shio with a certain amount of HP (30%)
Ghostly Luck - Luck +1

Abilities:
Growth - with each level, gains the ability to transform and/or the powers of the demon he corresponds to in terms of level
Ничего нет только у мёртвого - у живого есть хотя бы жизнь...
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Character
1. Thorin Stonebeard
2. Dwarf! Rune Priest.
3. Imagine an average red-haired dwarf... Got it? That's about his build. Red hair. Gray shirt, armor blackened by fire, gray pants with bo-o-o-ig pockets. Muscular. Gray eyes. Age??? Well, let's say 50, right in his prime.
4. Hammer (steel), iron armor, 3 alchemical fire potions, and a book with a partially erased title. Only "...bit, and... and t...a... ..." can be read. Oh, yes, and a portable anvil, weighing a pood.
5. Imperial citizen.
6. Well... I'm not really from here, but I only vaguely understand that. A wizard explained to me that I'm... from some Arda... But anyway, I'm a blacksmith... I was elected to a village position, but it was burned down by undead and creatures! So, I brought some people with me and I'm going to the capital to ask the emperor for justice! Habits??? Sir, what habits can a dwarf have??? Well... I guess I like gold...
7. Approximately 10 miles from the Whispering Woods.
8. I believe in Arkat! And a little bit in the unfamiliar Aule...
9. Citizen of the Sacred Griffin province!

Rune Priest
Level 2
Attack: 0
Defense: 1
Knowledge: 2
Magic: 2
135/135 HP
20/20 mana
60 silver
Skills
Fundamentals of Rune Magic.
Basic Attack
Basic Defense
Abilities
Forging – +1 to the effectiveness of an enchanted item for a day.
Whack – stuns the enemy and deals 2x damage.
Amnesia – I can calmly "play dumb" even in front of a powerful mage (no more than 3 levels higher).

P.S. Yes, by the way, I have a little note here, with a song about dwarves... here it is!
It's good to be a troll or a big orc,
To tower over everyone by a whole arshin.
To shout very loudly, waving a spear...
But the enemy is never afraid of a dwarf.
A coward is laughable to a dwarf. Our spirit is unyielding.
A hobbit is not scary to us if there are more than two of us.
Not a step back from our native cave!
The enemy hears: "Ai-menu, kazad!"

Because for a dwarf, neither height nor weight matter:
A dwarf has a brick in reserve.
That is, no, an axe, but actually, it doesn't matter -
We'll deal with any enemy as a group.
A dwarf's strike is accurate, his eye is like a diamond.
We are not afraid of a Sindar if there are four of us.
Not a step back from our native cave,
We will dig a tunnel to Doriath!

We need caves to mine mithril,
And then forge chainmail from mithril.
Wear three pieces, and in a phalanx - forward!
Friendly people love to visit.
A dwarf is born in darkness, it is not scary for him here.
He sees through the darkness without lamps or torches.
A dwarf will find a way to any cave.
What is Morgoth to a thousand dwarves!

Here, the axe is sharpened, and the chainmail shines.
We will drive away all the alien Noldor.
We will bring the light of knowledge to the wild people,
Even the ancient, firstborn elf is afraid of a dwarf.
And we will decorate the whole world with cave passages.
Middle-earth will become as holey as cheese.
There is a pickaxe for stone, and an axe for battle...
We will break a window into Valinor!




