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Posts from Worshipper – “Ship” [Campaign 2, Mission 4]

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I was a little surprised when the army started to disappear rapidly. When I realized that I didn't have enough strength to capture the city in the Dungeon, I started over and, without hesitation, headed there. Bursting in and giving the brown hero a good beating, I moved the entire elven army to guard the gold mine. I hired demons and started building up my forces. In the second week, a neighbor came to congratulate me on settling in :). If I hadn't been building up my defenses (I specifically gathered wood, knowing its scarcity), I could say that I would have had to restart the game. Barely repelling the attack, I bought myself two weeks. During this time, I developed to the point of having Cave Lords, which I jokingly call my favorite unit. However, there were only three of them in the squad. Above, I discovered that two heroes had met. One of them went further into the Dungeon, and the other, empty-handed, ran away. I immediately realized what to do, bought everything I could, and, having accidentally visited an idol beforehand, attacked first. This was the most difficult battle of the entire mission. At the end of the battle, I had nothing left but Cave Lords. Gathering a small army, I emerged on the surface to the east. Moving north, I found a weak hero and a poorly developed city. After defeating the first and capturing the second, I, as usual, built it up to a magistracy. After capturing the gold mine, I solved the main problem. A couple of weeks later, hiding in the demonic city, I repelled another attack. Besides 3 devils and 54 Cave Lords, there was nothing left. Recovering my losses, I discovered another enemy hero above. I had 75 Cave Lords, 15 devils, and 31 Nightmares. The enemy was a significant threat. He had already taken a city with mines from me and was moving towards the entrance. Urgently evacuating everything I had, I moved north. Turning the dragons into twilight dust (Agrael was right, as always; he really didn't have time :)), I made my way to the exit. My appearance was unexpected, and after losing 40 demons, 76 imps, and 20 Nightmares, I cleared the map. :) Difficulty: Veteran.
In reply to Shadowalker
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Shadowalker
The skillful Light magic, with all its mass spells, was a great help to me in this mission. I played on Veteran difficulty, version 1.6.
First, I captured the Demon Castle. I stayed there until it was fully built. Then, the Elven troops were sent for experience. :smile26:
At first, it was difficult because the computer constantly spawned strong heroes who destroyed two weeks' worth of progress, leaving only 1-2 Cave Demons.:mad:
Then, two Druids (danger: high) showed up and attacked me in the Castle. I discovered a very interesting thing: if you cast a mass evasion spell, the enemy hero immediately flees the battlefield.:cool:
Two weeks after building the Archdevils, I paid a visit to the Dragons.
I decided not to rush their quest.
I captured the Elven cities and set out to find all sorts of stat-boosting items. Along the way, two and a half hundred Elven Archers joined me "in search of glory"! :smile44:
When I returned to the Demon Castle, I divided the Archers as follows: 100 to the Dragons, the rest to Agrael for experience.
Then, I took the reinforcements, hired a hero, gave 100 Archers, and went to the Dragons. (Agrael must receive the Archers.)
Erivel was captured without much difficulty thanks to mass buffs and teleport, even though the danger level was medium. :cool:

Good luck to everyone in completing the game!


