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Constantly having to participate in various polls to make changes to the rules? To hell with the rules!
"Outlaws 2!"


I. Regulations and deadlines.

Any player registered on the HeroesWorld.ru forum for at least 3 months and with at least one game played, as defined by the forum rules, can participate in the tournament. The tournament starts on June 1, 2015. The draw will take place on May 30, 2015.

Group stage. The top 2 players from each group advance. Then, 16 players will compete in an Olympic-style bracket, BO3. The deadline for each game is 2 weeks; games can be played in any order. The entire group stage must be completed by September 6, 2015. In addition, an intermediate deadline is set: each participant must have played 3 games by July 19, 2015. Those who do not have 3 results in the table by this date will be eliminated from the tournament.

II. Rules and templates.

1. All rules are canceled, except for the Fair Play rule (the entire section V. Non-standard and controversial situations of the HW rules) and the prohibition of using bugs (section 2.13 of the HW rules). 2. Game version: SoD 3.2 (4.0) + HD-mod 3. The template is chosen in the standard way from 7 templates. The player with the red color starts choosing the template (colors will be indicated in the table): 1) Panic 2) Jebus cross 3) Mini-Nostalgia 4) Diamond 5) 6LM10a 6) Spider 7) 8xm8a

Opponents can agree to play on any other template.

4. Settings. Turn time: chess timer, as in the HW rules for each template. Starting difficulty: 160%. Roads: on Panic - all, on Jebus Cross - fast, on all others - medium and fast.

5. Restarts – 113 (111x3, 111+112, 113) Please note that since there are no rules, restarts for meeting, technical restarts for blocking, one road to the castle, no road to the center, etc., are also naturally canceled. So, use restarts sparingly and carefully, and not to search for "chocolate" (i.e., easy wins).

6. City selection: Random. Color change upon restart. (by agreement, choose without changing). You can choose a starting bonus.

III. Organizational issues.

1. The tournament is unofficial. 2. The tournament is held according to the Rules for the organization, conduct, and participation in tournaments. 3. Tournament organizers and judges: Scorpiona (ICQ 469326983) Dirty_Player (ICQ 408722873) 4. For each played game, participants must submit a report and confirmation. 5. Save files for all games must be saved until the end of the tournament and submitted upon request from the tournament organizers or any member of the Arbitration Committee. 6. If any controversial issues arise, please discuss them outside the forum. To resolve the issue, contact the organizer or judge of the tournament via ICQ and provide daily save files, ICQ logs, and other necessary information. The judges' decision is made primarily based on the tournament rules. If the situation is not regulated by the rules, the judges will be guided by elementary logic and gaming ethics. 7. All games in the tournament count towards the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Reports of online games and their confirmations" thread. 8. The organizer has the right to make any changes to the regulations and rules during the tournament, and also has the right to refuse participation to any player without publicly explaining the reasons.
In reply to Dirty_Player
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Thanks for the game.
ICQ: 564224919
Battle Report Accepted
Random Faction Random
Октавия / Octavia Start Hero Октавия / Octavia
Видомина / Vidomina Main Hero Видомина / Vidomina
Победа / Def Победа / Def
Random Faction Random
Олема / Olema Start Hero Олема / Olema
Кси / Xsi Main Hero Кси / Xsi
Map Template
6lm10a
Game Length
142 days
Game Date
6/26/2015
Reported
6/26/2015 5:02 PM
Rating Impact Archived
Toganash 1591 1597 +6 ↑
St_Klaus 1343 1337 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/2/2015 9:03 PM

In reply to R@sIM
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I outmaneuvered same with Dimer, taking 16 ducks for a few minotaurs and Pandora for 10k experience. Dimer and Clavius got diplomacy. I scouted the back of the resp and found a level 5 cap behind the minotaur kings. I took it with Dimer (too bad I couldn't join) and on turn 123 with 200 mana, Dimension Door-ed to the center toward the cartographer. Everything was simple after that.
Thanks for the game.
ICQ 675102035


Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Димер / Deemer Main Hero Димер / Deemer
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Лорелей / Loreley Start Hero Лорелей / Loreley
Сайра / Cyra Main Hero Сайра / Cyra
Map Template
Jebus Cross
Game Length
131 days
Game Date
6/26/2015
Reported
6/26/2015 7:07 PM
Rating Impact Archived
MikeM 1655 1664 +9 ↑
Pyre 1506 1497 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/26/2015 7:46 PM

In reply to MikeM
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MikeM
I cheesed my way with Dimmer to 16 ducks for a minotaur NC and a pandora's box with 10k experience. Dimmer and Clavius got diplomacy. Scouted a respawn of a level 5 cap behind minotaur kings in the middle of nowhere. Captured it with Dimmer (too bad I couldn't join) and on turn 1-2-3 with 200 mana DD'd to the center to the cartographer. After that, everything was simple.
Thanks for the game.
Confirmed. Thanks for the game.
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to MikeM
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I pushed back the red Necromancer, but Goshan still arrived on 111. There was a computer Necro; the opponent had 2 native computers. At the end of the second round, he went into the underground treasure zone of the Swamp computer. It was a huge lava treasure zone with plenty of loot, and Goshan was given Diplomacy, so he recruited a lot of good meat (angels, monarchs, dread knights). He found a cartographer there. The opponent's situation was worse at that moment. But they also had diplomacy and air control with 4 Dimension Door; I only had Town Portal. I pushed the KS out of the Dragon Utopia, had AOTD, and was heading toward the wings in the corner of the treasure zone. The opponent took a village in the treasure zone on 142, slaughtered some noobs, and left one of his good heroes—Xiron—in the village. On my turn, I took the village with Xiron in a chain and grabbed the wings. The opponent decided not to continue.
Thanks for the game.

UTC+03:00, icq 593626431
Battle Report Accepted
Синий / Blue
skd
Random Faction Random
Ксарфакс / Xarfax Start Hero Ксарфакс / Xarfax
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Ксирон / Xyron Start Hero Ксирон / Xyron
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
Mini-Nostalgia
Game Length
142 days
Game Date
6/26/2015
Reported
6/26/2015 9:51 PM
Rating Impact Archived
skd 1527 1544 +17 ↑
u2noob 1581 1564 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/27/2015 8:41 PM

In reply to MikeM
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On the restarts I made a mistake and had to play against Conflux, but the opponent didn't go for phoenixes. There were purple and pink computers — Castles, so I decided to try rushing through a double, but there was no direct road passage through them. The opponent revealed Rion, and at the end of the third week I went at him with archers. I had to force a fight with double growth from a Castle a couple of weeks in against a diplomat's zoo — there were 40 cyclops kings and a ton of meat, the fight was totally unwinnable, so I traded and escaped on 5 horses. Then it was time to grind again, but this time I gathered more meat, a couple of Griffin Conservatories, about 10 archers, and went at the opponent again. I forced another fight, blew up a couple of his stacks, he killed all my meat except the archers and bought himself out. He had few towns left, so I went to finish off a Dragon Utopia in sight range, and in a Pandora's Box with bulls I got all the air elementals. The next turn I caught the opponent in a treasure zone. After Armageddon on the second turn, he had 50 swordsmen left; he ran away and decided not to continue.
Thanks for the game.