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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Character
1 Anatrail
2 Half-elf, half-orc
Class: Ranger
3 Thin and tall orc, with unusually long ears for his race. His voice is soft and human-like. He has no fangs. His hair is black. He is outwardly attractive. His eyes are a murky, swampy shade. He is dressed in a tree-colored suit and a basilisk hide breastplate. He has many belts and straps.
4 Gladius, basilisk hide breastplate, wooden buckler shield.
5 Empire.
6 My elven mother was raped by an orc. She could not bear the shame and hastened to get rid of the child. An old ranger found me and raised me to be an excellent warrior, guarding the borders of one of the forests. I know how to use a sword, but I prefer the gladius: it is heavier and shorter. I don't like bows, but I know how to use them, like any ranger.
7 I start in the forest, killing demons that have attacked the forest.
8 Having been raised by a ranger, I myself worship Silanna.
9 No citizenship, illegitimate.
Level 2
Attack: 0
Defense: 2
Knowledge: 2
Magic: 1
125/125 HP
20/20 Mana
60 silver
Skills
Avenger - Novice: Every second hit is a guaranteed hit.
Ghostly Luck
+1 to Luck
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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member
1. Sandro
2. Ancient Lich. Class: Necromancer
3. Age - several thousand years (older than Magnus); appearance: general build of a lich, white bones (very similar to Sandro from Heroes 3), face - Sandro from Heroes 1-2 and M&M5. Faint greenish light in the eye sockets
4. Black cloak-mantle endowed with magical properties, portal amulet (the amulet is used once to place a magic mark, another time for teleportation to a beacon (from almost anywhere), can be used once, after which the amulet becomes very heavily discharged)
5. Empire of Ancients; independent (can be categorized as rebels)
3. After the Reunification of Xyn, I was sent on something like a vacation. I decided to relax and after some time found a wonderful way to spend my time: I became the rival of Magnus - then young, but already the greatest mage, who created his own world - Nirn, where he became the god of magic. In that world, I became the god of death and darkness and was known as Sithis while opposing Magnus. I also managed to visit the "crazy planet," as I called it after the onset of the Silence, Enroth. There, he lived in the Underworld for some time, but when Tarnum came and crushed my undead army, I decided that the same madness reigned in the Underworld and moved own above.
There, longing for the times when I was alive, I created a clone avatar for myself, bearing the same name as me, but he was living and had an appearance similar to my living self. The avatar became the apprentice of a Warlock, and later a legendary Necromancer. When the Reckoning occurred, my avatar perished, and I moved to Axeoth, where many who saw me took me for the deceased Sandro. When the avatar died on Enroth, his energy entered the vortex of magical cataclysms of the Reckoning, causing instability in my energy field and some disruption to it. Until a certain external influence caused its amplification, this disruption was not dangerous, but if that happens, the consequences will be difficult to predict; however, one thing is clear - they will not be favorable for me. The disruption began to manifest. I could have easily eliminated it, but accidentally missed the moment of the anomaly's amplification, as at that moment I was sending a memory of the legend of the Sword of Gods and information about its possible location into the minds of Emilia and Solmir, who wished to stop Magnus (with whom, out of old habit, I became enemies again). When Magnus fell into oblivion due to the destruction of the Crystal Pendulum and used all remaining active mental energy, I tried to eliminate the disruption of the energy field, which was worsening.
Magnus entered a mental-magical battle with me, thereby amplifying this disruption, because of which my abilities became partially out of control; moreover, Magnus tried with all his might to destroy me. In such a situation, I could have perished, but gathering my strength, I cast a portal spell that was supposed to transport me back to Xyn, where I could recover my strength. But due to the chaos into which my powers had fallen, the spell worked incorrectly and transported me not to Xyn, but to Ashan - a closed planet. Due to the disruption in the spell, Magnus was also thrown into Ashan. Magnus restored a significant part of his power there and soon could have achieved very great influence in this world (in which, as it turned out, both he and I had already been). As for me, I could not control a significant part of my powers. This mainly affected: one of the strongest abilities acquired by Ancients - transformation into a being with superpowers (this provided enormous opportunities), most of the other properties of Ancients, and my magical abilities.
Having somehow gotten myself in order, I became generally comparable to my late avatar, but more powerful, still retaining a drop of Ancient abilities. As I suspected, Magnus achieved great power in Ashan. But I did not know under what guise he was operating and decided for my own part to pretend to be an ordinary Necromancer, and when necromancers and their religion appeared in Ashan, I gradually fought my way to the top of their hierarchy. I sought an opportunity to complete the started portal spell to Xyn so that I could leave Ashan and find a way to restore strength on Xyn. My apprentice was a very capable Necromancer - Markel.
One day, I finally found a way back to Xyn, but I knew that opening the portal would attract the attention of Magnus (I learned that his name in Ashan was Sar-Elam, the Seventh Dragon), who had already begun to watch me. To distract Magnus's attention, I developed a plan where I would stage my death when I found the right moment for it (everything had to raise no suspicions) and release a ghost-golem created by me with its own intelligence (under medium-strength telepathic control so that he could not in any way interfere with my plans), while I myself teleported to a prepared place where I would open the portal to Xyn. My "restless ghost" was supposed to serve as proof of my death for the inhabitants of Ashan, and thus - as a guarantee of lulling Magnus-Sar-Elam's vigilance. The planned spectacle succeeded brilliantly; I staged my death at the hands of Archmage Cyrus, who attacked me, released my "ghost," and was finally able to move to Xyn. I gave the "ghost" an order to monitor events in Ashan and intervene if necessary, as it would be unwise to leave Magnus behind if he suddenly uncovered the truth about my death. Since the "ghost" was under partial telepathic control, I could observe some events on Ashan. The list of what I could observe consisted mainly of most of what was known to the ghost. The latter had at its disposal my knowledge (I primarily controlled its use) and most of the power (that I possessed at the time of its creation). Thus, the ghost I left behind indirectly helped the beginning of the Seventh Eclipse created by Sareph, the Dark Messiah, and helped Urgaskh, who was freed by demons (also simulating my "resurrection") during the start of Ashan's greatest war, weakening the gods. At the end of the war, the ghost was destroyed by Magnus.