Thank you so much!!! I've been racking my brains for a week)):) :)
Thank you a million times))):) :) :)
We rule the shadows, and someday the shadows will rule everything:smile13:
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Once, I was attacked by an 'unconventional' computer opponent who withdrew all troops from Erathia and attacked my poor Ur-Nibrujaz:(
After the battle, I had 10 Cave Lords left, with whom I captured Erathia:)
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One of the easiest missions. I completed it on Veteran difficulty. Here's how I did it:
Immediately after the start, I recruited archers and quickly captured the Forest Alliance town. Then, without wasting time, I secured the mine and sawmill and headed towards the tunnel leading to the Dungeon Castle – I didn't risk going through the Druids due to obvious losses, so I went south, bypassing them (there are dancers and an observation tower there). Next, I hired archers in the dwelling and, without delay (I needed to do it before the end of the first week), I rushed to the orange castle – if I didn't waste time and didn't redeploy troops unnecessarily, the castle would be mine without any problems on the 7th day of the first week.
Then, I settled in – I sent the remaining elves to guard the gold mine, and with Agrael's demon army, I captured the mines in the Dungeon. I created a second hero and sent him to the top to collect everything that was lying around (this is important because to the east of the captured Elven town, there are many dwellings with elves; you can gather a decent battalion of archers – just be careful not to run into the green player). Soon, after a week or two, the most difficult battle of this mission occurred – with Agrael, I reached the garrison on the eastern branch of the Dungeon, and an Elf emerged from the surface and attacked me – both our armies were weak (the Elf had many different elementals), but I won.
That's it. There were no more difficulties. With a scout hero on the surface, I found 4-5 Elven dwellings, from which I gathered a good number of pointy-eared archers (don't even think about giving a hundred archers to dragons during a normal (non-blitzkrieg) playthrough – let them go; these valuable ears will be needed for the assault on Erathia). In 3 weeks, Agrael developed the castle to the fullest; the abundance of Cave Lords guaranteed an advantage in battle – he emerged on the surface through the southern exit of the Dungeon and easily defeated the eastern town, and then the western one.
That's it. Then, I hired an Elven heroine in the tavern, gave her all the troops accumulated in the three towns, developed diplomacy for fun, thanks to which the neutral elves started joining one after another (my heart rejoices and sings when 180 archers or 150 high druids want to join). Agrael, meanwhile, had fun – he ran around the map, leveled up, and searched for artifacts for morale.
When I got bored, I crushed the spectral dragons with one devilish hoof, reached Erathia (along the way, 200 Cerberi joined – a nice bonus), gave Agrael about 900 archers and 400 druids from the Elven army of the three towns, and didn't even notice the assault itself – the guys shot down everything that moved.
The mission takes about 40 minutes. I completed it in about 2 hours, simply because I was having fun running around the map and leveling up the hero.
Go for it!
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Probably the simplest option: first, take the southernmost Elven city, then quickly move with Agrael to the northwest towards the second city, capture it, and hire 2 heroes. One will follow Agrael and receive troops from him at night to prevent them from deserting, while the second will go to the first Castle. Troops only desert from the main hero's army, not from others, even if it's a demonic hero. This pair then advances east towards the third Green city and captures it around the end of the second week. After that, rebuild all three cities evenly, while the heroes collect mines, and then calmly gather all the troops to the city where your capital is located, give everything to Agrael, and from there, go to the Dungeon to capture the Inferno city. Of course, the Elven troops should not be in Agrael's squad when moving to the Elven city, but with the second hero. In any case, there shouldn't be any problems around the third month. After that, negotiate with the dragons, give them the 100 archers, gather as many troops as you need, and move forward. You can also replace the demons with druids or archers; there will be about 500 of them left after giving them to the dragons. The second option is to take the first two Elven cities and then go south to Inferno, without taking the third. However, in this case, they will periodically harass you with their raids in the Dungeon; however, this order of progression is also fine; I passed it this way the first time. There is also another trick: you can simply defeat the dragons for experience instead of negotiating with them, but the uncompleted quest will result in fewer points for the mission. Also, losses in this battle are inevitable, which will prolong the time it takes to replenish your forces. P.S. Recruit difficulty, version 1.60
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
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Now, I'll tell you about the strategy for this hero. Go to the first town, get some machines, and quickly capture all towns except the last one using machines. If there's dispersion, everything becomes even easier. After that, you can calmly build up an army of demons, and when you get bored, just crush the garrisons and the town in a head-on attack using auto-battle.
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The first time I played, I struggled a lot. Now I'll tell you how...
First, I captured a demon city, stayed there for a few months, gathered an army, and then rushed through the dragons straight to the main elven castle. That's how I did it.
In reply to Silferon
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Silferon
The first time I played, I struggled a lot. Now I'll tell you how...
First, I captured a demon city, stayed there for a few months, gathered an army, and then rushed through the dragons straight to the main elven castle. That's it.

But what about the elves? Did they never make any raids into your underground, having troops from 5 (!) cities?:eek:
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
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We tried, but I resisted. It's essential.
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The easiest way is to immediately go and capture a Dungeon town when your hero is still there with a small army, so you don't have to worry about the elves running away. Or you can capture one Fortress, buy some troops, and then immediately head for an Inferno Castle. After that, gather an army and attack Erivel with dragons. It's much better to fight with your own army.
In reply to Magistar
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Magistar
The easiest way is to immediately go and take the demon town when the hero is still there with a small army, so you don't have to worry about the elves running away. Or you can take one castle, buy a few units, and then immediately go to the Inferno castle. After that, gather an army and attack Erivel through the dragons. It's much better to fight with your own army.

