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Posts from SoY-1: Online Tournaments "Seasons of year" - "Seasons of the Year" - Spring Season 2007

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Online Tournament "Seasons" Spring Season 2007

Он-лайн турнир Времена года Сезон весна 2007
  1. The tournament is held on the Platinum version 4.0, via Hamachi (Hamachi)
  2. The tournament is seasonal; 2 game seasons will be held during the year (spring and autumn), meaning we will have separate winners for the seasons, and an absolute champion of the year will be determined based on the results of both seasons.
  3. Tournament participants must register in this thread; to do so, you need to declare your desire to participate and provide your ICQ number
  4. All games in the tournament will be 1x1, on duel maps.
    - right before the start of the tournament, a series of maps (75*75) will be posted, some of which will be used for the tournament.
  5. Tournament system: maximum number of players is 24 (Registration closed!!!!!!), who will be divided into six groups of 4 people. Each player will play one game with every player in their group, totaling 3 games. For a victory in each game, the participant is awarded 3 rating points (RP). The 2 players who score the most RP advance to the semifinals, where they are again divided into 3 groups of 4 players. In the semifinals and finals, a time limit for the game is introduced – 2 game months; if the players fail to finish the duel within this specified period, a draw is awarded with 1 RP. One person from each of the three groups advances to the final.
  6. All achievements will be reflected in the rating table, which will indicate: player nick, their place, number of RP, number of games played, and number of victories.
  7. Disputed points related to an equal number of RP are resolved by comparing the total skills of the final heroes in the game and through additional games (where in the semifinals and finals, only additional games are used). No RP are awarded for additional games, but they will be reflected in the table in the columns for games played and victories.
  8. Please note that the city draw is conducted in a completely new way. Conflux is excluded, leaving 8 races; each player is given the opportunity to choose which city they will play with in a specific game, provided that one race can be played only once per season.
    The organizer will conduct a pair draw in advance using a special program to determine the red and blue player in each pair.
    A player must notify the organizer of their city choice at least 24 hours before the game, as well as choose a hero. Playing with identical cities is allowed; if a situation arises where players also chose identical heroes, the organizer reserves the right of first choice for the red player.
  9. The city draw in additional games is conducted according to the "traditional scheme," i.e., participants take turns (red starts first) naming the cities they would not like to play, and eventually, from the remaining 3 cities, players choose the city they will play with. Such a draw is conducted online, either in the mini-chat on our resource or via ICQ; the presence of the tournament organizer is mandatory for this.
  10. Before the start of the game, the organizer sends the starting save to the red player, who creates the game via Hamachi. To resolve disagreements promptly, a player must make a save before a presumed winning battle and send it to the organizer. Also, each player in the pair must provide a report on victory/defeat in a special thread within 2 days after the game:
    , according to an approximate scheme:
    Player1 (Castle, starting hero, hero who became main) def Player2 (Castle, starting hero, hero who became main) date of victory

    Example and template for convenience:

    "
    Player1(Tower, Nella, Tazar) def Player2(Dungeon, Shakti, Shakti) 133

    Built titans on the 1st in the castle, plus off-map titans, plus Tazat, so I was able to break the Dragon Utopia on the 2nd week, then opened 4 cans (2,1,3,4), arrived with 10 angels and won!

    thanks for the game!
    In case of connection loss or game crash, the last auto-save is loaded. Players are obliged to repeat all their moves exactly up to the moment of connection loss or single crash.
  11. PROHIBITED:
    • attacking the opponent during the first 8 days
    • attacking on the first day of the week with offspring born on that day
    • choosing: Sir Mullich, Adele, Roland, Solmir, Kira, Aislin, Tant, Isra, Vidomina, Alamar, Jedit, Deemir, Ciel, Luna. If these heroes come to you in the game, you may use them only until their level increases by 2 compared to what it was at the moment of acquisition. Upon reaching this barrier, you are obliged to delete the hero before the end of your turn
    • selling artifacts above their real value.
  12. Turn duration limit is 4 minutes.
  13. One round of games will last 1 week, i.e., during this time players must play 1 game; agreements on games should be made in a special thread, and both players must post their agreement with the given time. The time must be coordinated with the organizer. If for any reason you cannot play at the agreed time, you must notify your opponent at least 24 hours in advance—not just by writing a private message or email, but by receiving notification that they have received your message.
    If a player does not play the game within the week, a technical defeat is awarded. If such a situation arises where a player was forced to miss a game due to the opponent's fault, a victory is awarded to them and a technical defeat to the culprit.
    In case of failure to appear for the game at the appointed time, the player is given a technical defeat. A delay of no more than 60 min is allowed.
  14. If you see that the game is hopeless - do not torture your opponent and agree to the loss.
  15. Commemorative certificates will be awarded to the winners of the first three places, and a medal for the avatar will be given to the absolute champion based on the results of two seasons.
  16. All disputed points are decided by the organizer, so please notify them of their appearance in a timely manner.
  17. For violation of rules in the game, a technical defeat will be given; for cheating (which is naturally prohibited) - permanent disqualification
  18. The organizers reserve the right to make any changes to the rules in case of unforeseen/force majeure situations.