On Xyn, I conducted experiments to restore my power, in the process of which I also managed to increase my magical abilities. When my experiments were finished, I managed to "manifest" traces of energy I had lost that remained on Ashan. On Xyn, I returned for a certain time to the work of a Xyn engineer and, moreover, my work on returning strength was hindered. I spent about 170 years on Xyn. After my experiments, my power on Ashan was in the dimension of the Ring of Inevitability, in the place where Cyrus died. Markel found my notes on world portals in Ashan (by that time Magnus's world had already been created in Ashan) and managed to recreate the portal by which I moved to Xyn and decided to find me. Meanwhile, I also opened a portal, but to Ashan (Magnus's world). I needed to find a path to the dimension of the Ring of Inevitability and, finding the place where the energy that would return my strength is concentrated, take it. Then my power will be restored and I will return to Xyn. After this, I can easily destroy Magnus and his supporters if they threaten me in any way. Ashan was not an ordinary planet and creating a portal there was difficult, and only a limited number of beings/objects could pass through it. Therefore, I took only a few things with me, all the most necessary. Markel, having moved to Xyn, felt that I was returning to Ashan and followed me.
7. Suggest leaving this to the RPG Game Master.
8. Worships no one. Pretends to worship Ashe-Spider.
Musical theme: CampainMusic11
level 1
Attack: 0
Defense: 1
Knowledge: 1
Sorcery: 3
75/75HP
10/10 mana
150/150 units of dark energy
abilities:
Undead (immunity to mind spells, vulnerability to holy word, no morale)
Shooter fires in an area with a cloud of death damage 17 + 2 units per level. 5 charges
Death Rays
Can cast death rays by feeding on the health of a warm-blooded creature within a radius of 5 meters (+25HP + 2 per level)
Vulnerable to silver (damage 25HP per post)
Vulnerable to holy water (damage 25HP)
temples (damage 40HP) if close to a temple (30 meters)
The character after transformation has 50HP per level instead of 10hp, only 5HP
skills:
basics of necromancy
20% raising creatures
basics of necromancy
In reply to XEL
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PARTICIPANT 1. TibWar - short for Tiberium Warrior, also known as Railag II (Tiberium is a green, sometimes blue, crystal) 2. Dark Elf, Warlock. Possesses some knowledge of alchemy. 3. 25 years old, inherited all physical traits from Railag I. 4. Wears the "Belt of Elements" ring (allows casting the Summon Elementals spell, and each time this spell is cast, +4 to Spell Power). 5. Heir to Igg-Shail, and so far, no rebellions, everyone is happy :) 6. I am the son of King Igg-Shail - Railag and Queen Isabel of the Griffin Empire. The first 5 years of my life were spent in the shadows, meaning few knew of my existence. I practiced Dark magic and worshipped the cult of Malassa. However, being half-human, I also studied Light magic, but I decided to become a Warlock to continue my father's work. Seven years later, I learned a shocking secret: my father was a demon named Agrail, and I have a half-brother, an Orc named Messiah of Evil. Therefore, I left my home and went to the border with the Griffin Empire to find an answer to the question, "What should I do next?". I met a traveling alchemist from the Silver Cities of Bakira, who decided to take me in and showed me his knowledge of alchemy. He gave me a secret recipe for creating Tiberium from crystals, sulfur, and mercury. (Many of you might think this is nonsense, but it is the absolute truth.) From this crystal, I learned to extract poison, for which I was punished by my mentor. I left him three years later and decided to return home. My parents were happy to see me, but this time, they kept guards around me. After using my poison for military purposes, I was nicknamed "Tiberium Warrior" or TibWar. Ten years of military training were not in vain, and I became a true, cold-blooded killer. On the eve of the Seventh Eclipse War, I, without much thought, went to war against the demons. I constantly felt the urge to kill, but I restrain myself when I am not at war. Special Ability: Master of Poisons: every 3 levels of the hero grants Scouts and Assassins +2% poison damage (and Scouts also gain the ability to attack with poison). Level: 3 (I am still so young and inexperienced in the Great Wars...) Attack: 6 Defense: 3 Spell Power: 2 Knowledge: 4 Luck: 1 Morale: 0 Mana: 34/70 Skills: Dark Ritual Fundamentals of Dark Magic Fundamentals of Offense 7. I am from Virbeth, the capital of Igg-Shail
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PARTICIPANT Name:
Dionysus.
Age:
27 years old (at least, that's what he says).
Race:
Half-vampire, half-human.
Class:
Knight.
Appearance:
Fair skin, unusual for a vampire, ashen hair, blue eyes, fangs appear only in a fit of rage.
Weapon:
Mini-crossbow with arrows, two curved blades, a sword, sharp, straight, normal size, a holy amulet, steel discs (used as throwing weapons).
Clothing:
Leather gloves with iron spikes, black boots, leather armor covered with metal, a ring, a wallet.
Affiliation:
Empire.
Legend:
Dionysus is the brother of the Vampire Lord Galtran. In his youth, he became a vampire, but he found the strength to get rid of it. He accepted power from a ring that the old dwarf Archelix gave him. Now he is alive, does not experience a thirst for blood, but he still has fangs. Although he is no longer a vampire, in a fit of rage, he can awaken his vampire essence. Now he has devoted his life to destroying his brother, Galtran. Dionysus possesses exceptional strength and agility, but he is not very good at magic. He is a master at shooting from his crossbow; he is very resilient. These abilities make him very dangerous.
City of origin:
Arkalar.
Abilities:
Resilience: the ability to stay alive after dangerous attacks.
Regeneration: health recovery.
Killer: the ability to inflict accurate, deadly blows.
Dodge: the ability to dodge close and ranged attacks.
Stealth: the ability to hide in the area.
Shooting: accurate shooting with a bow and crossbow.
Close combat: enhanced attack in close combat.