UTC+03:00, icq 593626431
Battle Report Accepted
Красный / Red
skd
Random Faction Random
Гундула / Gundula Start Hero Гундула / Gundula
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Random Faction Random
Гелар / Gelare Start Hero Гелар / Gelare
Риланд / Ryland Main Hero Риланд / Ryland
Map Template
Spider
Game Length
235 days
Game Date
6/27/2015
Reported
6/27/2015 10:33 AM
Rating Impact Archived
skd 1551 1561 +10 ↑
Blitz 1414 1404 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/28/2015 5:02 PM

In reply to MikeM
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The air book on the respawn point allowed us to take advantage of the "outlaw" perk; thanks for the game.
ICQ 636045986
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
124 days
Game Date
6/27/2015
Reported
6/27/2015 2:14 PM
Rating Impact Archived
Tofsla 1451 1464 +13 ↑
PutinKING 1403 1390 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/3/2016 6:00 PM

In reply to Dirty_Player
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Shakti was quickly defeated at the start, along with Rilanda, Gunnarr, and Taza. Taza wasn't even purchased in the end. Near the castle, there was a hidden stash of bears behind snipers. The monsters joined well from the beginning, so I decided to focus less on building up the castle. On turn 122, I saw the opponent heading to attack the blue castle. There was a portal leading to the castle, and my Gunnarr and Shiva were nearby. I set up a chain, ran into the portal with Shiva, and saw the opponent's Kirr in the castle with an army of 40 orcs and 70 hobgoblins. I had 150 centaurs, 55 greater lizards, 30 normal lizards, 7 birds, and 1 angel, plus a hero with high attack. I gave all of this to the level 0 Gunnarr (because only he could reach it in time) and attacked. In the end, I won.
And Kirr managed to get a diplomacy bonus during that time. I attacked at just the right moment.

Thank you for the game.
http://www.twitch.tv/stomperrrrrrrrr
Battle Report Accepted
Random Faction Random
Зубин / Zubin Start Hero Зубин / Zubin
Риланд / Ryland Main Hero Риланд / Ryland
Победа / Def Победа / Def
Random Faction Random
Ябаркас / Jabarkas Start Hero Ябаркас / Jabarkas
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
123 days
Game Date
6/27/2015
Reported
6/27/2015 2:49 PM
Rating Impact Archived
Stomper 1436 1449 +13 ↑
Sevan_80 1391 1378 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/27/2015 2:50 PM

In reply to Stomper
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Stomper
He easily defeated Shakti, Rylanda, Gunnarr, and Taza right from the start. He didn't even buy Taza in the end. There was a hidden stash of bears near the castle, guarded by snipers. The monsters joined him quite well from the beginning, so he decided to focus less on building up his castle. On day 122, he saw his opponent heading to attack the blue castle. There was a portal near the blue castle, and his Gunnarr and Shiva were hanging around there. He built a chain, ran into the portal with Shiva, and saw the opponent's Kirr in the castle with an army of 40 orcs and 70 hobgoblins. He had 150 centaurs, 55 greater lizards, 30 normal lizards, 7 birds, and 1 angel, plus some reinforcements. He gave all of this to his level 0 Gunnarr (because only he could reach it in time) and attacked. In the end, he won.
And Kirr managed to get a diplomacy bonus in the meantime. He attacked at just the right time.

Thank you for the game.
Thank you for the game.
Ася 581706700, Скайп Sevan_80

In reply to MikeM
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The pace was very good, and I could have placed Angels on the first turn. But on turn 116, I saw my opponent. The path to his zone with a Necropolis was blocked. My plans changed, and I placed units costing 1245 in the Citadel. He attacked, took the Necropolis, and headed for the box containing Gnomes. He calculated for a long time whether he could reach it or not, but he managed to reach it thanks to the outer tavern and the stables. We fought for a long time; there were 200+ skeletons. In the end, it came down to the fact that my ballista ran out of ammunition, and the enemy retreated. I placed a Greater Monster in the Necropolis, received a bolt, and then headed for my opponent's town. There was a lot of unsold meat there, but he had no money. The game continued.
Thank you for the game.