In this thread, you should leave applications for participation and ask questions about the tournament rules.

List of Participants
NickICQ
1Muzh367-092-198
2vuzzza413-942-558
3Geksorin242-677-737
4CrasH493-030-724
5Мозай342-463-173
6RAUL179-487-155
7WAD214-614-210
8Мео329-129-530
9Lexx271-178-639
10Night309-566-907
11lopetos366-556-493
12Dudge144-060-433
13Master Melifice212-260-383
14RAPER211-260-638
15BotINKI364-072-590
16KleopatR271-499-373
17Electric364-186-990
18Ksardars273-979-868
19K0Lb@zzeR327-724-186
20KamiKaze480-389-857
21Копыл Дмитрий Юрьевич368-410-268
22Alex R466-212-416
23ReYZaK170-699-499
24Uran144-060-433


24 participants have joined, arrange the time of games; I remind you that the date and time of the game must be coordinated with me, here is my ICQ: 493-893-399, email TihonovaAnna@yandex.ru

Player Groups
GROUP № 1
"Muzh"
"Мео"
"lopetos"
"RAUL"
GROUP № 2
"Geksorin"
"Night"
"BotINKI"
"Lexx"
GROUP № 3
"CrasH"
"RAPER"
"WAD"
"Dudge"
GROUP № 4
"Master Melifice"
"KleopatR"
"vuzzza"
"Мозай"
GROUP № 5
"Electric"
"Alex R"
"Копыл Дмитрий Юрьевич"
"Uran"
GROUP № 6
"Ksardars"
"K0Lb@zzeR"
"ReYZaK"
"KamiKaze"

Groups for the semifinals:
GROUP № 1
lopetos
Dudge
Мозай
Alex R
GROUP № 2
KamiKaze
RAPER
Lexx
RAUL
GROUP № 3
K0Lb@zzeR
Uran
vuzzza
Geksorin


You can arrange a game and find out who your next opponent is here.

Download tournament maps here: /topic/at/79372/
In reply to Dudge
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Mozay (Rampart, Kirr, Kirr) def vuzzza ЋџЋ (Inferno, Payra, Payra)
I don't remember on which day I won!
I thought I was playing fast, but it turned out I wasn't! vuzzza was much faster!!! Maybe it's not really an indicator after all! Having learned from this bitter experience, I started thinking about where, when, and why to go!!! I ran around, developed my hero to have good defense! I think +18! I took all the troops and went forward!!! The opponent didn't stay in the castle to accumulate resources!!! And came out to meet me, I don't understand why? Maybe he was late somewhere!!! Which is what doomed him!!! Thanks for the game!!!!
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"Live" table for the semi-final
In reply to Аделаида
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Hello, dear participants of the "Seasons" online tournament. I present to your attention the final standings of the group stage of the championship.