Obviously, there can be different approaches. I tried that too, but then the elves don't allow for peaceful construction, sending armies from 5 towns. The Inferno faction, on the other hand, behaves quietly there, and it has only one castle, so you can safely take it down after dealing with the elves.:smile13:
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
In reply to SuperGuru
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SuperGuru
Obviously, there can be different approaches. I tried that too, but then the Elves don't allow for peaceful development, sending armies from 5 cities. On the contrary, the Inferno faction behaves quietly there, and they only have one castle, so you can easily overwhelm them after dealing with the Elves.:smile13:
At first, I did that: I gathered a huge Elven army and then attacked the Demons. But then I tried a different approach and realized that it was much simpler and faster, because the constantly retreating Elves were annoying. The Elves will attack the Demon castle, but you can defend yourself. Besides, as I said, you can first take one Elven city, buy some troops, and then attack the Demons. This will distract the Elves a bit, and they will try to retake their city. And when the Demon castle is fully built, you can directly attack Erivell through the dragons; there won't be much resistance there.
In reply to Magistar
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Magistar
This will distract the elves a bit, and they will try to reclaim their city.
In short, the elves are very elven:D In my last playthrough, I think I did something similar, taking one or two of their cities and then starting to take Inferno. The elves tried and tried to retake their castles, but whether they succeeded is the question:D
In reply to FireCool
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FireCool
In short, the elves are very elven:D In my last playthrough, I think I did something similar – I took one or two of their towns and then started taking Inferno towns. And the elves kept trying to retake their castles, but whether they succeeded is the question?:D
When I last played, I took the first town and the gold mine near it and immediately went for the Inferno castle. I cleared the dungeon there, built the castle, and then went for Erivel. They quickly retook their castle, but they didn't immediately go into the dungeon; only at the end did a hero with a mediocre army arrive, but he got a little beaten and ran away. And then I captured Erivel.
In the third mission, I also fought with Inferno troops. I don't see the point in playing with the elven army, which we'll have plenty of time to play with later, and which has morale problems under the command of Agrael.
In reply to Magistar
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Magistar
The last time I played, I took the first town and the gold mine near it, and immediately headed for the Inferno Castle. I cleared the Dungeon there, built the Castle, and then went for Erivel. They quickly took back their Castle, but didn't immediately go into the Dungeon; only at the end did a hero with a mediocre army arrive, get a little beaten up, and run away. After that, I captured Erivel.
In the third mission, I also fought with Inferno troops. I don't see the point in playing with the Elven army, which we'll have plenty of time to play with, and which has morale problems under the command of Agrael.

Today, I completed this Agrael campaign for the third time, and in the thematic mission "The Ship," if you play in the following order, there are no problems at all: 1) Take the southern Elven town. 2) Agrael immediately goes northwest (up and to the left) and takes the second town. 3) There's a tavern nearby, and two more heroes are hired; it doesn't matter who – troops only flee from Agrael's army, not from the Inferno heroes. Send one to the first town just in case, and the other stays here. 3) Agrael goes east along the road; along the way, there will be Silanna's tree, and archdevils will join. A couple of weak Elven squads will be encountered. 4) He reaches the eastern town and takes it. This leaves the Forest faction with only Erivel. If you like to play longer, you can build it up to green dragons. 5) And now, having protected yourself from the Elves, since the hero from Erivel doesn't leave at all, you can calmly clear the quest-related demonic town in the basement. There are two ways to get there: either from near the starting point, where there's an entrance underground, or from the eastern town, but you'll have to go through a garrison. That's all, basically. Agrael ends up at level 26-27, and probably with any skill build. This time, he didn't have Chaos at all; somewhere, a witch gave him Summoning, which he doesn't really need, except maybe for Phantom. And Darkness skill.
I should note that if you play version 3.0 of the Lords of the Realm, using the corresponding mod to merge campaigns, as I did this time, it's impossible to complete the dragon quest if you have the second upgrade for archers in your army; the scripts don't recognize them. So, I just had to defeat the dragons. And, of course, in Erivel, Agrael takes demonic troops, just for the sake of it... Although you can use elves, but I just don't like them
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:

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