UTC+03:00, icq 593626431
Battle Report Accepted
Красный / Red
skd
Random Faction Random
Ингэм / Ingham Start Hero Ингэм / Ingham
Аделаида / Adelaide Main Hero Аделаида / Adelaide
Победа / Def Победа / Def
Random Faction Random
Торгрим / Thorgrim Start Hero Торгрим / Thorgrim
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
Panic
Game Length
123 days
Game Date
6/27/2015
Reported
6/27/2015 2:53 PM
Rating Impact Archived
skd 1551 1571 +20 ↑
MikeM 1693 1673 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/27/2015 3:26 PM

In reply to skd
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skd
Had a very good tempo, could place angels on first. But on 116 I saw the opponent. The road led me into his zone with a necro village. Plans changed, I place 1245 in Citadel. He rushed in, took the necro village, and went for the box behind the dwarves. Took a very long time to calculate whether I could reach it or not, but through the external tavern I managed to get it thanks to the stables. We fought for a long time, there were 200+ skeletons, and in the end it got to the point where my ballista's ammo went into the negatives and the enemy fled. I placed gm2 in the necro village, got a bolt, and then went for the opponent's main town. Lots of unbought meat there, but no money. It's a gg.
Thanks for the game.
Treacherous little people, who stole all the gold from my lands, prevented Vidomina, Xi, and Isra from covering the entire map. :smile24:
Thanks for the game.
ICQ 675102035


In reply to =Lizard=
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=Lizard=
After Yura finished his turn, I got Saira. 111 - experience, diplomacy. 112 - immediately free joins. By 116, I had an army that could beat anything. For example, I remember a stack of 70+ greater demons. Saira also quickly got and mastered air magic. 123 stood in front of the first utopia with the intention of joining its guard (20-49 behemoths). But then we paused for a long time, and then there was a final battle, where we had to play against each other again, and Yura surrendered in this one, suggesting that we start the final battle right away :). Thanks for the game!

Thanks for the game.
:smile13:
In reply to skd
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skd
I countered the red Necropolis, but Goshan still came on turn 111. There was a Necropolis computer player, and the opponent had 2 native computer players. In the late second turn, he went into the underground treasure from the Swamp faction. The treasure was huge, on lava, with a lot of stuff, and Goshan got Diplomacy, so he annexed a lot of good units (angels, monarchs, dreadknights). He found a cartographer there. The opponent's situation was worse at that point. But he also had a diplomat and air control with 4 DDs, and I only had a Town Portal. I got a Knowledge Shrine from the Utopian, there was an AOTD, and I was heading towards the wings in the corner of the treasure. The opponent took a town in the treasure on turn 142, cut down the loshks, and left one of his good heroes - Xiron - in the town. In my turn, I took the town with Xiron and got the wings. The opponent decided not to continue.
Thanks for the game.

Thanks for the game.
:smile13:
In reply to Mizrael
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ATTENTION! Just in case, here are some clarifications regarding the rules. I thought it should be obvious, but it turns out it wasn't. The stalemate rule applies:
Miscellaneous
If a "stalemate" situation occurs in battle, the attacking player must retreat. For example: the attacker has 100 dwarves left in the battle, and the defending hero has 1 fly. And the 100 dwarves cannot catch the fly. In this case, the attacker with 100 dwarves must retreat (or pay a bribe). If someone is wearing "War Shackles," they must load the last save, repeat all moves exactly as they were made before this battle, and disband the troops that were killed during this battle. Then, the player(s) wearing the shackles must remove them, the attacker must attack, and then retreat/pay a bribe.
If a disconnect occurs during the game, the player who was taking their turn at that moment must finish their turn and save the game. Then, they load from that save and continue. Alternatively, they load the autosave of the player who was inactive at that moment. If the connection was interrupted during a battle, after loading, all battle moves are repeated as closely as possible to those that were made before the disconnect.
In reply to Dirty_Player
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Dirty_Player
ATTENTION! Just in case, here are some clarifications regarding the rules. I thought it should be obvious, but it turns out it wasn't. The rule regarding stalemate situations applies:
Recording the game, even locally, would be helpful here. Or at least recording the battle. It could be added as a mandatory requirement in the rules. Just like daily saves – just in case and for analyzing mistakes.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508

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