Thank you for your attention, best regards, Holy Wind!!!
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In reply to Dudge
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Mozay (Fortress, Tazar Tazar) def. KleopatR (Ivory, Thorgrim) 214
The game was very interesting and intense! It was unexpected for me that we started without Fortresses!!! I invested all my money in heroes to explore the area in different directions as quickly as possible, which, as it turned out, was not in vain!!! I stumbled upon a Castle with Fairies and started building it up! At least there was a Fortress there! I made a mistake by not immediately developing the hero! Since he had no troops, all the money went into building the Castle! I needed Birds first! When we met on the first month, Gladysvb with his heroes, I was surprised! The opponent had +19 defense!!! against my developed +7!! (as it turned out, it was Lion Shield) I don't know where he found it!!! I only had useless cards, lucky doves, etc., in short, all sorts of junk! I had to run away with the heroes one by one and buy them all back in the Castle!! (the heroes were resource-generating) which noticeably slowed down the construction of the new Castle! I bought Tazar in Conflux and sat waiting, watching as the opponent destroyed everything in his path!!! and how his defense ticked up to +20, +21, +22!!! and he already had a Capitol!!! I didn't know what to do with my meager stats (either build a Capitol or take the troops that I had already accumulated and run to develop the hero). But there was nothing to develop! There were only level 1, 2, and at most level 3 heroes around! Little by little, I still chose the second option! I gave up on the Capitol, bought 4 Birds that I already had, and went ahead, simultaneously creating a chain for transferring troops, just in case!!! The opponent, seeing this, rushed towards me!! I don't know how, but I stood against the angry Thorgrim!!! A couple of days later, he attacked me again with reinforcements and 3 bought Dragons!!! But the Birds decided the outcome!! I already had 7 of them!!! and I ran at full speed to his Castle, not giving him a chance to recover!!! Along the way, I gathered some defense!!! Before the final battle, on the last turn, the player wanted to buy something in the tavern, but some kind of bug occurred; there were two Wisdom skills instead of something else! The player surrendered! Everything was clear anyway! Thank you for the game
In reply to Dudge
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lopetos (Necropolis, Galtran Galtran). Raul (Dungeon, Gunnar Gunnar)
I started without any Castles. At first, I focused on building up my economy, but before I could build a Town Hall, I had to build a Castle to have some skeleton production. By the second week, I captured a second Castle and only built up the economy there. In the third week, I built dragons.
The first encounter with Raul happened in the center of the map. I saw Gunnar and attacked. I had more troops, and our skills were almost the same, so he surrendered. Then, I bought a whole army and moved towards Raul, attacking his main Castle. I had more troops, but he had better magic. In the end, when he had only 1 black dragon and 1 vampire lord left, and I still had about 100 zombies and 200 skeletons, I couldn't do anything because the dragons were just flying around, and I was out of mana. I had to surrender. But after buying a whole army again, I attacked him a second time. He hid in his second Castle, but I didn't dare attack the Castle, so I went for his main Castle and took it almost without a fight on the 7th day. I stayed in the Castle, and since the opponent had nothing else to do, he attacked me and lost. There was no point in continuing the game, and the opponent surrendered
In reply to Аделаида
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ROUND 1 G1 Meo vs RAUL - 0:3 G1 Muzh vs lopetos - 1:1 G2 Night vs BotINKI - 1:1 G2 Geksorin vs Lexx - 0:3 G3 WAD vs Dudge - 0:3 G3 RAPER vs CrasH - 0:3 G4 KleopatR vs Master Melifice - TECHNICAL 3:0 G4 Мозай vs vuzzza - 3:0 G5 Uran vs Копыл Дмитрий Юрьевич - 3:0 G5 Alex R vs Electric - TECHNICAL 3:0 G6 Ksardas vs KamiKaze - 0:3 G6 ReYZaK vs K0Lb@zzeR - TECHNICAL 3:0 ROUND 2 G1 Muzh vs Meo - TECHNICAL 0:3 G1 lopetos vs RAUL - 3:0 G2 Night vs Geksorin - 0:3 G2 Lexx vs BotINKI - 0:3 G3 CrasH vs WAD - 3:0 G3 Dudge vs RAPER - 0:3 G4 Master Melifice vs vuzzza - TECHNICAL 0:3 G4 Мозай vs KleopatR - 3:0 G5 Alex R vs Uran - 0:3 G5 Копыл Дмитрий Юрьевич vs Electric - TECHNICAL 0:3 G6 K0Lb@zzeR vs Ksardas - TECHNICAL 3:0 G6 KamiKaze vs ReYZaK - TECHNICAL 3:0 ROUND 3 G1 Muzh vs RAUL - TECHNICAL 0:3 G1 lopetos vs Meo - 3:0 G2 Geksorin vs BotINKI - TECHNICAL 3:0 G2 Lexx vs Night - TECHNICAL 3:0 G3 CrasH vs Dudge - 0:3 G3 WAD vs RAPER - TECHNICAL 0:3 G4 Master Melifice vs Мозай - TECHNICAL 0:3 G4 KleopatR vs vuzzza - 0:3 G5 Alex R vs Копыл Дмитрий Юрьевич - 3:0 G5 Electric vs Uran - 0:3 G6 K0Lb@zzeR vs KamiKaze - 3:0 G6 Ksardas vs ReYZaK - OUT
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Why doesn't VAD have it? He wins against Rapper, and I lose, and everything is decided by tiebreaker matches: smile14: The same issue with Master Meliphys.
In reply to Аделаида
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I apologize to Mr. WAD. But Master Melifais really has no chance of making it to the semi-finals.
In reply to Аделаида
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and when compiling the semi-final tables, will the players who took first place in the quarter-final groups have an advantage???