Personal skills:
Level 3

Mana: 10/10
Health: 150/150.
Morale: 0
Luck: 0
Attack: 4
Defense: 4
Stamina: 3
Knowledge: 1
Magic: 1

Enhanced attack on Undead: 50%.
Energy recovery: 5% of Attack.




I would like to be added to the list of participants.



Sincerely, Denminator.
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participant 1: F.E.A.R. (Or simply, Fear) 2: Dark Elf 3: Elf (approximately 180 cm tall), with long black hair, 20 years old. 4: Sword, hooded cloak 5: Rebel 6: My ancient ancestors were demons and forest elves. From the demons, I inherited rage, and from the elves, their stealth. I am a master swordsman. I was born in a dark cave in the mountains. Therefore, I am not afraid of the cold. For all my 20 years, I have traveled the world. I have traversed many lands, and my sword has seen so much blood that any demon or barbarian has seen less blood in their entire life. All my ancestors fought for the empire. But I chose a different path. My goal is to destroy the empire. 7: Not in the city. In an old, abandoned village.
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Character 1. Executor (an alias of unknown origin).
2. Human.
3. Approximately 27 years old. Short, dark hair. Hazel-green eyes. Approximately 180 cm tall. Stern face.
4. Carries a one-and-a-half-hand sword on his left shoulder, nothing special. Also, a long dagger on his hip and several throwing knives on the inside of his cloak. He wears a black shirt, black leather pants, and a gray hooded cloak over them. He has gray gloves with cut-off fingers on his hands. No armor is visible.
5. Always looks out for himself and can use others for personal gain.
6. A boy born into a noble family lost his entire family during an unexpected demon attack while on a hunting trip. The bodyguards protected the boy, but they couldn't defend him, and only one directed the boy's horse into the forest and rode with him, but the hounds were chasing them. They killed the bodyguard's horse, and he managed to kill several of the hounds, but there were too many opponents. And when the last line of defense and support fell lifeless, a figure emerged from the forest. It was a dark elf who single-handedly killed all the remaining hounds. Seeing the unfortunate boy, he took him in and raised him, teaching him his skills. However, the student never reached the teacher's level of mastery. Laydon (the teacher) said that the boy had to learn the rest on his own and sent him on a journey. The boy was driven by hatred for demons and opened a demon-hunting business. Over time, he found a partner who had experienced a similar misfortune. They worked together for a long time, but their jobs were not limited to demons, and one day, a necromancer killed Executor's partner, who had become his only and best friend. The partner was avenged, but now Executor had no one left and also hated necromancers. From that moment on, he became a simple mercenary, not shying away from taking jobs against anyone. The only jobs he would not take are those from undead lords and demons. He believes that all means are justified in a fight, and he is somewhat selfish, although he is not without a certain nobility.
7. Walking through the forest.
8. In childhood, he worshipped Elrath, but after the tragedy, he became an atheist.
9. Imperial citizenship.

Perhaps I did something wrong, but if so, please correct me and guide me on the right path.
With all due respect, eXeCuToR.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis

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