Auto-translated
member
1. Sandro
2. Ancient Lich. Class: Necromancer
3. Age - several thousand years (older than Magnus); appearance: general build of a lich, white bones (very similar to Sandro from Heroes 3), face - Sandro from Heroes 1-2 and M&M5. Faint greenish light in the eye sockets
4. Black cloak-mantle endowed with magical properties, portal amulet (the amulet is used once to place a magic mark, another time for teleportation to a beacon (from almost anywhere), can be used once, after which the amulet becomes very heavily discharged)
5. Empire of Ancients; independent (can be categorized as rebels)
3. After the Reunification of Xyn, I was sent on something like a vacation. I decided to relax and after some time found a wonderful way to spend my time: I became the rival of Magnus - then young, but already the greatest mage, who created his own world - Nirn, where he became the god of magic. In that world, I became the god of death and darkness and was known as Sithis while opposing Magnus. I also managed to visit the "crazy planet," as I called it after the onset of the Silence, Enroth. There, he lived in the Underworld for some time, but when Tarnum came and crushed my undead army, I decided that the same madness reigned in the Underworld and moved own above.
There, longing for the times when I was alive, I created a clone avatar for myself, bearing the same name as me, but he was living and had an appearance similar to my living self. The avatar became the apprentice of a Warlock, and later a legendary Necromancer. When the Reckoning occurred, my avatar perished, and I moved to Axeoth, where many who saw me took me for the deceased Sandro. When the avatar died on Enroth, his energy entered the vortex of magical cataclysms of the Reckoning, causing instability in my energy field and some disruption to it. Until a certain external influence caused its amplification, this disruption was not dangerous, but if that happens, the consequences will be difficult to predict; however, one thing is clear - they will not be favorable for me. The disruption began to manifest. I could have easily eliminated it, but accidentally missed the moment of the anomaly's amplification, as at that moment I was sending a memory of the legend of the Sword of Gods and information about its possible location into the minds of Emilia and Solmir, who wished to stop Magnus (with whom, out of old habit, I became enemies again). When Magnus fell into oblivion due to the destruction of the Crystal Pendulum and used all remaining active mental energy, I tried to eliminate the disruption of the energy field, which was worsening.
Magnus entered a mental-magical battle with me, thereby amplifying this disruption, because of which my abilities became partially out of control; moreover, Magnus tried with all his might to destroy me. In such a situation, I could have perished, but gathering my strength, I cast a portal spell that was supposed to transport me back to Xyn, where I could recover my strength. But due to the chaos into which my powers had fallen, the spell worked incorrectly and transported me not to Xyn, but to Ashan - a closed planet. Due to the disruption in the spell, Magnus was also thrown into Ashan. Magnus restored a significant part of his power there and soon could have achieved very great influence in this world (in which, as it turned out, both he and I had already been). As for me, I could not control a significant part of my powers. This mainly affected: one of the strongest abilities acquired by Ancients - transformation into a being with superpowers (this provided enormous opportunities), most of the other properties of Ancients, and my magical abilities.
Having somehow gotten myself in order, I became generally comparable to my late avatar, but more powerful, still retaining a drop of Ancient abilities. As I suspected, Magnus achieved great power in Ashan. But I did not know under what guise he was operating and decided for my own part to pretend to be an ordinary Necromancer, and when necromancers and their religion appeared in Ashan, I gradually fought my way to the top of their hierarchy. I sought an opportunity to complete the started portal spell to Xyn so that I could leave Ashan and find a way to restore strength on Xyn. My apprentice was a very capable Necromancer - Markel.
One day, I finally found a way back to Xyn, but I knew that opening the portal would attract the attention of Magnus (I learned that his name in Ashan was Sar-Elam, the Seventh Dragon), who had already begun to watch me. To distract Magnus's attention, I developed a plan where I would stage my death when I found the right moment for it (everything had to raise no suspicions) and release a ghost-golem created by me with its own intelligence (under medium-strength telepathic control so that he could not in any way interfere with my plans), while I myself teleported to a prepared place where I would open the portal to Xyn. My "restless ghost" was supposed to serve as proof of my death for the inhabitants of Ashan, and thus - as a guarantee of lulling Magnus-Sar-Elam's vigilance. The planned spectacle succeeded brilliantly; I staged my death at the hands of Archmage Cyrus, who attacked me, released my "ghost," and was finally able to move to Xyn. I gave the "ghost" an order to monitor events in Ashan and intervene if necessary, as it would be unwise to leave Magnus behind if he suddenly uncovered the truth about my death. Since the "ghost" was under partial telepathic control, I could observe some events on Ashan. The list of what I could observe consisted mainly of most of what was known to the ghost. The latter had at its disposal my knowledge (I primarily controlled its use) and most of the power (that I possessed at the time of its creation). Thus, the ghost I left behind indirectly helped the beginning of the Seventh Eclipse created by Sareph, the Dark Messiah, and helped Urgaskh, who was freed by demons (also simulating my "resurrection") during the start of Ashan's greatest war, weakening the gods. At the end of the war, the ghost was destroyed by Magnus.
On Xyn, I conducted experiments to restore my power, in the process of which I also managed to increase my magical abilities. When my experiments were finished, I managed to "manifest" traces of energy I had lost that remained on Ashan. On Xyn, I returned for a certain time to the work of a Xyn engineer and, moreover, my work on returning strength was hindered. I spent about 170 years on Xyn. After my experiments, my power on Ashan was in the dimension of the Ring of Inevitability, in the place where Cyrus died. Markel found my notes on world portals in Ashan (by that time Magnus's world had already been created in Ashan) and managed to recreate the portal by which I moved to Xyn and decided to find me. Meanwhile, I also opened a portal, but to Ashan (Magnus's world). I needed to find a path to the dimension of the Ring of Inevitability and, finding the place where the energy that would return my strength is concentrated, take it. Then my power will be restored and I will return to Xyn. After this, I can easily destroy Magnus and his supporters if they threaten me in any way. Ashan was not an ordinary planet and creating a portal there was difficult, and only a limited number of beings/objects could pass through it. Therefore, I took only a few things with me, all the most necessary. Markel, having moved to Xyn, felt that I was returning to Ashan and followed me.
7. Suggest leaving this to the RPG Game Master.
8. Worships no one. Pretends to worship Ashe-Spider.
Musical theme: CampainMusic11
level 1
Attack: 0
Defense: 1
Knowledge: 1
Sorcery: 3
75/75HP
10/10 mana
150/150 units of dark energy
abilities:
Undead (immunity to mind spells, vulnerability to holy word, no morale)
Shooter fires in an area with a cloud of death damage 17 + 2 units per level. 5 charges
Death Rays
Can cast death rays by feeding on the health of a warm-blooded creature within a radius of 5 meters (+25HP + 2 per level)
Vulnerable to silver (damage 25HP per post)
Vulnerable to holy water (damage 25HP)
temples (damage 40HP) if close to a temple (30 meters)
The character after transformation has 50HP per level instead of 10hp, only 5HP
skills:
basics of necromancy
20% raising creatures
basics of necromancy