Added after 43 seconds
in what sense, will they have an advantage?
In reply to Аделаида
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When compiling the final ranking table, each participant will have their own place; the number of rounds won and additional games will determine the final standings. I think I'll post a draft of the table before the final round, which will already show the positions of the eliminated participants.
In reply to Dudge
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Alex_R(Swamp.Tazar.Tazar)/Uran(Inferno.Rashka.Rashka)
The start was ordinary, but efreets only appeared on the 2nd week. Devils on the 3rd. On the 2nd week, I lost my entire army of levels 1-4 (overestimated my strength). On the 3rd week, I took my external dwellings of levels 6-7, and on the way back, Tazar blocked my path. I had to crash against him, buy out units, and defend in the castle. Eventually, it was the opponent who was buying out during a siege. I bought everything and went to take him. He took his external dwellings and bypassed me by sea. I made a mistake and ran back to reclaim my castle (I should have taken his first). In the end, he was strong, I was slightly weaker (NOT A SINGLE COMBAT SPELL IN THE CASTLE). The game was decided when, in the second month, I looked at the map MORE CAREFULLY and saw a Teleport Home for sale for 15k gold. It was urgently purchased using all resources + boots from the artifact shop. I bypassed him, took his main castle, returned home, and successfully defended.
In the end, Uran won on the 3rd month, 2nd week, 5th day.
P.S. you need to look at the map carefully
In reply to Uran
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Lexx (Stronghold, Dessa, Dimer) vs BotINKi (Necropolis, Galtran, Galtran):smile24:

The game started after a long preparation. I luckily stumbled upon a second Castle, thinking I could take it easily, but it turned out not to be the case. A behemoth was guarding the city. So, I went around the area and encountered Dessa around the second week on his territory, a decent scouting trip. Well, I killed him with four vampires. Lexx didn't manage to buy him and took Dimer instead. The whole game unfolded in such a way that I was constantly defending myself from Lexx's attacks and only slightly ventured into his territory. There was a moment when Lexx was 2-3 days away from my Castle, but he backed off in time. In the end, he acquired a city portal and settled in my second Castle, which was the same as his. I went to gather an army and upgrade my hero; he also went to gather an army. As a result, I approached the second city on my territory, he teleported there, and I attacked him...
My hero is better, but he has an army and a Castle. Initially, the advantage was on his side, but ballistas and vampires did their job! When black knights and then skeletons were in the Castle, the balance shifted in my favor. In the end, the opponent didn't want to prolong the game or run away and admitted defeat... Thanks for the game, Lexx!!!!
In reply to Uran
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Uran;83381
Alex_R(Swamp.Tazar.Tazar)/Uran(Inferno.Russia.Russia)
The beginning was normal, but I only got Ifrits in the 2nd week. Devils in the 3rd. In the 2nd week, I lost my entire army of levels 1-4 (I overestimated my strength). In the 3rd week, I took my hidden units of levels 6-7 and on the way back, Tazar blocked my path. I had to fight him, buy myself out, and defend in my Castle. As a result, my opponent bought himself out of the siege. I bought everything and went to take his Castle. He took his hidden units and sailed around me by sea. I made a mistake and ran to defend my Castle (I should have taken his first). As a result, he is strong, and I am slightly weaker (NO COMBAT MAGIC IN THE CASTLE).

Neither he nor I were lucky with magic; by the way, I even preferred to take resistance instead of Wisdom (I only have 3 levels anyway, and my opponent has nothing useful).
I had a slight advantage in the army, and even though the hero's stats were almost the same, my Tazar was still better developed. Therefore, in 7 HOURS of the game, the opponent never dared to attack me in the field, let alone my Castle.
Uran;83381
The game was decided by the fact that in the second month, I looked at the map MORE ATTENTIVELY and saw a Teleport Home spell for sale for 15k gold. It was urgently bought for all resources + boots in the artifact shop. I ran around him, took his main Castle, and returned home, successfully defending.
As a result, Uran won on the 3rd month, 2nd day, 5th week.
P.S. you need to look at the map carefully.

For me, the main problem was the inability of the Swamp army (even with a slight advantage) to take the opponent's Castle; there was no other way. Throughout the game, there was no clear advantage on either my side or the opponent's. Since the population growth and income were almost the same, I was gradually able to push the opponent to his territory. The second time I cut off his main hero from the Castle, I was already hoping for a battle in the open field or to take his main Castle, but then an unforeseen situation occurred. It seemed that spells like teleport, fly, and city portal were disabled in the tournament, but my opponent found such a spell in a regular quest and successfully avoided defeat by jumping to his Castle. And since there were 2 more secondary villages on the map in addition to our 2 main Castles, the balance shifted in his favor. The only way out for me was to lock myself in my native Castle, and the game would have lasted another 5 hours until the opponent blocked me, cutting off all external supplies. I didn't want to play that long...

P.S. Thanks again to my opponent for the game! Although it was won fairly, it was not fair. In the future, I would not want to encounter things like a free "town portal." And in general, it is necessary to set a time limit for the game, at least 4 hours, and in such matches, declare a draw.
In reply to Dudge
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Starting from the semi-finals, a time limit has been introduced – 3 in-game months. Please read the rules; this has been stated there for a long time. As for the quarter-final matches, I won’t change the rules, especially since there’s not much time left.
In reply to Dudge
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Nitgh((Dragon(2,11,5,6)), Geksorin(Dessa(20,13,10,11))), the final battle took place on day 37. The main advantage was due to the 8 Bears.
Thank you, Knight, for the game.
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"

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