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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to Dyrman
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Dyrman
It is feasible, but poorly balanced (it heavily depends on the map). Also, it will require intercepting a huge number of objects using scripts.

This is for Necropolis:

Charity (Necropolis)

Once, Charity was one of the rebellious baronesses in the Duchy of the Hound. She rode a black horse, wielding an unusual blade, and her banners featured bats. Her rebellion was suppressed, but she miraculously escaped to the neighboring Duchy of the Bull.
One day, at a fair, Charity saw a familiar, unusual blade in a weapons merchant's shop. When she inquired, the old man confessed that the sword belonged to some noble person. Charity grabbed the blade and cut the poor man in half.
Fleeing from the Holy Empire to Erathia, Charity became a powerful rider whose name commanded respect among necromancers.
After the defeat of Markel, Charity left Erathia, vowing to return to the Empire and finish the task she had started long ago.

Special: Sharpened Blade – the hero receives +1 to attack for each captured building.

NOTE: Ideally, the figure should depict a female warrior with a sword.
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If you're going to create such a special ability, it shouldn't be a percentage-based bonus, but rather a +1 to attack, which is roughly a +5% damage increase.

Added 8 minutes later
You could either grant an army (directly in the mine, for example, to Dwarves or Necromancers), or resources (depending on the mine, the city gets gold), which should definitely depend on the hero's level. Additionally, you could exclude objects that have already been captured (or you could choose not to exclude them).
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Dyrman, that's a bit too complicated for me to grasp. In short, as I understand it, the answer is no again.
In reply to MSCH
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MSCH
Dyrman, that's a bit too complicated for me to grasp.
Anyway, as I understand it, it's still not possible.
Perhaps it could only be added to the expanded version, just like with Dreylan, if a basic version of the special ability is needed, and even Arafel with Raialag's special ability, because the expanded version is unbalanced and has many repeated special abilities, and it's more for single-player games.
Моды для HeroesV:
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Could you briefly describe the extended version? Also, I've heard about merging it with a unit mod – how does that work?
In reply to MSCH
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MSCH
Could you briefly describe the extended version?

I also heard about merging it with the unit mod; how does that work?
/topic/at/814937/

But there will definitely be no merge for now.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
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Exactly what’s needed for solo players!
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While there's still time, we can rebalance the heroes that have already been added.

Are there any comments or suggestions?
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Can suggestions regarding heroes be made?
In reply to Аскет2
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Aescet2
Can suggestions for heroes be made?
Yes, but it will always depend on whether it is possible to implement it with special scripts, whether such a script already exists, and whether the hero is interesting.
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Карты для HeroesV:
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Is there an Orc hero with a 4th-level Blood skill, but who requires special abilities and can only be recruited once per battle (meaning if he's lost, he can't be recruited again)?
In reply to Аскет2
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Aescet2
Is there an Orc hero with a 4th level of Blood skill, but this requires special abilities and can only be recruited once per battle (meaning if he's lost, he can't be recruited again)?
Could you please elaborate on what is meant by a 4th level of Blood skill?
Моды для HeroesV:
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Карты для HeroesV:
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Orcs have 3 levels of Bloodlust, which grant various bonuses (defense, initiative, special abilities, etc.). However, since the Bloodlust skill doesn't grant a 4th level of Bloodlust, it can be added. The only issue is that adjusting the bonuses will be a lengthy process.
In reply to Аскет2
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Aescet2
Orcs have 3 levels of Blood Fury, which grant various bonuses (defense, initiative, special abilities, etc.). But since the Blood Fury skill doesn't grant a 4th level of Blood Fury, it can be added. However, it will be a long and tedious process to adjust the bonuses.
For now, I don't know how to even add it, or if it's even feasible to implement it only for one hero (I think that if it's done, it will be available to everyone). After all, the 4th level of the skill (which is obtained with the Amulet of Mastery) of Blood Fury does not grant the 4th level of Blood Fury. Yes, and there will definitely be a lot of tweaking and balancing to do, etc.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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I know about the 4th level of the skill.

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